Skullcage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy (ARC) Uncommon
Fifth Dawn (5DN) Uncommon

Combos Browse all

Skullcage

Artifact

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.

Skullcage Discussion

KayneMarco on *Primer* A Hellish Crusade [Edgy Specter Tribal]

2 months ago

Damage to opponents from discard effects is good but what bout when they have no cards left to discard? Got a few ideas for ya to check out that will damage them for having an empty hand:

KayneMarco on Hand Control with Gwendlyn di Corci [Primer]

2 months ago

The deck won’t die or fizzle out if opponents run out of cards to discard if you run a couple more cards that hurt people for having a low hand count and some clone effects to copy cards like your Rackling, lavaborn muse and wheel of torture or these ideas to possibly add:

I would also move the Copy Enchantment from the maybe board to your main deck to copy your enchantments that do this same thing. Cards like the rack are after all how original discard decks won. Not by the discard itself but having no cards in hand. I would also add more tutors to the deck to get cards like those out quicker.

KayneMarco on Bolas Says Discard

2 months ago

Have a few card ideas for ya to mull over:

KayneMarco on Nath the Discard King

3 months ago

Here’s a few ideas for you to kick around that would really add to the strong discard theme:

KayneMarco on Infect Skithiryx

4 months ago

Some card ideas for ya since you have a strong discard theme going on as well. These ideas can also be used as another win con in case opponents remove your critters that poison them.

Bezter on Are you feeling it now Mr. Crabs

1 year ago

I agree with Hyperalgialysis. Drop some lands!

Forced Fruition is brutal for your opponents.

Iron Maiden is alright, just happened to come across it today so I thought I'd share. Skullcage is interesting as well, and Dark Suspicions has a similar affect. Sadly these happen at the upkeep which is before the draw step, but they could still do some damage. Mindcrank is a little different but could still fit in well. Gratuitous Violence is perfect for abusing Nekusar's ability.

You probably want Lightning Greaves and Swiftfoot Boots to protect Nekusar if he is to be a main part of your game plan.

Temple Bell.

Obviously Wheel of Fortune and Wheel of Fate could be great here, but they're not the most budget-friendly. :)

Nekusar is a very interesting commander, and there are many options as far as his decks go. Best of luck!

Romer on One with Nothing

1 year ago

Holy smokes, I love the discussion this is generating! Thank you all for your comments!

geekmp3: I like the cheap CMC of Planar Void but I worry about exiling some of my key enchantments or artifacts. Turns out, people really don't like discarding their whole hand and a lot of my permanents become quick targets. I've won a couple games by pulling my stuff back from the graveyard and recasting it.

Phenix: I considered Nirkana Revenant for ramp but she's so expensive to cast that I decided not to. I generally prefer to keep my ramp spells cheaper so I can cast them early game, or later game I can cast them and other things. I'm currently a little on the fence about keeping Caged Sun.

majorappliance: Hehe, no I didn't want to do the Bloodchief Ascension + Mindcrank combo here. I have a whole other deck focused on milling combos (Phenax's Milling Machine) ;)

Thanks Kaleo42, I thought it was an amusing concept, too. Turned out to be just as fun to play. The decks I play against are a bit of a mixed bag. It's mostly kitchen table EDH, though my playgroup's experienced a bit of power creep as we strive to outdo one another. Some strong Jhoira suspending, tokens, combos, a number of quality voltron commanders but generally not much cruel control.

NoSoyYucateco, you're giving me good food for thought here:

Yeah, Scythe Specter's discard is conditional, relying on it dealing combat damage but I really like that makes all opponents discard. Its 6 CMC is pretty tough to swallow though - especially if it's killed before it even attacks. I did consider Bloodhusk Ritualist early on when building this deck but cut it, thinking that to make one person discard one card wasn't a great investment. But if I spent the same as Scythe Specter cost, I'd get that person to discard 3 immediately. Hmmm. I do like that the discard happens immediately, and I can scale my mana investment to "right-size" how many cards I want someone to discard. I might switch these two up.

Your Maralen of the Mornsong and Teferi's Puzzle Box combo is pretty cool and would definitely lock down the whole table. I like that Maralen can help me tutor up the puzzle box to complete the combo. But sometimes I want my opponents to draw cards, just so I can make them discard them and take damage with Liliana's Caress, Megrim and Raiders' Wake. Also, the puzzle box is a bit of a dead card to me without Maralen in play. I'll think on it.

I had Innocent Blood in my list for a while but with so few creatures, I was hesitant to run it for fear of having to sacrifice something really good. I figured Chainer's Edict was safer and pretty cheap for .

nero92: Skullcage is definitely interesting. The CMC makes me hesitant but it would probably give better results than Shrieking Affliction. Hmm. Might be a nice upgrade.

nero92 on One with Nothing

1 year ago

I'd recomment a Skullcage

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