The Book of Vile Darkness

The Book of Vile Darkness

Legendary Artifact

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.

, Exile this and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature with indestructible. It gains all triggered abilities of the exiled cards.

Latest Decks as Commander

The Book of Vile Darkness Discussion

Yesterday on Do non-aura equipments with the …

2 months ago

Theorycrafting a nonsense The Book of Vile Darkness deck ATM.

I exile a Mechanized Production card under Vecna using The Book of Vile Darkness' activated ability and type- and name-changing shenanigans. I turn Vecna into a noncreature artifact - Equipment (but not an enchantment or Aura). I attach it to an artifact creature. Will Vecna's triggered ability from the Mechanized Production trigger at the beginning of my upkeep, or will the game not consider the attached creature enchanted, since Vecna is not an enchantment - Aura?

If the latter, will later turning Vecna into an enchantment but not an Aura cause it to trigger?

AkroanEmperor on Mythics in Standard

2 months ago

I whipped up a The Book of Vile Darkness deck for you since it's been a deck I've been experimenting on for quite some time now. I really want to see a Hostile Hostel  Flip so somebody make one!



Necrosis24 on Commanders You Defend?

2 months ago

I don't run Mairsil, the Pretender but I feel like we get a handful of cards with activated abilities that are worth using assuming we aren't going for peak efficiency and casual fun.

From DnD alone I would consider these depending on how I built the deck:

Some other sets:

But also just because a commander doesn't get new cards worth putting in doesn't mean it can't be fun. There are tons of fringe commanders that are fun building just because they lack support.

TypicalTimmy on Anyone else notice the extremely …

3 months ago

Okay. I'm convinced and have found my new religion. Consider me henceforth a Cleric of the Card and Dice Gods.

My buddy and I cracked a bundle each to draft with. Sure it's not a proper draft but it's cheaper and you get a much larger pool of cards to pick from.

Of the ten packs.

Four mythics.

TypicalTimmy on Anyone else notice the extremely …

3 months ago

wallisface, just pulled them all out. 16 in total.

And it looks like it's 6 bundles

Kazierts on Monoblack Infect [Competitive/Primer]

3 months ago

The Book of Vile Darkness is terrible for this deck. One creature each turn I lost at least 2 life is too slow, and considering it's legendary I would need to have more than one to make finding it more consistent, even though it doesn't synergizes with the strategy at all. Which brings me to the other point, it's not enough to be an alternate wincondition. The deck already has so much discord and I'm considering adding even more. Decks with a ton of removal won't be a problem (also Sword of Light and Shadow is recursion).

Hand of Vecna is a worse Lashwrithe. The only situation where the Hand is good, in this deck, is the early game. However,one thing this deck wants is to empty its hand so as to not have to discard to Liliana of the Veil's effect or Smallpox, which I'm thinking about adding. If the hand is too full, then Collective Brutality has more fuel, which in turn also weakens the Hand. By the late game, it's probably just gonna give +1/+1. Also, important to mention it's not a pump spell since it only pumps at the start of combat, giving opportunities for the creature to be removed. The card I'm considering putting in place of Runechanter's Pike is Bonesplitter as it allows to me empty my hand fastet.

Now, Eye of Vecna I actually thought about. Sadly, it runs into the worst problem of this deck, life loss. Thoughtseize, Castle Locthwain and the new additions Polluted Delta, Godless Shrine and Silent Clearing make me lose so much life. In the end, it's not very different from Sign in Blood or Night's Whisper, the difference being it provides long term card advantage instead of the two draws or the free scry of Mazemind Tome. Had Strixhaven given more useful lessons for black, I could see myself using Poet's Quill for its lifelink and maybe, in this case, I'd run the eye (which also suffers from being legendary).

amicdeep on Monoblack Infect [Competitive/Primer]

3 months ago

out of curiosity have you considered a vecna package?
Eye of Vecna acts as a watered down mazemind
most importantly Hand of Vecna is a solid pump spell. and attached to stinger, cursader or ink moth makes for a viable wincon.
The Book of Vile Darkness is probably the least useful but it dose provide a alt wincon against heavy removal midrange lists, as well as make blockers when facing more aggressive lists

i think it comes down to is it better than rune chain pike and mazmind

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