Destroy target untapped creature.
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|Born of the Gods (BNG)||Common|
Combos Browse all
|Commander / EDH||Legal|
9 months ago
I think you might like these: Bone Flute , Dingus Staff , Bullwhip , Jinxed Choker , Balduvian War-Makers , Asphyxiate , Gush , Flash , Enthralling Victor , Vulshok Sorcerer , Vulshok Battlemaster , Giant Strength , Dulcet Sirens , Alluring Siren , Trickbind
1 year ago
I assume this is built out of cards you owned at the time of construction, and that's why you only run 2 Murder and 2 Asphyxiate /3 Assassinate , as well as having a 2/2 split between Ruthless Ripper and Hired Poisoner .
Even so, I have to question you on some of these other choices:
Assassin's Strike seems like a terrible option. This late in the game, your opponent likely doesn't even have anything to discard, essentially making it a 6 mana sorcery removal spell.
Destroy the Evidence definitely also seems bad. Most decks don't care about losing a land this late in the game, and milling them will more than likely just help them. Since you're not a land destruction deck, nor a mill deck, I don't think you have a way of capitalizing on this card.
1 year ago
KibaAlpha What cards do you think I could\should pull to make room for 6-10 more Apostles? I was think Kaya, Orzhov Usurper and Ob Nixilis of the Black Oath , Trading Post , Whip of Erebos (?) and spot removal( Asphyxiate \ Take Vengeance ?
1 year ago
2 years ago
I definitely agree with more Apostles, and would also recommend considering Harvester of Souls, Dictate of Erebos, Grave Pact, Merciless Eviction, and Mortify. If you're looking for cuts, I'd start with Ancestral Vengeance, Aspect of Gorgon, Baneful Omen, Shadows of the Past, Torment of Scarabs, AEther Snap, Asphyxiate, Assassin's Blade, and Fated Return.
2 years ago
thank you so much for actively helping me improve the deck. I have been closely looking at the large pile of commons which I own more closely. As well as paying good attention to all the suggestions you both made. I came up with the following list of changes to improve the overall strategy and consistancy of the deck.
- Elvish Ranger: Too vanilla
- Selvala's Enforcer: I don't like giving my oponents free cards
- Treetop Scout: Not relevant enough
- Touch of Moonglove: A defensive removal, better options at hand
- Reave Soul: Too narrow, knowing that Eldrazi flock my meta too
- Plummet: Too narrow
- Murder: Better options at hand
- Asphyxiate: Better options at hand
- Dutiful Return: Better options at hand
- Scour from Existence: Too mana intensive for what it does
- Grim Harvest: overall improvement for what it does
- Culling the Weak: Great synergy with my commander
- Innocent Blood: Great synergy with my commander
- Sundering Vitae: Overall improvement
- Terror: Overall improvement
- Ashes to Ashes: Overall improvement
- Evincar's Justice: Overall improvement
- Entourage of Trest: Overall improvement
- Priest of Titania: Huge improvement
- Vulturous Aven : Great synergy with my commander
Thank you both for all the great recommendations. I have put a few still on the maybeboard, as I do not own them yet. But these changes feel like a mayor improvement to the deck already and I can't wait to see this build into action. If anyone still spots possible upgrades or weak links, then I love to hear you about it!
If anyone wishes to chat with me or other fellow magic players about EDH, Pauper EDH or any other format, I can also be found in here most of the time. Feel welcome to join this discord channel at any time.
2 years ago
3 years ago
Nykthos, Shrine to Nyx I would consider to be good in only mono-colored decks.
So, he are some paths you can go down, since I would consider this deck to be a bit convoluted:
Lifegain: Change your commander, keep some of the cards, but make it solely about gaining life and making your opponents suffer from it.
Graveyard Interaction: Keep your commander, just make it completely focused on getting cards into your graveyard, and then getting cards that benefit from more cards in your graveyard
Vampires: Now this one I don't know too well, but commanders like Olivia Voldaren might work.
Allies: This one is not what I would recommend, since there are like, barely enough creatures to support this, and only 2 commanders, only one of which really goes well with the ally theme.
I hope this helps, and I hope to see some of your future decks!