Show and Tell

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Show and Tell

Sorcery

Each player may put an artifact, creature, enchantment or land card from their hand onto the battlefield.

MTGBurgeoning on Scion of the Ur-Dragon: Every. Dragon. Ever.

2 months ago

Thank you for the kind words! I appreciate them. I had to double-check the deck list to ensure that a copy of Reanimate was NOT in it. I had a copy of it in the deck for many, many moons ago and then replaced it a couple of years ago. With the recent additions of Colossal Grave-Reaver and Sarkhan, Soul Aflame, perhaps I should entertain Reanimate's return to the 99. I cannot include Show and Tell here because I do not want to assist my opponents in any way. I understand the benefit of dropping down Dracogenesis, but due to the threats of my opponents freely putting into play Eldrazi, Omniscience, or anything that helps to acclerate their own game plans, I will stand pat on that suggestion. I like the idea of including a copy of Frantic Search, particularly because it is an instant. Herd Heirloom is a definite future addition once a copy of it becomes available, most likely replacing Chromatic Lantern. Steely Resolve garners a little less consideration here, but is not completely ruled out. Its presence would allow Plaza of Heroes and Lightning Greaves to be replaced, although the loss of haste for the creature equipped by the Greaves may be missed. The neutering of Rite of Replication is one reason to push back against auto-including Steely Resolve. An unsuspected kicked RoR is a win condition here and has resulted in many victories in the past. Another reason is that Steely Resolve is symmetrical. If one of my opponents is also playing Dragons, I either have a dead card in hand, or a card that nullifies all of the spot interaction for my opponents' Dragons. In my play group, there are A LOT of Dragon decks (The Ur-Dragon, Miirym, Sentinel Wyrm, Morophon, the Boundless, Tiamat), so considering Steely Resolve from a distance is a necessary process here. As for Despark and/or Grasp of Fate, I can definitely reconcile the inculsion of these spot removal spells. Which cards would you recommend replacing? This is one of my oldest EDH decks, and I stuggle mightily at times deciding which cards to replace in the 99 because, at least through my eyes, the deck list has become very, very tight over the years (about ten years). Maybe Despark for Path to Exile? Grasp of Fate for Beast Within? Thank you for your comment! It's always great to communicate with fans of Scion of the Ur-Dragon, especially during the era of The Ur-Dragon. Thanks again!

tetsuothecat on Scion of the Ur-Dragon: Every. Dragon. Ever.

2 months ago

I used to run scion from the early days of commander out until right before the pandemic then retired it. So couldnt help but give my two cents :) great work!

Reanimate could help IMO or something along the 'cheap single target recursion' line of cards and a Show and Tell because what you drop should be much better than whatever they have... especially if its a Dracogenesis. These would be the big suggestions.

Something I used to be fond of was See Beyond and/or just Frantic Search, however, I was a bit deeper into the reanimate game I think for strategy. The first was useful to ensure I was able to put something back into the deck if needed, the other for a free draw 2, pitch 2.

Herd Heirloom could be useful, trample on a rock is interesting. Steely Resolve helped me a lot for protection and it doesn't look like you're targeting your own stuff too much. I would also suggest Despark as part of your removal package as this game gravitates HARD at 4 CMC or Grasp of Fate because why take from 1 person at 3 mana when you can take from everyone at 3 mana, but that depends on your meta.

builderboy7 on Myojin rules

1 year ago

If I cast Show and Tell and put Myojin of Seeing Winds into play, does it come in with an indestructible counter?

SufferFromEDHD on Do mana rocks about it

1 year ago

Machine God's Effigy and Misleading Signpost

Mikokoro, Center of the Sea

Echo of Eons

If Jin-Gitaxias, Core Augur makes into the main deck you have a playset of big spells to cheat with Show and Tell

BrokkenDays on Any cheap mana permanent with …

1 year ago

Caerwyn Yeah sorry for that, I didn't even did a proper link format, I just copied where I built my deck without thinking, I'll change that, especially since I did some tweaks on it. Well like I said I never played with other people in paper except with my brother when I was a kid and of course never in a "tournament" setting, even if I lose it will be good fun to be able to be able to play in paper, going to another city (where the store is) and meeting new people, having fun, etc and playing outside of Arena is more important to me in this, also it's mistakes that make us learn right? So all in all should be good fun nonetheless. People also run here in my country elf and goblin decks to swarm the field, I've seen them asking for a goblin, elf, etc deck in the comments on sites selling cards and places like that, which I have a response to, either or both Doomskar and Ghostly Prison counters, and I found out that Authority of the Consuls counters Emrakul or whatever other card using Sneak Attack or Show and Tell, Emrakul is immune to colored spells, not permanents, which Authority is, so it will enter tapped, can't attack to use annihilator and gets sac'ed (using Sneak Attack), even if using multiple Emrakuls won't matter if I have just one Authority in play. Also, I think Historic in Arena is somewhat equal to what you said to me, because there is a lot of goblin decks, elf decks, loop decks (Vito and opponent losing life) etc, so to some extent it will be somewhat like that. I am also going to be running Pyroblast, so if they use any of these cards they will have to exile a blue card from their hand having less cards in hand and I just counter it with Pyroblast since it can counter any blue card, if they use another Force of Will or similar it will be just less cards in their hand and/or an Island on the field for them so less plays to make. I of course am no expert and no one can prepare for and counter every deck there is, I also have no idea what decks people will use, so again at least it will be good fun overall, it's also cheap to enter this event on this store especifically, so we'll see, I'll post here when I'm ready and after I go there, thanks a lot for the feedback!

seshiro_of_the_orochi, jethstriker, sergiodelrio Thanks too for the feedbacks and card tips! And yeah I found out that Authority counters Emrakul using Sneak Attack or Show and Tell and cards like that, which is great since I already run it :p

Here is my current deck I will use BTW: Sanctum of All Deck

DreadKhan on No Holds Barred Magic

2 years ago

If you're going with Show and Tell (I'm pretty sure you want 4 of this, and maybe a Mystical Tutor), why not Omniscience? Once that's out you can just cheat out everything. Also, if you're going for no rules magic you want Ancestral Recall, it's really good. Another option to consider is Eureka.

Hope some of this is helpful!

Spirits on Yuriko, Shadow of Fate EDH

2 years ago

Still unsure what to replace Doomsday with, was trying to figure out if there is an Intuition win? Show and Tell + Omniscience + Enter the Infinite seems to work with the high CMC on them, hmm.

Wondering if I should focus more on the damage aspects (above would help with that too) instead of Doomsday.

The 3 CMC tutors seem heavy, and the Grazilaxx, Illithid Scholar gets lots of hate. Thinking maybe more ninjas to try and draw more.

Still needs tweaks, but can't figure out what to do.

iRidetheTvan on Thassa Blink

2 years ago

Show and Tell or Flood of Tears serve as extra ways to cheat big things in. I also run Jin-Gitaxias, Progress Tyrant because two copies of Expropriate or extra turns is better than one.

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