
Combos Browse all Suggest
- Alesha, Who Smiles at Death + Breath of Fury + Rogue's Passage + Sword of Feast and Famine
- Rogue's Passage + Tainted Strike
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rogue's Passage
Land
: Add .
, : Target creature can't be blocked this turn.








CubGrylls on
Ogre Waifu
2 days ago
I don't like the timebug - feels slow
I kinda like Chronozoa and Deadly Grub - cool but not great
I love Descent into Avernus
I like subversion and other Creeping Bloodsucker type effects
Braids is almost certainly going to help the table more than it helps you
There are better evasion tools than prowlers helm and trailblazers boots. See ex: Aether Tunnel - Sword Coast Sailor - Security Bypass
There is better removal than Terminate
Suggestions:
Twilight Prophet could be a nice fit
Suspended Sentence could be cute
Baleful Strix is generic good
Vegetables: you have 2 protection spells and 4 boot type effects - almost enough to keep obeka on the board. +4 including counterspells means you will likely only be able to protect her once, maybe twice.
I'm counting 5 evasion effects, +menace is not quite enough to be able to consistently relay on landing damage.
I would add at least 2 swamps. really +3-4 lands would be ideal to be able to hit 3 colors. It's going to be hard for you to play any of your spells with 2 black mana with the current color producing distribution. I would just go for 1/3 each color as the first adjustment.
There is no such thing as too much card draw
Destroyerbirb on
K'rrik Son of Yawgmoth 2.0
3 weeks ago
For cuts I would recommend:
Professor Onyx - While Liliana's side job is beneficial for society (educators are very important, especially those who help us raise people from the dead), the deck doesn't have a strong spell slinger theme so her static doesnt work, the minus three is not as optimal as it makes itself out to be, and other effects are... not worth the six mana and time required.
Charcoal Diamond - You've got a ridiculous amount of ramp in this deck already, not sure this piece is needed. Plus, with the way K'rrik, Son of Yawgmoth works, you want to ramp in colourless more than in black with your artifacts and similar since K'rrik, Son of Yawgmoth always pays for black anyways, so Mind Stone just makes Charcoal Diamond look that much more of a downgrade.
Defense Grid - Not really seeing the point. Plus, this is meant to be a casual deck, all this will do is make everyone more upset and make interaction harder.
Saw in Half - It's a fun card not really worth adding.
Meathook Massacre 2 - I have a feeling it's a bit redundant to have both, especially since they both do a bit different things and you've got many tutors. Cutting the second part instead of its original installation would make more sense because this copy does cost a lot for its effect, whereas The Meathook Massacre became so played because it being pretty low costing for everything it does.
Paradise Plume - A lot of mana for its effect, and you have too many ramp cards.
Shared Trauma - Not too sure on this card's inclusion and what it would do.
Chain of Smog - I personally don't think discard cards are very strong in EDH, might be a good cut. I can see this being played against CEDH players and having a big effect, but EDH? Not as convinced.
Grim Tutor - You've got a lot of tutors, you can cut this one.
Final Parting - Same as above.
Diabolic Tutor - You can guess what I've got to say about this one.
Platinum Angel - I think take this one out. You can't pay life below zero so I'm not sure why else this would be in the deck.
Phage the Untouchable - As you said, you'd put it in your maybeboard and have it come out a game or two so you can just say you've killed someone with Phage, but I'd probably just keep it in the maybeboard.
Orcish Bowmasters - What are you playing, CEDH?
Opposition Agent - This is really more a meta suggestion than anything, but you don't verse people with a lot of tutors, you'd be lucky if people run more than one tutor. I'd cut this just from a meta perspective, or at least have it as a maybeboard card.
Doomsday Excruciator - Eh, nah.
Dimir House Guard - It's a sac outlet and a tutor in one, so I see what you're going with, which is why I'm only partially suggesting it as a cut, but also it's not the best at either job.
Chainer, Dementia Master - Not sure I'm feeling Chainer in this deck specifically.
Bloodletter of Aclazotz - Would be a lovely card for our cube, but I think there are already better finishers in this deck.
Asmodeus the Archfiend - Another maybe cut. It's a fun and spicy card, but also you're losing a lot of life for an effect which you do better with other cards in here. You really don't want to have too many cards that do similar things, especially since you've got many tutors and draw cards.
Cabal Stronghold - You've got three basic lands. There is no world in which you could activate this card and get a payoff from it.
Emergence Zone - Playing stuff at instant speed doesn't really help your deck.
Rogue's Passage - Zero use in this deck.
/
I also have addition suggestions:
Torment of Hailfire - Not sure why this isn't here.
Swamp - Add one Swamp for every land cut.
Kjacobson6800 on
Mo' Counters, Mo' Mana, Mo' Monsters! *Help
1 month ago
Looks like a fun budget build, I like what Belfore has to say. That being said, Greens original lifeblood is mana production. I would focus on that a bit more. Cards like Llanowar Elves Elvish Mystic Arbor Elf Wood Elves etc. Assuming you can make Rishkar huge with counters, Rogue's Passage may come in handy for lethal swings with Commander damage. I also really like Growing Rites of Itlimoc Flip these days. More proliferate and doubling could really make this thing go off. Maybe take a look at what cards you're willing to squeeze in /spend money on that can double your counters. Chord of Calling is affordable and may be a nice addition. Id definitely grab a Genesis Hydra.... Seems like it would fit the flavor.
runester7979 on
Mindskinner Mill Voltron copy
1 month ago
Bonehoard, Rogue's Passage, Fireshrieker, Blackblade Reforged, Helm of the Host, Grafdigger's Cage, Relic of Progenitus
kamarupa on
Party Rocking
2 months ago
Nice budget build!
