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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
This enters with X +1/+1 counters on where X is the greatest power among other creatures you control.
When this enters, draw cards equal to this creature's power.
legendofa on Which commander for a Simic …
1 year ago
hyalopterouslemur I'm pretty much locked into Eutropia the Twice-Favored enchantments at this point, but I do like your thinking. Prime Speaker Zegana might find her way into the deck.
hyalopterouslemur on Which commander for a Simic …
1 year ago
Prime Speaker Zegana is pretty budget-friendly (under $2) and consistently draws a lot of cards. You can just play power matters and goodstuff. Or you can put her in the 99 in any deck.
Quicksilver on
Grandma's Cookies
1 year ago
They need to get a VR tabletop version of MTG yesterday, because hearing the TONK of a shovel as it beats your opponent would be a hilarious way to win. I imagine the rabbit-babies were rather tumbled and very hungry; they were fed and put to bed? No love for Prime Speaker Zegana? I imagine Cathars' Crusade might be a bit too mana heavy as well?
Coward_Token on
Koma, the other Komas, and their 100K coils
2 years ago
MrHighscore: You can put Endless Evil on an existing nonlegendary Koma clone (or Sakashima of a Thousand Faces, but not Sakashima the Impostor). As I said, kinda janky because it requires another card, although I can see a few more fun candidates: Ohran Frostfang, Prime Speaker Zegana (legend rule applies but you still get to draw), Spawning Kraken
Last_Laugh on
3 years ago
There's a few spots here where you've opted for non-creature effects over creatures serving the same functions.
Ramp: Beastcaller Savant is very similar to a morph creature thanks to haste and paying for his own 1 mana to recast in combos. Wild Cantor is a turn 2 Animar option. I'd suggest dropping your artifact/sorcery ramp for more 2 drop creatures (and Birds of Paradise). Cloud of Faeries and Peregrine Drake are both ramp and combo pieces here.
Bounce Enablers: Equilibrium and Deadeye Navigator both work great here. If your playgroup will let you proxy just ONE card... make it Cloudstone Curio.
Card Draw: Tishana, Voice of Thunder will draw a bunch of cards. Prime Speaker Zegana used to be go-to draw for Animar once upon a time.
Combo: Weird Harvest and Ancestral Statue will enable a combo with Purphoros. It'd need 3 counters on Animar, , and Harvest in hand. Harvest for to look up Purph/Statue, play statue for , then play Ancestral Statue targeting itself with it's own etb over and over.
My list isn't budget friendly, but it should still help. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
Zugzou on
Perrie, The Chopper
3 years ago
So you have an impressive pile of counter generating cards, but once you have Perrie and a dozen different counters in play, how do you turn that into three dead opponents?
Wild Beastmaster, Cultivator of Blades, Pathbreaker Ibex, Overwhelming Stampede, Champion of Lambholt
Card draw can also help close out a game.
Return of the Wildspeaker, Garruk, Primal Hunter, Prime Speaker Zegana, Rishkar's Expertise
These should help you turn your theme (different counters) into a strategy
Forkbeard on
Miirym, Sentinel Wyrm: Double Dragon
3 years ago
Lotta comments to catch up on here!
Lots of good ideas and food for thought here, thanks all.
IzzWizz on
Miirym, Sentinel Wyrm: Double Dragon
3 years ago
I've been running Intet, the Dreamer as a dragon tribal deck for about a year now and I am in the process of converting it over to Miirym. Here are a couple of my thoughts.
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get as much of you ramp from lands as possible, and run artifact sweepers. Green's strength is in playing extra lands and being able to disrupt your opponents ramp is great. Kodama's Reach and Cultivate are fine in a green list where your commander costs 6 and hitting land drops is really important. Cut some of the signets.
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Kind of counter to the point above, why aren't you running Cursed Mirror? It's an infinite combo with Astral Dragon.
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Why An Offer you Can't Refuse over Swan Song?
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Dragonspeaker Shaman is a second copy of Urza's Incubator.
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I prefer both Recurring Insight and Prime Speaker Zegana over Kindred Discovery. 5 mana is a lot for an enchantment that doesn't do anything the turn you play it unless you already have a dragon on the board.
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You don't have a lot of ways to deal with enchantments. Consider adding a bounce land or two if remove like Imprisoned in the Moon or Song of the Dryads is something you run into regularly.
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Valakut Awakening Flip and Sea Gate Restoration Flip are worth the slots. especially if you add a bounce land or two to "rebuy" the land and cast the spell for gas.
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