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Enchantment (1)


I wanted to build a fun deck with limited power to play with people on a budget. The main way of winning with this deck is to hit the face with the commander. With exalted and some ways of pumping Sephara (ex: some equipment) it should be in 2 attack instead of 3. The sword helps with players with flyers by having a way to add trample. Another way is to attack wide with lots of flying tokents that can benefit from anthem effects.

The board wipes will help since it'll usually only kill Sephara if I'm in a bad position and leave the rest of my board alone. I can just resummon Sephara after that.

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