Balduvian Trading Post

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Balduvian Trading Post

Land

If Balduvian Trading Post would come into play, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post into play. If you don't, put it into its owner's graveyard.

Tap: Add (1)(Red) to your mana pool.

(1), Tap: Balduvian Trading Post deals 1 damage to target attacking creature.

SufferFromEDHD on The Embodiment of Fear

2 months ago

Witch's Clinic rare ability for the Izzet tribe

Balduvian Trading Post taps for and the opportunity to deal damage to attackers is a unique ability

Shivan Gorge finally has its moment to shine!

Charisma amazing alongside pinging but I think this deck shoots to kill

Polymorphist's Jest and Vedalken Humiliator additional Mass Diminish effects

Flame Fusillade potential finisher

halanvaina on Mono Red Control/Mill (Premodern)

5 months ago

All right I updated the deck more over the past while.

Added Feldon's Cane to try to keep a grip on the late game. Took out Book Burning since it seemed to have too little impact on the game, at least compared to other things in the list. Took out Mogg Bombers for Lavaborn Muse for repeatable damage. Still going to keep the two beaters in the deck, but Took out Butcher Orgg for Kamahl, Pit Fighter. The fact he can tap to do a lighting bolt is better than the former. Another addition is Devastating Dreams as the finisher. Cards like Jayemdae Tome and (hopefully) Browbeat will draw me enough cards, and might even luck out & shuffle my graveyard into my libary afterward.

While I do agree with opponents choosing two different options a terrible idea most of the time, the thing is with damage and fairly low cmc means that eventually your opponent will just have to do what I want. It's not like Library of Lat-Nam, where its too expensive to play too much, and it's always going to be the far worse option. Least the way I see it. Also I'm going to replace Dwarven Ruins with Balduvian Trading Post when i can. Thing that sucks is I already ordered the cards before these recent revisions. So I guess I'll live with it until I see one. Same goes for the most of the other replacements.

SufferFromEDHD on Ghryson

2 years ago

What does Warren Instigator do for this deck? Am I missing the goblin theme? Gibbering Fiend is a machine gun.

Fiery Islet more card draw.

Shivan Gorge This card finally found a home! Does serious work in this list. Balduvian Trading Post is old, neat and similar. Just something to consider if you want more Ghryson triggers.

Blasting Station similar type of engine as Intruder Alarm.

Caltrops this might be another suicide suggestion but I'm thinking this will act like an on theme Propaganda while you ignore the tax because your creatures are pingers.

Walking Ballista your deck doesn't have a counter theme or generate big mana but this robot is a colorless engine that will do work early/mid/late game.

DreadKhan on assault

2 years ago

Not sure if it's really worth the investment, but the old Kjeldoran Outpost and Balduvian Trading Post can lower your land count while offering either a decent token generator or a bad damage source, Trading Post doesn't cost you mana, just fixing. I guess you'd have to pull Aether Flash to put in Outpost, so perhaps as a sideboard card? Just had a thought, but Goblin Chainwhirler is a pretty fun card to play vs decks using small creatures, not sure if 1 damage would be enough to matter compared to Flash hitting stuff for 2.

I get that instants are better than sorceries in almost all situations, but I feel like Retribution of the Meek is just much bigger than Reprisal, while still being lower to the ground than Wrath of God. Also worth a look (and cheaper) is Slaughter the Strong, which will kill all of their creatures if none are small enough to survive, and solves wide boards of even Indestructible creatures, as it's a sacrifice effect.

It's a bit out there for sure (most people openly despise these cards), but I have had some luck using Risk Factor and Browbeat to just bulk draw cards for mana in Red, the key was using it in a deck that would seriously consider playing either as a Burn spell with no possibility of cards, but that's often what it will be (most people start worrying about Fireblast and hate to go below 9 life, and might start feeding cards). I feel like your Seismic Assault is pretty synergistic, they almost have to give you the cards to avoid taking more damage, and I think you win via damage usually?

TriusMalarky on Márton Stromgald | EDH [Primer]

4 years ago

I'd definitely cut Temple, this deck seems too aggressive for it to be worthwhile. If you really want double-mana lands, try

Ancient Tomb if you have cash

Dwarven Ruins

Balduvian Trading Post(although it's really not a double mana land....)

Sandstone Needle

Other than that, maybe try going heavier into the Goblin theme. There are a lot of goblin token generators, and Goblin synergy is often better than straight token synergy.

Consider cutting Emrakul's Hatcher, Hanweir Garrison, Scampering Scorcher for things like Goblin Rabblemaster, Goblin Piledriver, and Goblin Trashmaster.

Additionally, lots of goblin synergy turns Shared Animosity into a win con. With Animosity or Marton, Breath of Fury becomes a straight win condition with enough tokens. Just slap it on your tokens and they'll get bigger with each swing.

Brainstormer on Daretti, Artifact Boy

6 years ago

I would also like to see what other lands could fill the spot of the tron lands in this deck. I rarely if ever assemble tron and there are many other lands that I could play in this slot. Clear favorites include The Tabernacle at Pendrell Vale, Bazaar of Baghdad, and Mishra's Workshop, but I am looking for lands that aren't as expensive. Lands such as Lotus Vale, Barbarian Ring, Ghost Quarter, Mutavault, Spire of Industry, Balduvian Trading Post, Gemstone Caverns, and lands like Keldon Necropolis or Blighted Gorge are all replacement options. Anyone have experience running these lands in a more competitive environment and have any tips?

Tyrant-Thanatos on Can I sac the land …

7 years ago

Absolutely. If you tap a Mountain for one , you then pay that and sacrifice the tapped mountain to cast Shard Volley.

The only exception to this would be if the card specifically stated that you have to sacrifice an untapped land, such as in the case of Soldevi Excavations or Balduvian Trading Post.

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