
Combos Browse all Suggest
- Alela, Artful Provocateur + Ornithopter + Scrap Trawler
- Alela, Artful Provocateur + Ertai, the Corrupted
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Alela, Artful Provocateur
Legendary Creature — Faerie Warlock
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
















greyninja on
Marneus the Tinkerer
1 week ago
Looks badass +1 from me!
I would suggest Alela, Artful Provocateur & Nadir Kraken
If you have a min please check out my calgar deck
Crow_Umbra on In your opinion: what was …
2 months ago
I feel like I've seen a variation of this topic around socials at some recent point. In that adjacent discussion, I vaguely remember people pointing at the Standard environment of War of the Spark and Throne of Eldraine as being a big tipping point for a concentration of cards that saw pretty heavy play into commander. I think the Throne of Eldraine Brawl decks, and some of its commander choices like Chulane, Teller of Tales, Korvold, Fae-Cursed King and Alela, Artful Provocateur being regarded as a significant tipping point.
Purely anecdotal, but with my primary playgroup a lot of my friends made the jump into commander during that Standard environment. The Brawl commanders were all pretty frequent and familiar faces at that point of our meta, with Alela being the only current "survivor".
I know it's not a Standard set, but Modern Horizons dropped around the same time frame, and players tend to jokingly refer to it as "Commander Horizons".
Svinstvo on
2 months ago
I will rather buy basic Counterspell than the denial. I'm not a big fan of filling opponent's hand with new cards to play.
Anguished Unmaking I do have in the wishlist in the main deck page but it wasn't available in my local card shop and I do not want to pay 2€ for a card and 10€ for shipping.
Vigor I do have in the list as well but same problem as Unmaking except this card is expensive by itself.
Ivy Lane Denizen is too monocolor focused.
Scurry Oak is pretty much the Herd Baloth but cheaper so might as well include it in the list but I already have Baloth IRL so don't see much reason to buy oak rn.
Genju of the Realm is pretty much just one of my most favorite cards. Was definitelly the top 3 cards I used 20 years ago. So the reason it is there is mostly nostalgia. Other than that it gives 5 +1/+1 counters on Ramos, Dragon Engine right away and triggers Alela, Artful Provocateur ability. Plus it is a 8/12 trample for 2 mana on demand. And if I put it on the indestructible artifact land then good luck getting rid of it. But sure I could see it replaced. It doesn't have that much synergy as the rest
Svinstvo on
Ramos, Counters Engine
2 months ago
Answering Belfore
Well, I have been avoiding all "mutation" cards because the mutate mechanic is just headache for me. But this one seems good enough and can get out of hand for opponents real fast. I will definitelly add it to the maybeboard. The only thing I'm little bit afraid of is the fact it turns all the creatures that come to play into a mutant on top. Isn't that unnecessary danger? Aren't there cards like "choose type destroy that type" or "choose type you get protection from that type" etc? But thanks anyway I still consider it.
Answering DreadKhan
Re: Lands: Ancient den is leftover from old times when I used to have more modular creatures and more artifacts in general and it felt like a cool theme and such and as a "cooler plains" while classmates had plain plains. Plus I had Seat of Synod and Great Furnace as well in the deck. But I guess it adds just unnecessary risk. The only purpose it can have rn is flipping Thousand Moons Smithy Flip more easily. And makes Assert Authority cheaper. I also use some double lands other than Temple so including temple my 31 lands can produce 36 mana at the same time and the aforementioned Smithy flips into an another land. Plus 6 Ramp artifacts and 1 Ramp enchantment and Vedalken Engineer gives 2 mana as well. Should I really ditch Public Thoroughfare? It's just worse command tower with one turn setback. The temple needs only 4 other lands on board and it becomes the 5th and voila you can activate it. I don't remember last time it felt that bad.
Re: Creatures: Esper Stormblade is there just as a cheap starter. 2 mana for a potencial 3/2 flying on board. Plus it is an artifact so it can receive modular counters. But that is where it ends. Fortress Kin-Guard is there for similar reason. Just a solid thing to play in early game because the deck is mid-late. But I guess I could ditch it as well. Arcbound Overseer is from the artifact modular theme times where I used to have the other modular creatures that I have in sideboard. I was thinking should I maybe ditch literally all of the modular creatures to make space for other cards? Maybe keeping only Arcbound Shikari that one feels great. But if I ditch all modulars I might have less fun with Alela, Artful Provocateur as there will be less artifacts to trigger token. And I was considering ditching Akroan Horse I love that card so much. Everything about it. The Troyan horse mechanic the art and all. But I used to run it together with Pillory of the Sleepless making ultimate combo where enemy has a deadweight that gives me a token each turn and takes 1 life form said enemy each turn. But as I don't have the Pillory anymore and in commander it makes tokens for other enemies as well I might as well ditch it. Herd Baloth is pretty monocolor heavy. I have it there so when it enters with Juniper, Baloth gets +1/+1 counter creates the 4/4 token right away and the token gets +1/+1 while Juniper gets 2x +1/+1. Sounds like a good deal but maybe it is too conditional?
