MilleoPlasm

Commander / EDH Romer

SCORE: 4 | 2104 VIEWS | IN 2 FOLDERS


Commander Legends: Battle for Baldur's Gate —July 30, 2022

Making a significant change in strategy here to stop trying to mill my opponents and focus on filling my own graveyard. Too often the cards in my opponents' graveyards aren't worthy of reanimating and splitting this deck's focus between milling opponents to death and filling my own yard to reanimate deadly things with Mimeo has it doing a weaker job of both of those strategies. So let's swap things up to fill my own yard with great reanimation targets for Mimeo and my other reanimate spells. You'll notice a lot of spells that allow me to draw cards and then discard something, helping me fill my graveyard with big creatures to reanimate.

Added

Removed

  • Nature's Claim - For 1 more mana, swapping for Unravel the Aether that shuffles the offending artifact or enchantment away.
  • Mind Grind - Removing things that focus on milling my opponents.
  • Keening Stone - Removing things that focus on milling my opponents. Also, this is a huuuge mana investment to cast and activate.
  • Maddening Cacophony - Removing things that focus on milling my opponents.
  • Traumatize - Removing things that focus on milling my opponents.
  • Fractured Sanity - Removing things that focus on milling my opponents.
  • Mindcrank - Removing things that focus on milling my opponents.
  • Into the Story - Removing things that depend on my opponents having cards in their graveyard.
  • Drown in Dreams - Removing things that focus on milling my opponents.
  • Thassa, God of the Sea - Good card but I have to make room.
  • Counterspell - is sometimes tough to hold up. Free is better.
  • Disallow - Reducing mana value of counterspells.
  • Voidslime - Reducing mana value of counterspells.
  • Life's Finale - Reducing the mana value of board wipes.
  • Casualties of War - Reducing the mana value of board wipes.
  • Sultai Charm - Reducing the mana value of removal.
  • Ruin Crab - Removing things that focus on milling my opponents.
  • Maelstrom Pulse - Eew, Sorcery-speed.
  • Shadow Kin - Removing things that focus on milling my opponents.
  • Fauna Shaman - One of the cuts I'm more on the fence about. But I'm trying to go all-in on drawing and discarding to fill my graveyard, rather than tutoring up the specific card I want... but then it's stuck in my hand until something else lets me discard it.
  • Bruvac the Grandiloquent - Removing things that focus on milling my opponents.
  • Guardian Project - Great card, but I'm going for more of a draw/discard approach to most of my card advantage. Plus, I'm casting fewer creatures but more impactful creatures with this build, so there are fewer triggers for Guardian Project.
  • Phenax, God of Deception - Removing things that focus on milling my opponents.
  • Nemesis of Reason - Removing things that focus on milling my opponents.
  • Jarad, Golgari Lich Lord - He's great! But I have to make room for fun new things.
  • Guiltfeeder - Removing things that depend on my opponents having cards in their graveyard.
  • Duskmantle Guildmage - Removing things that focus on milling my opponents.
  • Darkwater Catacombs - I don't love that I have to put mana into this to get mana out, so I'm swapping it for something that doesn't need that.
  • Island
  • 2x Swamp
  • 3x Forest