I have a small suggestion: cut 1xSpoils of Adventure and Squad Commander each and add 2 lands, possibly even utility lands like Scavenger Grounds, Field of Ruin, Blast Zone, or Rogue's Passage. But another Glacial Fortress and Hinterland Harbor would be good, too.
Mortlocke on
Gishath Spared No Expense!!!
2 months ago
I'm always a fan of Dinosaur decks and am always happy to offer my critique to try and help the deck builder's vision. I don't see any of the current Gamechangers in your list so I must ask - why do you think your deck is a bracket 4 deck? Does it fare well against Stax and Combo archetypes? Does it consistently threaten to kill a player off/establish a threatening board between turns 5 and 8? I'm not trying to say this in a mean way or anything, mostly just curious as to what kind of decks you want this list to be facing off against.
I would suggest the inclusion of some evasion for your Commander. Given the high variance of the format there will be times when Gishath won't be the biggest creature on the battlefield, and therefore won't be allowed to deal combat damage. Including old favorites such as Rogue's Passage or Whispersilk Cloak will guarantee damage and ideally more dinosaurs on your field. On that note, have you considered the relatively new Roaming Throne? It's a great option for doubling your Commander's ability triggers.
You have a cool deck, and I'd love to hear more about your games and victories. I also have my own dinosaur deck. Check it out, give it a +1 if you would feel so inclined:
The Predator of Predators
Commander / EDH
SCORE: 397 | 120 COMMENTS | 49504 VIEWS | IN 162 FOLDERS
I'm curious if you have a special dino playmat, or maybe a special deckbox to house your deck? I recently put in a commission for a deck box for my Dinos and it turned out crazy awesome. Check my deck page for more on that :)
Apoptosis on
Gear Up!
5 months ago
Specific changes. All of these changes optimize card draw, tutoring, protection to board state, create synergies and infinite combos, and optimization to allow instant speed responses.
OUT: Ardenn, Intrepid Archaeologist (thought this would be awesome, disappointed in performance) Assemble the Players (sub-optimal card draw) Aurelia's Fury Bitterthorn, Nissa's Animus (land drops have not been a problem and by the time I draw it, I needed something else) Brimaz, King of Oreskos (love this guy, but had to cut) Chained to the Rocks Elbrus, the Binding Blade Flip (obtained better equipment) Fellwar Stone Hixus, Prison Warden (never happy when I had this in hand because you need to let the damage land, plus you fail to build board state when waiting to draw a punch) Illusionist's Bracers (I realized there was little in this deck that this could help) Kemba, Kha Enduring (I want the option of where the equipment goes) Kjeldoran Outpost (did help create a chump blocker and spend unused mana, but I didn't like losing the land) Lapse of Certainty (replaced with better options, but I love this card) Lightning Helix Path of Mettle Flip (never had good results) Prophetic Flamespeaker (under-performed) Puresteel Paladin (tough cut) Purphoros, God of the Forge (under-performed) Rogue's Passage Sea Gate Wreckage Silverblade Paladin (love this guy, tough cut) Sram, Senior Edificer (very tough and recent cut for Leonin Shikari and Merry, who are just better but I may put back in) Sword of the Animist (land drops have not been a problem and by the time I draw it, I needed something else) Wingmate Roc (love it but under-performed)
In: Esper Sentinel (card draw) Leonin Shikari (instant speed equiping is amazing) Merry, Esquire of Rohan (card draw) Enlightened Tutor (great for combos/synergies) Sigarda's Aid (so great) Pyrohemia (this card is a beast with Iroas! Even without Iroas must people don't have easy ways to deal with enchantments and this is a wraith on a stick. I've added it to all of my red decks and it's cousin (Pestilence) to my black decks in a slot I would normally hold for a wraith) Teferi's Protection (protect the board state) Excalibur, Sword of Eden Fighter Class (tutor!) Angelic Skirmisher (lifelink to stretch game and facilitates infinite combos) Splendor Mare (put it on Reckoner or Spitemare, give them indestructable, and gain infinite life, or move it to pyrohemia with nesting grounds to get massive amounts of life as you flamethrower the whole table!!) Mask of Avacyn (better option then shroud from boots, you need to be able to dynamically react/voltron) Mob Rule (this just finishes games) Smothering Tithe (ramp) Sunforger (some say you must build around this, I say you use this as a key tutor for when you need an instant) Nesting Grounds Spitemare The One Ring (card draw, duh) Minas Tirith (card draw) Sunhome, Fortress of the Legion (value engine, mana dump) Phyrexian Vindicator (beefy flier, helps get Iroas online, and difficult to remove) War of the Last Alliance (tutor) Hall of Heliod's Generosity (bring back pyrohemia and flamethrower the world all over again!!) Mask of Memory (card draw) Boromir, Warden of the Tower (protect board state)
DungeonMimic1993 on
Smiles!
5 months ago
Bouncer's Beatdown is a great kill spell for this deck because it's green, so people wont be particularly expecting it. The downside is you will have to have your commander out when you cast it or it'll be just about useless. All the soulbond creatures are a good way to do voltron while having blocks. I really like the idea of giving your commander undiying and then sacrificing him essentially for free. Indomitable Might Literally designed for this commander. Such a easy win con. You should add some sort of X spell such as Torment of Hailfire or Exsanguinate so you have somthing to do with all the mana you'll get from Tanuki Transplanter. I'll let you know if i have any other cards to add, but so far Fear Rogue's Passage Dryad's Favor are the only cards i can think of right now that give him unblockable. Hope you aren't planing to keep two copies of Garruk, primal hunter and O-Naginata in there (;
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