The Abyss

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rules Q&A

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

hootsnag on Glarb Black Green Blue Creatureless Control

8 months ago

I've tried cards like Spreading Plague and The Abyss, etc in past iterations. The amount of anti-creature cards is very balanced currently and I just need to hold off creatures long enough to play my main accelerated win condition Approach of the Second Sun. The anti-creature cards I have are some of the most powerful and mana efficient ones in magic. I added an extra win condition or two to keep people from outright shutting down my very few win conditions. The last thing I need is someone casting Dissipate or something similar on Approach of the Second Sun and me not having a backup win condition or two. If i streamline any further, the deck will be too easily countered. I wished there were more good 1 card win conditions for Esper colors, but there aren't.

hootsnag on Oloro White Blue Black Creatureless Control

2 years ago

Glad you enjoy seeing the decks I make. I will answer your questions and give some insight into my decision making. First, I considered Expedition Map a long time ago and decided to go with more normal tutor cards such as Demonic Tutor etc. The map only grabs a land so it is limited in use. Mindslaver is one of those cards that can definitely cause all kinds of chaos but I chose to go for a faster win condition and less of cards like this. It takes too long to set up and get going. Lethal Vapors isn't a card I would run honestly. I would prefer a card like Spreading Plague or The Abyss instead. I chose exile as my main removal in this deck. Doing so counters graveyard strategies somewhat and indestructible. As for Static Orb and Winter Orb, these also interfere with my own win conditions. I'm trying to cast Approach of the Second Sun as fast as possible. This deck is very much control based and not really built to be a stax deck. Lastly, I've been asked before about why I don't run Yawgmoth's Will. I just don't think this particular deck is built to get value from it. It's an amazing card but I just didn't build this deck to support using such a card. Honestly, it would be more of a filler card for me.

Now, for the next set of questions. You are correct when you say that someone can still play one creature with Ward of Bones in play. The idea is to stop people from flooding the board with more than one. It is just a card to stall my opponents until I can draw or tutor my win conditions. This is the same reason why I use Portcullis. It keeps more than two creatures from being on the battlefield. Any creatures played on the battlefield beyond two get exiled until Portcullis leaves the battlefield. Again, I'm just slowing down and stalling my opponents so I can tutor or draw my win conditions. I feel that any creatureless deck should always run Portcullis. The value is just too insane. Energy Field is a card that I use to stall as well. It may last a couple of turns and that may be just enough to survive and tutor/cast my win condition. Null Brooch is such a fantastic card. A colorless artifact ability that just counters a non-creature spell is insane. It also combos crazy good with Ensnaring Bridge so that no creatures can attack because you have zero cards in hand. Witchbane Orb is just nice to have. It prevents a lot of bad things targeting you. It comes in handy more than you realize. You can't die to Grapeshot or other things with it in play. Norn's Annex forces people into a bad decision. They either pay white mana, lose life, or they can't attack you at all. Also, because of the Phyrexian Mana cost, you can play this fast to get value out of it quicker. Remember, if you make someone lose at least 8-10 life just to attack you, they are more vulnerable to other players killing them. The only other card I would put in place of this is No Mercy. Lastly, Mox Tantalite and Lotus Bloom are great for this deck. If I play them early enough, they allow me to cast Approach of the Second Sun very fast. Also, both suspend cards synergize with Tolaria West. Since the cards have a mana value of zero, you can use transmute from Tolaria West to search for them. I hope that shows you some of my reasoning and decision making. If you need to know anything further, feel free to ask.

Lucrative1020 on Minecraft themed edh

2 years ago

I was wondering why it was so expensive then I saw The Abyss bruh this deck funny. I love it

legendofa on

2 years ago

If you genuinely want this deck to be as hated as possible, non expense spared, there are some mono-black prison cards that could find a home here. Contamination locks down mana, Chains of Mephistopheles forces extra draws into discard/mill, The Abyss and Death Pits of Rath kill creatures on contact, and Nether Void is an all-encompassing Mana Leak. On the artifact side of things, Trinisphere and Winter Orb eat so much mana it's not funny, except for you because you're paying life and not mana.

(I don't own any of the super-high value cards, but I've always wanted to.)

Balaam__ on Balaam__

3 years ago

MagicMarc I like your Totes my Goats deck. One thing though, in the description where it says “Fueled by energy from the Abyss…”, the link redirects to a user with the name Abyss. That may have been intentional, but in case it wasn’t you probably meant to link to The Abyss I would imagine. A simple fix for a great deck.

ShaDoWz_6677 on Nathy poo - Dobby is a free elf

4 years ago

Okay so, I made a list of stuff you can get rid of from the deck. I've played Nath Stax in the past. Craterhoof should not be your win con. You need the Shepherd from Jumpstart since he's basically the win con now for Nath stax.

Caustic Caterpillar , Reclamation Sage The Abyss Necrogen Mists Bottomless Pit Descent into Madness Allosaurus Shepherd are all great cards to add into this deck. I suggest looking for them for the deck to make it go faster.

Also, make sure to look at my Nath Stax deck here on TappedOut!

Weltbild on Nath of the STAX-Leaf | cEDH | Primer

4 years ago

PartyJ, I love your primer and use your deck as a template for my own. It’s a pity, that Chains of Mephistopheles, The Abyss, Nether Void and Gaea's Cradle are such expensive pieces of cardboard.

What are your thoughts on Tinybones, Trinket Thief?

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