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DiscardDecard, I feel like I just have better options then filigree familiar in the likes of kitchen Finks and wall of omens. And I agree with the group consensus (Comedydragon84 included) that the deck needs a couple mortar pods. Adding them now. Thanks guys!!
March 12, 2017 8:16 p.m.
Ooohhh this is sweet. If I ever decide to go bant, I'm going to need to come back here for some pointers. Nice work dude! +1
March 12, 2017 12:13 p.m.
WhisperingBlade sure man. No problem. My reason came down to which is easier to do. Both seem to be recurrable just as often, so I went with seal because it didn't require a cost to activate and sac. It's really good against early threats in affinity, Tron, and other artifact strategies, and allows you to tap out to progress your board without having to play around it.
March 12, 2017 12:10 p.m.
WhisperingBlade as an edit to my last response, I have decided that seal is better than Pridemage out of the board. It's now a 2-of
March 12, 2017 11:52 a.m.
The_Flying_Hydras thank you so much. I actually agree with literally everything you said. I'm going to have to playtest with blasting station out of the board, but I can see it being solid against little creature decks and even affinity too. Safari is gonna make the list as a 1 of, because it is sort of narrow without the full combo, but it is definitely useful. Pithing Needle is definitely going into the board. Can't believe I didn't have it there to begin with.
March 12, 2017 11:46 a.m.
WhisperingBlade, hey man, all good questions. So as far as the commands go, I NEVER have a time where I hate to see a Primal Command. Austere can be tricky if my opponent has no board state, but the same is true for all wraths. I haven't really had much issue getting the mana to cast either, either. Pulse of Murasa is by far the most synergistic card in the deck. It just does so much. It's also just phenomenal in the current aggro-based metagame. Cream of the Crop I thought was maybe a bit to ambitious when I first played it, but it absolutely shits on the game when I have an active Emeria. It lets me set up my draw every turn. It's also just never irrelevant. Prismatic Omen really helps in the late game, but can be really clunky in the early game as it just doesn't do enough. If this were 3 colors, I would 100% be running 3 of them just for fixing sake, but I like the 2 for now, as I only ever want to draw one. Onto my sideboard choices. Honestly the 1-1 split between Pridemage and Seal is actually because I am still testing to see which I like best. This far, the seal has been putting in work for me, but the seal is not recurrable by Emeria. That's why I want to test extensively with both. Sigarda, Host of Herons should basically say "destroy target Jund/Abzan deck" because that is literally what it does. It's so good in literally any midrange/control matchup as a closer for when they have enough removal to handle Sunny-T. Hope all of this helps you get a little more depth. If you still have any questions, feel free to ask. Thanks!!
March 12, 2017 10:31 a.m.
Titilanious thanks man. We need tron to go the hell away first before decks like this can flourish. I used to smash people with the blue/white version during the eldrazi menace and then into Jund season, but R/G tron took over and I moved to burn for competition sake. I'm actually editing now to make room for 2 Ghost Quarters in the main deck. I was playing online and got wrecked by tron 3 matches in a row. 2 "eldrazi tron" decks and one B/G tron. Won the 4th to Jund, but I'm picturing Tron as too much of a problem.
March 11, 2017 3:45 p.m.
Titilanious, good question man. I guess it all comes down to what you want to focus your deck on, and what your metagame is. I don't run voice, because I had to make cuts to fill in some slots with more value creatures. I wanted to focus on strong ETB effects much more than disruption. I originally had 2 in the list, but cut them to fill the slots with extra tribe elders and the e-wit. This deck isn't really a "real" deck, because it hasn't posted success in any form of competitive play, so I would say, build it how you want and how you feel comfortable. I'm sure that when the meta becomes more control focused, the copies of voice will make their way back into the list.
March 11, 2017 3:05 p.m.
Baloth is more of a catch all. It's applicable in all 3 of the matchups you listed. It's also pretty good at catching back up against aggro in general and provides a solid body. I've been playing Modern for quite some time too. I've fallen off more recently, but I brew some mean competitive decks frequently. Sideboarding is more of a meta call. The meta I play in is mostly control focussed, regardless of the meta of the modern format. There's only 1 Deaths shadow deck, and 2 affinity players (the top 2 decks in the format right now), the rest are Jeskai nahiri, grixis delver/control, R/G tron, and Jund. We get some burn players every now and again, but this is primarily the meta. The sideboard I have up is just a Generic one for users in the site, and doesn't reflect the actual sideboard I use for my meta. I have things like Spirit of the Labyrinth and Thrun, the Last Troll in my real one. They just aren't applicable to the general Modern metagame.
March 10, 2017 11:14 a.m.
Agreed. Working in a copy now. Thanks again
March 10, 2017 8:08 a.m.
Teddyjunior11 absolutely dude. Good call. I playtested a couple relevant matches today with both and fixed the situations where both would be applicable. Negate came through more often then spell pierce. Good catch. Thanks!
March 9, 2017 9:54 p.m.
casmiel that's awesome hahaha. I'm actually currently working on an esper spirits list. Spirit company sounds pretty up my ally though. Now I need to brew a list for MTGO. Thanks man!
March 8, 2017 2:57 p.m.
casmiel hey thanks for the suggestion and upvote man! I considered the wanderer when looking for options for the deck, but decided on familiar for its ability to be cast off of white. Blue is the most recessive color in the deck, so frequently (assuming I don't start with a dork or my dork gets bolted) there is a chance I don't have a blue source until necessary. I've played games with this so far that I don't need a blue source until turn 4 and can still have success. That being said, dumping multiples becomes easier too, because of the split mana symbol. 9 times out of 10, wanderer is gonna get sacced for 1 anyway, so I want the easier option. Thanks man!
March 8, 2017 2:19 p.m.
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|Playing since||Scars of Mirrodin|
|Avg. deck rating||23.79|
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|Favorite formats||Commander / EDH, Modern, Pauper|
|Good Card Suggestions||125|
|Venues||Stomping Grounds, 7th Dimension Games|
|Last activity||1 week|