Tawnos's Coffin

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
Antiquities (ATQ) Rare

Combos Browse all

Tawnos's Coffin

Artifact

You may choose not to untap Tawnos's Coffin during your untap step.

(3), Tap: Remove target creature and all Auras attached to it from the game. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the removed card to play under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the removed Aura cards to play under their owner's control attached to that permanent.

Tawnos's Coffin Discussion

Sylvanrush on I'll walk a thousand miles to the maze's end

1 month ago

Here's my version of the deck, thanks for the inspiration, Enral!:

Golos, Maze Pilgrim

Combos/notes on my take:

  • One thing I didn't realize initially was that that Golos' ability still observes timing rules, so you don't want to activate him on an off turn, as you can't play the lands.

There are some notable differences between our decks, the biggest of which is I don't run Ghostly Flicker - I'm looking for more repeatable flickering via Conjurer's Closet , Tawnos's Coffin and Soulherder - I had considered putting a Gilded Drake to take people stuff and then get back with flickering, but that takes away from the primary purpose of the deck as a Maze's End build.

Again, thanks for making the primer, and hopefully I can offer some ideas back to you or others on their builds.

Rhadamanthus on Do enchantments stay on creatures ...

4 months ago

The aura will become unattached and go to the graveyard. When an object changes zones, the game treats it as a totally new object with no relation to what it was before (except for a few exceptions needed to make things work properly; they don't apply in this situation). In this situation, as far as the game is concerned, the creature that the aura used to be attached to is gone.

An aura will only be flickered along with the object it's attached to if the flickering effect specifically says to do that ( Flickerform , Tawnos's Coffin , Oubliette ). Otherwise it stays on the battlefield.

PhotogenicParasympathetic on Tawnos's Coffin + transform

4 months ago

Hey all,

I'm wondering, since Tawnos's Coffin tracks counters on a permanent, does it also track the transformed status of the permanent? For example, if I have a Cunning Bandit that has transformed, and has two ki counters on it, and I exile it with the coffin then untap the coffin, does it return as a Bandit with two counters, or as Azamuki with two counters?

Thanks much!

Heliogabale on Bladewing Commander(THIS CATCH’S YOUR ATTENTION)

9 months ago

Cool mechanics, always nice to see decks outside of the beaten path.

Good comments above, I see you applied many. I support the idea that Buried Alive fits in here.

My main concern is that you are shoving cards in your graveyard, but your commander is expansive to cast and you will not get that many activation from it. You have to find a way to serial flicker or reanimate it to get this machine rolling. The only card I can think of that would work with these colors is Tawnos's Coffin. Alternatively, you can add cards like Living Death, Twilight's Call and Cauldron Dance to maximise your returns.

If you can afford it, replace Hellkite Charger with Scourge of the Throne.

Hope this is helpful!

MurderForBrunch on Swiss Army Knight! Varchild Voltron/Blink

11 months ago

Hi Mr9Loganja

In fact Tawnos's Coffin is not very budget friendly. Otherwise, Cold Storage seems like a "one-time effect" version of it, which is almost a hundred times cheaper! hahaha It's actually a pretty cool option, to be fair, with enough tokens, you might not need it more than once!

Thanks for the suggestion! :D

Mr9Loganja on Swiss Army Knight! Varchild Voltron/Blink

11 months ago

I can agree with your opinion about Saheeli's Directive. saw a suggestion for Tawnos's Coffin, a more budget option could be Cold Storage. food for thought lol

MurderForBrunch on Swiss Army Knight! Varchild Voltron/Blink

11 months ago

Hi Enral

Thanks for all the suggestions. I think all of them would look really great in this deck! Specially Nim Deathmantle, I really like that card and I completely forgot about it! :D Also, I think Tawnos's Coffin is kindda expensive for me right now, but I'll definitely consider it as a "get after some time" card

And LeeRoy_Jenkiins, you're right. I realized a couple days ago that the tokens don't actually come into play when I gain control of them, so Purphoros, God of the Forge is an easy cut (probably for some of the cards that Enral mentioned)

Finally, thanks a lot to you both for commenting and for the suggestions. I really appreciate it! :D

Neotrup on Tawnos's Coffin interactions

1 year ago

Of course there are exceptions to the first one, this is magic afterall, maybe one of the creatures is actually a sorcery and can't be returned, or Tawnos's Coffin leaves the battlefield between the resolutions of it's two activations. But in general, yes, both creatures will return to the battlefield the next time the coffin becomes untapped. Both cards have the same trigger condition and will trigger at the same time. You'll control both triggers and choose the order the triggers get put on the stack, in effect controlling the order the creatures return. Note that the two creatures do not return at the same time, but sequentially, which makes a difference for which one sees the other with triggering and any replacement effects that might apply.

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