Archenemy Commander Neeed

Commander (EDH) forum

Posted on Nov. 19, 2020, 12:54 a.m. by Stardragon

So my play group is going for a 1v5 Archenemy/Planeschase weekend (along with other games) and I was picked to be the Archenemy so i was wondering what I should build? My friend already told me a head of time so I can plane ahead. The decks are going to be Marisi, Breaker of the Coil extra combat, Neheb, the Eternal Burn (IDK why), Alesha, Who Smiles at Death aggro, Ghave, Guru of Spores Token Swarm deck and a Yuriko, the Tiger's Shadow Ninja Tribal. Does anyone have any Ideas of a commander that could put up a good fight?

Um. Urza, Lord High Artificer Stax? What more specifically are you looking for here?

November 19, 2020 1:40 a.m.

Honestly, anything that can pack like 400 boardwipes in will WRECK those decks.

I recommend superfriends of some variety, since 1) the walkers won't be affected by board wipes, 2) they will give you opponents the choice between attacking you and attacking your walkers, and 3) Atraxa, Praetors' Voice is BUSTED.

November 19, 2020 2:15 a.m.

RNR_Gaming says... #4

In a 1 v 5 I'd recommend using a suggested deck from the Cedh database/discord. If that's not your thing then perhaps a commander that scales with the amount of players like Selvala, Explorer Returned.

November 19, 2020 4:22 a.m.

hejtmane says... #5

If you don't have the budget for cedh type deck or not want you want

I have a turbo fog/bounce/swap creatures/counter Kruphix deck I play and have been arch enemy because of what i was doing.

I have done fairly while with the deck winning a decent amount of time even being the main focuses or in control most the game even when I lose.

My favorite play of all time with this deck is one person had Zacama, Primal Calamity out with a full board had fog effect when he attacked then on my turn Reins of Power traded him zero creatures took all his dinosaurs he had to use zacama's ability to kill a couple of his dinosaurs not to die to his own stuff.

The basic of the deck is I keep kruphix not a creature make tons of mana and use it for shenanigans, fog, counter, bounce, targeted removal bring spells back from graveyard to deck or hand. This deck will make games take a lot longer but it is fun to play.

Deck Link below

Kruphix {X}

November 19, 2020 4:56 a.m.

Destroyerbirb says... #6

Mono-White boardwipe is actually pretty good in multiplayer games, and the mini white player can take over very easily!

Something that can cheat big threads out early in the game (e.g. Reanimator strategies, Sneak Attack and enchantment friends, Golos, Tireless Pilgrim, etc.) tend to take over games really quickly.

Combo decks are always the archenemy at the table. So are pillowfort strategies.

Finally lands builds are pretty strong and can often hold themselves at bay.

I hope this is some help to you!

November 19, 2020 5:25 a.m.

May I make an unusual suggestion? Try out an Archelos, Lagoon Mystic prison/stax variation. It can stifle opposing aggression and put you miles ahead manawise.

November 19, 2020 5:41 a.m.

The only deck that will really work imo is stax or fast combo. This is because if your opponents are smart they will never over-extend into a board wipe. Also if you play a deck of only board wipes it would be extremely hard to close out the game because you need to deal around 200 damage.

November 19, 2020 7:25 a.m.

plakjekaas says... #9

The point of Archenemy is that you get the schemes to equal the balance a bit. Metagaming to end the game as fast as possible or dedicating your deck to have your opponents play as little magic as possible won't lead to a fun weekend.

Play a deck that's fun, that's capable of big mana plays, although do play a few more boardwipes than you would. Something like Karametra, God of Harvests or Golos, Tireless Pilgrim, to make sure you have plenty of resources all the time.

If I'd be invited to a game like this, I'd probably play my Rankle, Master of Pranks deck, with plenty of mana doublers like Magus of the Coffers and Crypt Ghast (extort works amazingly in this setup), recurring creatures like Bloodghast and Gutterbones to keep sacrificing to the rankle triggers, discard & draw punishment like Underworld Dreams and Liliana's Caress, big demons like Razaketh, the Foulbloodedand Vilis, Broker of Blood and big mana finishers like Torment of Hailfire. It holds its own pretty well in multiplayer, and Rankle scales pretty well with an increasing number of opponents.

November 19, 2020 8:17 a.m.

griffstick says... #10

With all that damage being thrown around you are gonna want Blessed Sanctuary and or Purity and or Mark of Asylum and or The Wanderer

Glacial Chasm might also come in handy.

