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Scampering Scorcher
Creature — Elemental
When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)
sergiodelrio on First Spell Eris, Roar of …
6 months ago
Yes.
Since Eris' last ability is a CAST trigger, it will go on the stack above Scampering Scorcher after you cast it, and resolve before the Scorcher resolves. Therefore you will have the elemental in play just in time for when the Scorcher enters the battlefield and gives haste to Elementals.
Bblackboltt on First Spell Eris, Roar of …
6 months ago
If it's my turn and I cast Eris, Roar of the Storm as my first spell, and then cast Scampering Scorcher as my second spell, does the elemental token that Eris makes gain haste?
mach56gs on I haven't the faintest Notion...
2 years ago
You may have noticed I've liked elementals. Anyhow....
What's the catch?
Morophon, the Boundless + Fist of Suns = All Elements in Hand Free-Cast
Morophon(Moro) + Fist of Suns(Fos)+ Yarok, the Desecrated/Panharmonicon(Double ETB) + AEthersnipe (Bounce) = Bounce all permanents, OR infinitely play any elemental spell on hand/field = enabling unlimited ETB effects.
So:
Moro + Fos + Double ETB + Bounce + Risen Reef/Cloudkin Seer/Cavalier of Thorns = Draw/Mill all cards in deck for self mill. Note, not actually a wincon yet. Consider Jace, Wielder of Mysteries? Feels more win-more, though. Any of these milling processes will probably lead to the following loops:
Moro + Fos + Double ETB + Bounce + Foundation Breaker = I hate artifacts + enchantments, grr!
Moro + Fos + Double ETB + Bounce + Avenger of Zendikar/Scampering Scorcher = Infinite Plants or 1/1 hasty elementals
Moro + Fos + Double ETB + Bounce + Blasting Station/Omnath, Locus of the Roil/Warstorm Surge = Ping enemies to death
Moro + Fos + Double ETB + Muldrotha + Bounce = All Elements (and lands) in Hand + Graveyard Castable
General Gameplan:
Have a number of 4fun cascade cards to help cheat creatures + churn through the deck and get out expensive bodies. Horde of Notions acts as a great toolbox and helps set up some of these combos.
Thinking of: Yarok's Wavecrasher to provide another piece to enable the infinite loop.
zapyourtumor on Ball Lightning Never Dies
3 years ago
Also some other cool creatures you could consider adding are Ashenmoor Liege , Scampering Scorcher , and Spitebellows . It's unfortunate that they can't be unearthed though but I feel like adding one of those could be funny.
Jellyfisch42 on Omnath the 3rd
3 years ago
Some good elemental cards I know of are Scampering Scorcher and several Chandra planeswalkers such as Chandra, Awakened Inferno , Chandra, Acolyte of Flame and Chandra, Novice Pyromancer . Loving the deck.
TriusMalarky on Márton Stromgald | EDH [Primer]
4 years ago
I'd definitely cut Temple, this deck seems too aggressive for it to be worthwhile. If you really want double-mana lands, try
Ancient Tomb if you have cash
Balduvian Trading Post(although it's really not a double mana land....)
Other than that, maybe try going heavier into the Goblin theme. There are a lot of goblin token generators, and Goblin synergy is often better than straight token synergy.
Consider cutting Emrakul's Hatcher, Hanweir Garrison, Scampering Scorcher for things like Goblin Rabblemaster, Goblin Piledriver, and Goblin Trashmaster.
Additionally, lots of goblin synergy turns Shared Animosity into a win con. With Animosity or Marton, Breath of Fury becomes a straight win condition with enough tokens. Just slap it on your tokens and they'll get bigger with each swing.
ellie-is on Ellie's Elementals
4 years ago
Peoni: That's a really fun suggestion! I don't think I have enough cards to make that effect worth it, but the thought of using it is pretty entertaining. Though it's worth noting that Lightning Skelemental will still die at the end of the opponent's turn :)
One card I'm on the fence about right now is Scampering Scorcher, it gets three ETB triggers out of one card and is great with the lords but I'm having a tough time deciding what to take out. Currently leaning towards axing Mulldrifter, but not sure yet.
ellie-is on Rising Elementals
4 years ago
Young Pyromancer works well with Reef, but I don't think you have enough instant/sorceries to make it work. On the other hand, Scampering Scorcher would probably fit great here, since it's 3 triggers for that and 3 bodies for Omnath!