Regarding the suggestions. Strix goes into maybeboard as potencial. I love it. Evangel too. Witness is great for returning cards from graveyard so also goes into cards I want. All awesome suggestions.
Re: Instants: The counterspells I use are there simply because it is the ones I already have IRL. And Assert Authority works ok enough with the number of artifacts I have in deck. But I admit the multicolored ones you suggested are better and will eventually swap them for those.
Re: Sorceries: I'm not sure I follow in this one. Lingering Souls give me 4 1/1 tokens with flying (works well with Alela's passive) including the flashback cast for 5 mana and Spectral Procession gives me 3 1/1 tokens with flying for 3 mana which sounds like a good deal with Alela or boosted by the counters. The Visions of Glory sounds risky. It can be either extremely good casted right after Prossh, Skyraider of Kher *f-etch* so I know it makes at least 7 other tokens. But if opponents don't let me build board pressence and I have like 2-3 creatures then the Visions are not getting the value for it's cost. But it's own flashback builds on it's own first cast which can be ridiculous. So I will have to think that one through.
Either way this was really helpful and wonderful brainstorming and I would really really appreciate feedback on the possible ditching of creatures I listed and if I should ditch them. What cards from sideboard I should replace them with if I ditch them?
Thanks.
Abaques on Edh options
1 year ago
I'd think about Alela, Artful Provocateur. Jam the deck full of artifacts and enchantments and make a ton of faerie tokens. You can go wide or tall or both. And there are actually a whole lot of removal/control pieces that are enchantments.
Last_Laugh on I think this is the …
1 year ago
If anything, Alela, Artful Provocateur being a female warlock throws me off more. It's my understanding that witches are female and warlocks are male.
Unlife on Looking at Battles, possibly a …
2 years ago
I agree that 5 color is probably the way to go, simply to get the most out of battles. Maybe Jared Carthalion with plenty of trample granters so you can make kavu, pump them and swing through.
On the other side, Sen Triplets could work for esper, take control of your opponent, use them take out battles for you. Alela, Artful Provocateur is another option if you build around flying tribal for evasion.
Atraxa, Grand Unifier would be flavorful, helps you dig, gives you access to colors that have plenty of counter removal and evasive creatures, plus three swings with her is lethal commander damage if the battle aren't working.
Hope this helps, I'm curious to see what you decide.
Maccano1 on
Urza's Artifact Buddies
2 years ago
2ND ROUND OF CHANGES:
REMOVED: Temple of Deceit, Temple of Enlightenment, Temple of Silence, Tempered Steel, Liquimetal Torque, Scholar of New Horizons, Thopter Shop, Sphinx's Revelation, Bident of Thassa, Alela, Artful Provocateur, Etched Champion, Armix, Filigree Thrasher, Myr Battlesphere, Filigree Attendant, Vedalken Humiliator, Tawnos, Solemn Survivor, Losheel, Clockwork Scholar, Marionette Master, Teshar, Ancestor's Apostle, Ethersworn Adjudicator, Indomitable Archangel
ADDED: Glimmervoid, Power Depot, Forsaken Monument, Mind Stone, Darksteel Ingot, Hedron Archive, Dance of the Mance, Thoughtcast, Thirst for Knowledge, Master Transmuter, Lodestone Golem, Research Thief, Treasure Keeper, Mycosynth Golem, Myr Retriever, Sculpting Steel, Mechtitan Core, Mystic Forge, Dispeller's Capsule, Dispatch, Burnished Hart
COMMENTS: Deck feels powerful, but one dimensional in that it's just trying to pump out big dumb creatures asap; kinda cool. I've played 3-4 times with the current iteration and I'm looking to speed the deck up a little bit; lands coming in tapped, not quite enough draw, and too many non-artifact creatures being the two major areas of focus. I've actually reduced the amount of creatures with this round of changes so I need to check that this is OK.
Lands probably need more work, still too many tapped lands by far. Scholar of New horisons is fine, just doesn't fit in the deck, same with Tawnos (who likely needs his own deck, but I have done a few cool things with him). Tempered Steel, Indomitably Archangel and Ethersworn Adjudicator were hard cuts. But I've added removal, ramp in so I want to see if that's better. Tempered Steel with the thopters was particularly good and may get added in.
Have (1) | metalmagic |
Want (1) | beesaurs |