I would also think of ways to completely shut down there cmdrs. With cards like Song of the Dryads, Imprisoned in the Moon, Darksteel Mutation, Lignify, and Oko, Thief of Crowns

November 19, 2020 8:52 a.m.

Stardragon says... #11

Thxs for the help i think i have a rough idea on how im going to build this

November 19, 2020 12:42 p.m.

ZendikariWol says... #12

Okay, but hear me out: Child of Alara. You can flavor it as setting up a bomb if you're into that sweet supervillain shit.

Elsewise, I think a Jared Carthalion, True Heir deck with lot of monarch stuff could be super cool- Pariah and Blasphemous Act effects are really sweet with him, and he may be the Stuffy Doll commander we've all been waiting for.

November 19, 2020 12:45 p.m.

Reznorboy says... #13

Honestly, just play a cEDH deck if you actually want to make it difficult, if you actually want them to have a chance, instead you can just say, "Well, ok guys, I start with 120 life, I start with 14 cards in hand and no max hand size, I can play 2 lands a turn, etc." and just play a deck you would normally play.

Assuming the ninja player doesn't have counterspells, and they're all playing mostly creatures instead of removal, if you play a cEDH deck, they will literally have no chance.

November 19, 2020 12:48 p.m.

Destroyerbirb says... #14

Don’t play a CEDH deck against non-CEDH decks. First of all, casual decks can fight early combos. Second of all, CEDH decks that don’t win early will get wreaked by casual decks. CEDH games are different to casual games, so they will struggle in the long game against decks that look to play the long game.

November 19, 2020 1:54 p.m.

Reznorboy says... #15

I just want to say that I do not believe the above statement is true.

Even if 3, even 5, heck, 10 casual players focus all their attention on one person with a cEDH deck from the very beginning, assuming some ground rules, the cEDH player, assuming they know what they are doing, will win, and here's why.

The major distinction between a casual deck and a cEDH deck that I've noticed over time is this: They are adapted to be optimized to different scenarios.

Casual decks are designed to be able to compete in an environment where some big creatures or a small army is present that may or may not be directed towards them, as that is what is commonly seen in those games.

cEDH decks are designed to be able to survive turn 2 or 3 infinite combos as well as heavy stax.

This means that casual decks do not run much of any, especially not instant speed, removal/disruption, because where they exist, they don't need it. It's evolution.

If someone produces infinite mana with Kinnan, Bonder Prodigy and no one else has a counterspell (or even if they do, the Kinnan player likely has one too to stop that), the game is over then and there in the Kinnan player's favor.

If someone plays Grand Arbiter Augustin IV, the opponents will not be able to escape the stax. The decks are designed to be able to stop any and everything any casual deck(s) could throw at them, that's what MAKES them cEDH.

Lots of creatures? Wrath of God. Guy tries to make more creatures? Sorry, do you not see my God-Pharaoh's Statue, or am I imagining it? Oh, you gave your creatures haste? Oh my! Overloaded Cyclonic Rift.

November 19, 2020 2:16 p.m.

Destroyerbirb says... #16

Above I meant to say casual decks can’t fight early combos. However, I am a CEDH player myself and play with casual players. I often get targeted on and destroyed very early on, and these are people who think that aristocrats are competitive.

November 19, 2020 3 p.m.

griffstick says... #17

If you build a deck tailored to win against 5 opponents it doesn't need to be completely cedh. I do believe it needs to be strong. With that being said. You should look at completed cedh deck lists and build like those decks, and make the necessary changes that you believe will give you the advantage. You know what you are up against so take advantage of that.

November 19, 2020 3:29 p.m. Edited.

Peligrad says... #18

I'm archenemy at my table more often than not no matter what deck I play at my table. Build your deck well and you'll be ahead. Get ahead and you'll be archenemy.

That said, decks that take control of the game by locking out your opponents tend to be archenemy faster.

I have 3 deck that do this well.

https://tappedout.net/mtg-decks/24-11-20-negan/ https://tappedout.net/mtg-decks/05-05-20-Wos-haldan-and-pako/ https://tappedout.net/mtg-decks/vaevictis-asmadi-jund-stomp/

All 3 of these I would say are fringe competitive level for CEDH for power level. You may need to tone them down for your play group.

December 7, 2020 9:28 a.m.

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