Shoot that Adamaro: Adamaro EDH Primer

Commander / EDH* Draw_Wurm

SCORE: 129 | 102 COMMENTS | 13668 VIEWS | IN 53 FOLDERS


demonicgrizzly says... #1

How do you deal with Perilous Vault? I know there's a lot of artifact hate in EDH but I am trying to think of this myself.

To a voltron style deck the vault seems like a pretty brutal bomb.

This seems like a lot of fun though. It's a shame there are no mono-colored cascade spells to get to your Wheel of Fate

July 19, 2016 6:22 p.m.

thegigibeast says... #2

This deck looks really fun to play with/against, it is something new that I never saw in my playgroup and I would definitely like to play against it.

1 thing tho: I think the mana cost is a little bit high compared to the number of lands and rocks you are running. You are in red, so no big ramp in here unfortunately... You could give a shot to things like Myriad Landscape, Sword of the Animist or Burnished Hart, they usually are good in mono-colored decks that don't have access to ramp, in addition to the Solemn Simulacrum you already have.

July 19, 2016 6:38 p.m.

_SeriosSkies_ says... #3

July 19, 2016 11:52 p.m.

urmomisahobbo says... #4

its like the mono red version of nekusar

July 20, 2016 3:13 a.m.
July 20, 2016 7:18 a.m.

nobu_the_bard says... #6

This is pretty funny, but I think the land count is a little risky. I'm not sure what I'd cut though. I'd want to know what the deck has felt like in games or in testing.

There's not a whole lot of mana rocks (four?) or doublers (just Caged Sun). Mono-red decks not relying on aggro often use a lot of doublers: Extraplanar Lens, Gauntlet of Power, Gauntlet of Might for example.

There's a lot of artifacts but not much recursion. Mono-red decks tend to be artifact heavy, which makes them prone to being heavily damaged by Vandalblast or the like. I often find Buried Ruin nice to have; Ghost Quarter or Tectonic Edge are helpful also particularly against decks using things like Tempt with Discovery or high-powered individual lands like Cabal Coffers or Gaea's Cradle. The nice thing about these tools is they still function as lands if necessary.

July 20, 2016 9:14 a.m.

carpecanum says... #7

War Elemental would get very big, very fast with all those effects that damage all opponents.

Hellkite Tyrant could add to your already substantial number of artifacts (possibly for a win, definately for more equipment).

Do you get enough takers for your "MAY draw cards" creatures once people see whats happening? I would consider taking out Humble Defector and Shah of Naar Isle

July 20, 2016 8:36 p.m.

Mob rule can be another win con. It's insurrections younger brother

July 22, 2016 2:48 a.m.

griffstick says... #9

I was gonna suggest Bludgeon Brawl but you have it in there all ready. +1 from me, cheers. Love this deck, oh and this deck would pair up beautifuly with my Most underrated commander of all time, mono green edh deck in a game of two headed giant edh.

July 22, 2016 11:19 a.m.

UpsetYoMama says... #10

You'll probably want Chaos Warp as it lets red get rid of those pesky enchantments that make life miserable.

July 24, 2016 11:52 p.m.

Draw_Wurm says... #11

Thanks thegigibeast added Burnished Hart and Myriad Landscape. AndWelcomeToTheJam good shout. nobu_the_bard yeah, added a few bits of ramp but not sure. carpecanum, I like the idea of Hellkite Tyrant as an alternate wincon. Not sure what to drop. griffstick, yeah they would work really well together. Love Maro. UpsetYoMama good shout.

July 25, 2016 6:02 p.m.

Argy says... #12

Please let this be a reference to shoot that poison arrow through my heart.

July 28, 2016 3:09 p.m.

Draw_Wurm says... #13

Argeaux. Damn straight. "Who broke my deck? You did. You did..."

July 28, 2016 5:54 p.m.

acbooster says... #14

Since Adamaro likes it when your opponents have cards in hand, maybe consider cost increases like Feroz's Ban and Sphere of Resistance. I run a D&T EDH deck and taxers are effective at slowing your opponents enough to keep their hands full of stuff they can't play. Defense Grid is a great play against control decks, especially since red doesn't have too much to protect their spells with.

July 28, 2016 6:09 p.m.

metalevolence says... #15

You should play mana denial like Winter Orb so opponents can't easily get the cards out of their hands because

  1. adamaro will stay big and

  2. if you give opponents cards they will murder you because their decks probably do powerful things and you're just mono red lol

July 28, 2016 6:46 p.m.

Draw_Wurm says... #16

Hey acbooster, metalevolence. Like those suggestions. May steer clear of Winter Orb as its a bit un-fun, although a great card.

July 29, 2016 7:05 a.m.

Awesomeman317 says... #17

Hey bro, great deck, really love it, but why is Greed in your maybeboard?

August 7, 2016 10:13 a.m.

Flagellum says... #18

Soul's Fire perhaps?

Chandra's Ignition another wrath that spares your general and deals a bit of damage to each opponent. And since the creature is the source of the damage if you target say a Blightsteel Colossus it will kill the table.

Teferi's Puzzle Box I know it's in your maybeboard but the hand disruption is valuable. Loved it with Nekusar.

September 18, 2016 9:56 p.m.

RazortoothMtg says... #19

Jokulhaups or Obliterate with a Darksteel Plate slapped on adamaro. Then their hands will slowly fill up as they cant play any spells... MWAHAHA

September 19, 2016 4:18 p.m.

Nice deck, I like the idea of punishing for draws, reminds me somewhat of Nekusar, the Mindrazer. Since you're already running Snow-Covered Mountains, have you considered Glacial Crevasses?

September 19, 2016 4:56 p.m.

Flagellum says... #21

MLD is a viable route and is a plenty in . If they can't play spells their hands will fill up as Razor said.

September 19, 2016 5:36 p.m.

have you considered Winter Orb and Static Orb to make it essentially impossible for your opponents to play these cards they are being given? Not to mention there are a variety of ways, like Voltaic Key to make sure they are tapped on your untap so that you still get your turn, but then it untaps and they don't get to untap on their turn.

October 1, 2016 6:26 p.m.

Ruffigan says... #23

Here is my Adamaro deck that I've proxied. It works similarly to yours but I haven't worked out the kinks yet. Currently too many inconsistent opening hands, I think it needs to branch out in a direction similar to Daretti, Scrap Savant. But it tries to either voltron up or lock opponents down depending on what you start with. It also features lots of MLD to try and keep everyone at 3-5 lands, which is about the highest this deck curves.


Games Without Frontiers

Commander / EDH* Ruffigan

SCORE: 2 | 6 COMMENTS | 481 VIEWS | IN 1 FOLDER


October 2, 2016 3:34 a.m. Edited.

McKz says... #24

this is beautiful

October 16, 2016 5:46 p.m.

gonki says... #25

Very rarely see something new and different for EDH featured. Looks great, creative and what an awesome way to turn group hugs around. Sergal check this out.

October 18, 2016 8:50 a.m. Edited.

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