Common Bond

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Common Bond

Instant

Put a +1/+1 counter on target creature.

Put a +1/+1 counter on target creature.

DragonSliver9001 on What is the priority order …

3 years ago

2 instances of the same keyword don't do anything because they operate simultaneously. if a permanent gains the same ability twice, the permanent is treated as though it had that text printed twice. in the case of a keyword, this doesn't mean anything, but triggered abilities are separate. they trigger and resolve separately.

think of it as similar to Common Bond. each line of text is exactly the same, yet they happen independently of each other.

also keep in mind that i've been using Lavabelly Sliver in my fnm deck ever since its been released. i've had judges called multiple times, and it definitely stacks, which is why i also have Phantasmal Image in the deck.

mtwoods444 on Elephant 3.0

4 years ago

Pledge of Unity seems like it could be a reasonable upgrade over Common Bond and Reap What Is Sown.

river-view on

4 years ago

Thanks a lot mal099!

There was a lot of great ideas here. I think I will consider sundering growth as a sideboard (for something like affinity?) as it will target my own enchantments if my opponent doesn’t have any out. Echoing courage and might of the masses are really interesting suggestions and should help pump up some win conditions. The only problem is that flickering removes counters and enchantments.

Regardless, this looks like a stronger deck approach because I was having trouble ramping up and finding a win condition with this deck and those cards will help. There’s not a lot of I am really curious to see what happens with playing Forced Adaptation.

So far, my win conditions are getting out four Timberpack Wolves, pumping/propagating token wolves and using might of the masses, and flying attacks directly to players with Kor Skyfisher.

I considered Armored Wolf-Rider and Common Bond to keep with the theme, but the mana costs seem a lot for what you get. A five mana for a 4/6 doesn’t give a lot of attack, especially considering it will be later in the game to get it out and therefore harder to ramp with Forced Adaptation .

Suggestions are welcome! I have enjoyed learning about deck building, even though it’s not that strong still against tier 1 decks.

Sillynx on Tolsimir Wolf Tribal

4 years ago

Here's some suggestions for some cuts or swaps.

Mayor of Avabruck  Flip is really not worth it imo, since its front side is basically useless in this deck and getting it to transform and stay transformed is way too much effort in a multiplayer commander game. You're also not getting that much out of him that you don't already get out of other cards in the deck.

Pledge of Unity and Common Bond also don't seem that great to me. I'd much rather add more anthems or stuff like Metallic Mimic than just one time counter distribution.

You can probably also cut Prey Upon , since your wolves will do enough fighting anyway.

You could consider cutting Growing Ranks . It's too slow of an enchantment imo.

Finally, here's some swaps I could recommend.

Avacyn's Pilgrim => Paradise Druid

It's 1 mana more but provides better fixing and is also an elf which you can champion with Wren's Run Packmaster

Emmara Tandris => Vigor

Why prevent damage when you can let your creatures take the damage and let them grow bigger from it?

enpc on Bounty of might. What cards …

5 years ago

Does Eye of the Storm count as maximising its potential? Because if so, Eye of the Storm. I don't think the heroic creatures are bad, but you just need a bunch of them to maximise the card's potential. Also, you can include Common Bond and Seeds of Strength if you run white in the deck.

Lord_Grimm on Oogie BoogieRhys

5 years ago

This comment will be highlighting areas in the remaining non-land categories that may be better suited with upgrades.

Ajani Unyielding would be better off something like Advent of the Wurm

Adamant Will: why save 1 creature when you could use Make a Stand or Rootborn Defenses

Common Bond & Seeds of Strength may be better as Charge or Break of Day?

Demystify, Disenchant, Naturalize: Why so many card slots to enchantment hate? Aura Shards and Forsake the Worldly should have it covered. I do like Sundering Growth though.

Mercy Killing should be Beast Within, enough said.

Awakening works for ALL players BTW!!

Fertile Ground, why not Utopia Sprawl or Unbridled Growth?

Oath of Ajani may be better at Glorious Anthem or Spear of Heliod

Rampant Growth should probably be Selesnya Signet

bushido_man96 on Trostani

6 years ago

Thought of another card that would fit your theme well: Arachnogenesis. Just what you want, I think.

I think I'd get rid of spells like Reap What Is Sown and Common Bond. I don't think they will do enough for you, and other spells, even utility or removal, would serve you better. Replacing one of them with Ley Line would be better, although that card allows everyone to add counters to creatures, so approach that one with some caution. Cards that would do what Reap What Is Sown and Common Bond, and can be repeatable, are the Spikes, like Spike Feeder, Spike Tiller, Spike Worker, Spike Colony, Spike Hatcher, Spike Weaver (repeatable fog effect there), Spike Breeder (use counters to make token creatures....that's sweet for this deck!), Spike Soldier, and lastly, Spike Drone to round them all out. Now, you don't necessarily need all of them, but several of them could fill slots in your deck, and be 2-for-1 deals.

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