Safe Haven

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Chronicles (CHR) Rare
The Dark (DRK) Rare

Combos Browse all

Safe Haven

Land

(2), Tap: Remove target creature you control from the game.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card removed from the game with Safe Haven to play under its owner's control.

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Safe Haven Discussion

Morpheuskibbe on Ulasht, the Hate Seed

21 hours ago

you should give the deck categories like r/g or beasts or something so more people will see it.

alsoCold Storage Voyager Staff Tawnos's Coffin Safe Haven Command Beacon Cauldron of Souls AKA ways to get the hate seed out of play then back into play without needing to play commander tax.

Izu_Korasu on Deckbuilding Challenge: The Vault of Hell

4 weeks ago

you also get Endless Sands as a mini-vault and because its casual .. Safe Haven and Pyxis of Pandemonium if you so choose.

also Hour of Revelation may be of some use... either way, +1

JackTheDemon on Bow before the Queen

1 month ago

I would recommend Command Beacon,Safe Haven. safe haven will reset crown back to you command beacon makes her go to your hand

JackTheDemon on Queen Marchesa EDH - Game of Thrones

2 months ago

I would recommend Command Beacon, Bojuka Bog, Safe Haven. safe haven will reset crown back to you command beacon makes her go to your hand.

DarkLaw on Hour of Devastation Spoilers

2 months ago

If you're fetching out just Godless Shrines and such with Hour of Promise, it isn't very good. Theros scrylands (budget deck, obviously) makes it pretty playable. Utility lands like Strip Mine make it good. Land win conditions or generally busted lands (e.g. Gaea's Cradle)? Very, very good.

Tempt with Discovery is better in a sense because your lands are untapped, but worse in a sense since everyone will just get their Strip Mines.

You'll play it for redundancy, at least. It's a good follow up to T3 Cultivate.

I don't think this is good enough to play as a utility land in any commander deck, but it has specific applications.

See Safe Haven for comparison.

lagotripha on Parable of the Bird and the Frog (Swan Assault)

5 months ago

Tolaria west is an interesting option- opens up sideboard like Engineered Explosives, Tormod's Crypt and enables a 1-of Haunted Fengraf, Safe Haven and Tomb of Urami. It'll be interesting to see where you take it.

Sleazebag on Griseljund Repeater

6 months ago

Oh, and an excellent alternative to Eternal Witness is Noxious Revival.

Sure, it puts it on top of your library and isn't a body, but it's instant speed and 0 mana can make up for it.

You might want to remove one Safe Haven or at least add one other land to your list though. They don't tap for mana, so currently you are running effectively 21 lands, too few for Jund! I'd go for 23 (+ safe haven making it 24)

If I were going to cut any cards for lands, it would probably be Terminate (as Fatal Push kills most stuff that scares us).

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