Scampering Scorcher

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Scampering Scorcher

Creature — Elemental

When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)

mach56gs on I haven't the faintest Notion...

1 year ago

You may have noticed I've liked elementals. Anyhow....

What's the catch?

Morophon, the Boundless + Fist of Suns = All Elements in Hand Free-Cast

Morophon(Moro) + Fist of Suns(Fos)+ Yarok, the Desecrated/Panharmonicon(Double ETB) + AEthersnipe (Bounce) = Bounce all permanents, OR infinitely play any elemental spell on hand/field = enabling unlimited ETB effects.

So:

Moro + Fos + Double ETB + Bounce + Risen Reef/Cloudkin Seer/Cavalier of Thorns = Draw/Mill all cards in deck for self mill. Note, not actually a wincon yet. Consider Jace, Wielder of Mysteries? Feels more win-more, though. Any of these milling processes will probably lead to the following loops:

Moro + Fos + Double ETB + Bounce + Foundation Breaker = I hate artifacts + enchantments, grr!

Moro + Fos + Double ETB + Bounce + Avenger of Zendikar/Scampering Scorcher = Infinite Plants or 1/1 hasty elementals

Moro + Fos + Double ETB + Bounce + Blasting Station/Omnath, Locus of the Roil/Warstorm Surge = Ping enemies to death

Moro + Fos + Double ETB + Muldrotha + Bounce = All Elements (and lands) in Hand + Graveyard Castable

General Gameplan:

Have a number of 4fun cascade cards to help cheat creatures + churn through the deck and get out expensive bodies. Horde of Notions acts as a great toolbox and helps set up some of these combos.

Thinking of: Yarok's Wavecrasher to provide another piece to enable the infinite loop.

zapyourtumor on Ball Lightning Never Dies

2 years ago

Also some other cool creatures you could consider adding are Ashenmoor Liege , Scampering Scorcher , and Spitebellows . It's unfortunate that they can't be unearthed though but I feel like adding one of those could be funny.

Jellyfisch42 on Omnath the 3rd

3 years ago

Some good elemental cards I know of are Scampering Scorcher and several Chandra planeswalkers such as Chandra, Awakened Inferno , Chandra, Acolyte of Flame and Chandra, Novice Pyromancer . Loving the deck.

TriusMalarky on Márton Stromgald | EDH [Primer]

3 years ago

I'd definitely cut Temple, this deck seems too aggressive for it to be worthwhile. If you really want double-mana lands, try

Ancient Tomb if you have cash

Dwarven Ruins

Balduvian Trading Post(although it's really not a double mana land....)

Sandstone Needle

Other than that, maybe try going heavier into the Goblin theme. There are a lot of goblin token generators, and Goblin synergy is often better than straight token synergy.

Consider cutting Emrakul's Hatcher, Hanweir Garrison, Scampering Scorcher for things like Goblin Rabblemaster, Goblin Piledriver, and Goblin Trashmaster.

Additionally, lots of goblin synergy turns Shared Animosity into a win con. With Animosity or Marton, Breath of Fury becomes a straight win condition with enough tokens. Just slap it on your tokens and they'll get bigger with each swing.

ellie-is on Ellie's Elementals

3 years ago

Peoni: That's a really fun suggestion! I don't think I have enough cards to make that effect worth it, but the thought of using it is pretty entertaining. Though it's worth noting that Lightning Skelemental will still die at the end of the opponent's turn :)

One card I'm on the fence about right now is Scampering Scorcher, it gets three ETB triggers out of one card and is great with the lords but I'm having a tough time deciding what to take out. Currently leaning towards axing Mulldrifter, but not sure yet.

ellie-is on Rising Elementals

3 years ago

Young Pyromancer works well with Reef, but I don't think you have enough instant/sorceries to make it work. On the other hand, Scampering Scorcher would probably fit great here, since it's 3 triggers for that and 3 bodies for Omnath!

Vash13 on Top of the Elemental Food Chain

3 years ago

I find it really wierd you have no elementals (almost none) in this deck, the whole point of omnath is to flood out whith elementals, on that note some cards that do some serious work with omnath include Animar, Soul of Elements, Chandra's Spitfire, Fire Urchin, Forgotten Ancient, Guile, Lavakin Brawler, Scampering Scorcher, and especially Risen Reef is a power house, these are just a few that are good across the board then depending on your theme you can add others to make it truly insane, omnath can get out of control fairly quickly.

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