Does it go to the grave, or exile?

Asked by Nocturnal Outcast 8 years ago

If a card, or token has an effect that says "at the end of turn sacrifice it" and another effect says to exile it at the end of turn, which happens?

scenarioI have my commander, Kresh the Bloodbraided as well as Flameshadow Conjuring. I cast Ball Lightning, and pay to clone it.

The cloned ball lightning says to sacrifice it, which would trigger kresh's ability, while flameshadow says to exile which would not. So which happens?

If it would be exiled, can i sacrifice the clone to another sac outlet such as Ooze Garden to trigger kresh's effect?

Raging_Squiggle says... Accepted answer #1

Flameshadow Conjuring has a delayed triggered ability that exiles the token copy in addition to the delayed triggered ability (DTA) that is on the Ball Lightning token copy that makes it be sacrificed.

Both of these will trigger simultaneously at the beginning of the next end step. You may choose which one will resolve first. To get the effect from Kresh the Bloodbraided, you will want the first DTA to resolve to be the one from Ball Lightning that makes you sacrifice it. Otherwise, the exiling DTA via Flameshadow Conjuring will not trigger Kresh's ability. This is because in order for a creature to "die", it must hit the graveyard for only a split second. (Until state based actions are checked and the token will cease to exist).

Furthermore, if it would be exiled, you may sacrifice it either:
1) before the exiling DTA would be put on to the stack, or
2) in response to the exiling DTA being on the stack. If you do, it will "die", and Kresh's ability will also trigger.

Note: Whichever DTA you choose to resolve first, the other will fizzle because the Ball Lightning token no longer exists.

November 28, 2015 12:02 a.m.

Epochalyptik says... #2

Ball Lightning doesn't have a delayed triggered ability. It just has a triggered ability. DTAs are established by spells or abilities that resolve and create an effect that applies later on.

November 28, 2015 12:04 a.m.

I realized that after it was too late to change.. lol. My bad.

November 28, 2015 12:06 a.m.

@Epoch

Does that go for Flameshadow Conjuring as well? If it does, am I still able to allow Ball Lightning's own sacrifice effect to trigger first as Rage described, allowing a nice 12 +1/+1 counters on Kresh instead if 6?

November 28, 2015 12:20 a.m.

Epochalyptik says... #5

As I said, Ball Lightning does not have any delayed triggered abilities. Nothing else about the above explanation is incorrect.

November 28, 2015 12:26 a.m.

Thanks guys, Kresh just became a lot scarier :D

November 28, 2015 12:30 a.m.

This discussion has been closed