Urabrask

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Urabrask

Legendary Creature — Phyrexian Praetor

First strike

Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .

: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate this ability only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

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NV_1980 on

1 month ago

With a focus on spell-slinging, perhaps Neheb, the Eternal, Solphim, Mayhem Dominus, Torbran, Thane of Red Fell or Urabrask  Flip would be better suited. Happy commander-hunting!

king-saproling on There be Dragons - Rielle Approach

1 month ago

Cool deck! I have an Approach deck that uses Syr Carah, the Bold as commander. Here are some cards you might like: Urabrask  Flip, Spellweaver Helix, Pyromancer Ascension, Spellbinding Soprano, Neheb, the Eternal

Jabber on Judith

7 months ago

Cards you might consider adding:

Festival of Embers: Good late game not so great early...

Electrickery: Instant speed board wipe...

Storm-Kiln Artist or Urabrask  Flip better than some of the rituals, mana and Urabrask does damage

Erebor Flamesmith

Return the Favor Another deflecting swat type effect

Valakut Awakening  Flip Replace a land with, free wheel if needed

Starstorm Good board wipe finish if you side is about to get exiled

Ojer Axonil, Deepest Might  Flip good damage ramp option turn 1/2 into 4 damage

Wail of the Nim protection and board wipe...

Spikefield Hazard  Flip replace a basic land for

Malakir Rebirth  Flip protection for commander, could replace basic land for

Fell the Profane  Flip: Target remove or a land when you need it

Shatterskull Smashing  Flip another land/spell you could add

Aetherflux Reservoir Finisher maybe?

Goblin Bombardment: consider in addition to or as a replacement for impact tremors

Vampiric Rites: More consistent card draw maybe?

Optimator on Anarchy Burger

1 year ago

Urabrask  Flip - bit more mana and damage, eventually can recast all those great spells from the graveyard. Blocks

Blast Zone - a bit of removal in the land base

Geier Reach Sanitarium - maybe loot away extra lands?

Mikokoro, Center of the Sea - not ideal, but mono-Red

Valakut Awakening  Flip - could take a land slot

Shatterskull Smashing  Flip - take a land slot and add more burn

Song-Mad Treachery  Flip - could take a land slot, could steal a big creature and get across the finish line. Expensive, but synergizes with all your instant- and sorcery-stuff

Imodane, the Pyrohammer - huge force multiplier! A win-con. Probably a must-include

Ojer Axonil, Deepest Might  Flip - another force-multiplier. Might be redundant though

DarkKiridon on Imodangggg that *** SPICY!

1 year ago

Risk Factor maybe? Urabrask  Flip, Electrostatic Infantry, Smoldering Egg  Flip for more creature options maybe. I don't play EDH nor do I have a deck for it so I don't know what type of cards work better in this format so you can ignore me if you want lol. My playgroup has been thinking about it but we just play Modern.

Tic12 on Turn 5 - Darth Vadrik strikes back

1 year ago

Hypersayia9001 Hi, thanks for your comment.

I cutted Sorcerer Class because it's too slow and Veyran, Voice of Duality because i tried to go more into the combo/infinity game and Veyran doesn't support that in the way i want to.

Isochron Scepter was always destroyed in the moment it lands on the table (my Meta plays a lot of artifact hate) and i never fount the right spell for it, but i like the idea of Narset's Reversal + Extra-Turn. Also since i upgraded the Counter-Section in the last months, the Scepter will have more valuable combos now. Maybe i'll give it a try.

Dramatic Reversal does nothing without the Scepter, so it's a dead card most of the time cause i cant tutor the Scepter. And the need of two mana rocks + Scepter makes it almost impossible to build it up.

Urabrask  Flip is already on my list but atm i don't have one.

Fiery Inscription seems to be an upgrade to Guttersnipe, so, i'll get one soon and give it a try. Unfortunately i think i don't have space for both :(

Let's come to Gamble: I think, i'm not risky enough for it, since i feel really unhappy everytime i play Chaos Warp ^^

Hypersayia9001 on Turn 5 - Darth Vadrik strikes back

1 year ago

I'd see about trying to get Isochron Scepter and Dramatic Reversal. Get them out and just two mana rocks and you have an infinite, have three mana rocks and you're net mana each loop. That THAT'S ignoring having the like of Storm-Kiln Artist involved.

Also, Urabrask  Flip, Fiery Inscription and Sorcerer Class are a good trio of card if you wanna pivot more into Guttersnipe effects, and if you go for that Veyran, Voice of Duality doubles the effectiveness.

If you want/need more tutoring and are willing to take a bit of a risk, Gamble is a decent pick.

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