Eladamri's Call

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Belfore on Tri-Color Enchantment.

4 months ago

I think I would drop Sylvan Tutor for Eladamri's Call just because it is instant to hand instead of sorcery to top o library.

Balaam__ on Spaghetti and Beatdowns

5 months ago

Thanks artcwolf22. I find Tooth and Nail works great in a more traditional (i.e. ‘better’ lol) shell full of mana dorks, but not so well here. The cheaper Eladamri's Call and Fauna Shaman each cost 2, and while they can only search for one creature, one is likely all we’ll need. By the time the combo is up we have infinite mana so casting another tutor isn’t a problem, and Tooth and Nail is way too mana intensive to cast pre-combo without all the usual elves to feed the cost. In other words, when it’s most useful we can’t afford it and when we can it isn’t that useful anymore.

legendofa on “A White Pebble”

6 months ago

To cut the cost, my first thought is to just add more Lotus Petals. Move it from Vintage to Legacy, and change the Moxen and Lotus to more Petals and maybe Birds of Paradise. The other big outlier is the Savannah, and my switch there would be Razorverge Thicket.

Further cost cutting would be the tutors. Eladamri's Call is probably okay, and Altar of Bone can step in for one of the more expensive options.

After that, it gets tough, and the core of the deck would start changing. Anyway, that's where I would look if you want to make this more accessible.

Taida on The Orphan Crushing Machine

8 months ago

psionictemplar I had not even considered Congregation at Dawn. For a time I tried Eldritch Evolution to get some of the creatures I wanted, but having in general few creatures it was not very consistent, as well as the price being a bit too high for the budget I wanted. But I will for sure give Congregation at Dawn a try. Tutoring 3 creatures seems very good and it is a clear budget substitute to Eladamri's Call, which is completely out of the budget unfortunately.

amarthaler on EDH Arcades, the Strategist

11 months ago

Update!

Removed all 3 tutors to lessen the power level of the deck and make it more fun for me to play.

Out: Eladamri's Call... Mystical Tutor... Enlightened Tutor

In: Plagon, Lord of the Beach... Huatli, the Sun's Heart... Rolling Stones

DemonDragonJ on Which is More Important: Total …

1 year ago

Kazierts, I agree that both Faerie Mastermind and Spectral Sailor are excellent creatures, but why do you not believe that Triskaidekaphile is a good creature? It provides four benefits in one card: unlimited hand size, a mana sink, repeatable card advantage, and an alternate win condition, all for a mere 2 mana, so how is that not a staple for every blue deck?

TheOfficialCreator, I have noticed that, in most cases, except that Shared Summons is not as efficient as is Eladamri's Call, and I also would prefer Opportunity over Overflowing Insight, because the former card is an instant, while the latter card is a sorcery, and that difference can be crucial in a desperate situation.

SteelSentry on Which is More Important: Total …

1 year ago

Some of those are also relative because sometimes being one bigger than the other is a much bigger deal than just one. I can tell you from Standard that I can remember way more Lightning Strikes being cast than Shocks ever were unless you were in specifically a Prowess-style deck; thrown at a player, 2 and 3 damage is the difference between a playset doing 8 and 12, and 2 toughness and 3 toughness are important breakpoints in creature design for many reasons, the Bolt test being one of them.

Shared Summons is certainly a powerful card, especially in combo decks, but Eladamri's Call letting you find the right creature and casting it the same turn makes it better in most cases than getting two creatures and then dying to some artifact or enchantment you didn't have the mana to remove with Reclamation Sage which means I prefer it in most cases.

Lightning Angel is actually a good example of 3 vs 4. Mantis Rider is good, and also, relevantly, a Human, but it dies to Bolt or a 1/1 plus a Shock, and anything it kills it trades with. In a mirror match, the Angel can block other Angels all day, dodges Bolt, and unless you're playing a cube (Flame Slash and Flametongue Kavu are popular includes) or a format that has playable expensive red removal like Witchstalker Frenzy, a red deck may struggle to kill it 1-for-1.

With the draw spells, this is a very common theory in Yu-Gi-Oh actually, but a card going +1 like Quick Study is very powerful. More cards is always better, as is mana-to-card ratio, but little burst draw or cantrips usually live and die on their efficiency, and Quick Study being the cheapest unconditional way outside power to go card positive makes it incredibly noteworthy. Like the tutor argument, you might prefer card filtering cantrips that leave you neutral because the right card is more important than more cards, but it depends on why you're putting the spell there in the first place.

It's a very interesting topic that is often ignored in Commander due to the nature of the format, but the idea that "1 isn't always 1" is what really makes card analysis for 60 and 40 card formats special to me.

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