The Pie Raker's Army
Commander / EDH
SCORE: 35 | 147 COMMENTS | 5496 VIEWS | IN 13 FOLDERS
Modern Horizons / M20 / Paradox Engine ban change —July 16, 2019
Well it was a long time coming but I now have finalized the changes that I had been delaying for a while (sorry about that by the way) And in even worse news, they banned one of the most powerful cards that was had in our deck, Paradox Engine. This will unfortunately knock us pretty far down in terms of power level, our win conditions are far less guaranteed, and we are now far more reliant on our stax pieces in order to get our victories. Either way we will simply have to make do with what we got.
I have also gone over the alternate win conditions in the deck, aka Commander damage Aggro, and Guttersnipe combo. But I still feel this is the far more consistent and resilient of the Feather, the Redeemed style decks in the cEDH environment. So here we go, our changes.
Tarnished Citadel and City of Brass are some of our most painful lands we have in our decks, Luckily Modern Horizons brought us some much needed boros mana fixing in Prismatic Vista and Sunbaked Canyon to allow us to cut these weaker lands from out decks.
Reliquary Tower, with the shift from a more combo heavy deck to a more stax heavy deck with the recent banning, we will now be far less consistency getting our hands to 7+ card, and then playing 7+ spells a turn. It will still happen of course, but increasing the tenacity of our stax cards with Hall of Heliod's Generosity.
Past in Flames
is my all time favorite red card ever printing, and it pains me to no end to see it go. But like many other cards, it is no longer as strong without Paradox Engine. 4 mana is far too much of an investment in order to play a card that needs us to play MORE cards afterwards without a way to untap the artifacts after playing Past in Flames
. So instead we will put in a new backup win condition for us. Aria of Flame, this card is a bit risky against green players or heavy control, but with new enchantment synergy in the deck this should help more than it will hinder.
Isochron Scepter was completely gutted with the banning and is now astronomically less powerful. no longer a 2 card win the game combo means it is now a good target for opening up a slot. We will be putting in Talisman of Conviction, a card I had been crossing my fingers for a printing for years. More mana = a happy Feather.
Psychotic Fury is our worst card draw hands down. Not being able to target anything other than our commander is a pretty huge downside when we're playing keep up. It will be replaced with the superior Fists of Flame, this card is great. It's a shame it's still 2 mana, but head and shoulders better than Psychotic Fury, so it makes the cut.
And lastly is Paradox Engine, god how it sucks to see this go. I cant believe a card like this was removed in favor of letting something like Painter's Servant into EDH but whatever... I will keep my fingers crossed that they will see there is a million other powerful cards in EDH, and banning this one wont make a difference, and in turn, unban it. But until then, we will let Paradox Engine's baby brother Unwinding Clock back into the deck as a placeholder.
And there you have it, our changes to the deck. A card that I am still on the fence about is Winds of Abandon, so who knows, we may see it in in the future. Once again, here they are in an easier to read format.
Removing
- City of Brass
- Isochron Scepter
- Tarnished Citadel
- Reliquary Tower
- Past in Flames

- Psychotic Fury
- Paradox Engine
Adding
ChibiNature says... #2
VaalVanir thanks! Although the primer is pretty far from being done. Still need to put a lot more time into it :P
My favorite card other than the cantrips would be Enlightened Tutor . A free artifact tutor every turn is ludicrously broken.
May 20, 2019 7:50 a.m.
Wicked_N_Irish says... #3
Unwinding Clock Prying Blade Smothering Tithe are all great cards to have mana for protection spells. Deck is sick btw.
May 20, 2019 8:16 a.m.
ChibiNature says... #4
Unwinding Clock was actually in the very first draft of this deck, but I found it was actually never quite enough. I would never search for it instead of Paradox Engine , and even if I had engine on the field I would hold up any tutors in case it died instead of finding Unwinding Clock as a back up.
Prying Blade is far too slow and expensive at 3 mana to get rolling, also combat damage is very rarely something we are concerned about. We attack of course, but wont get enough combat steps in to get any sort of significant value from cads like that before we end up just comboing off. So it usually becomes a 3 mana expense, in order to have 2-ish mana in the future.
and Smothering Tithe is already in the deck ( ^-^)
May 20, 2019 4:29 p.m.
ChibiNature Look at the new card from Modern Horizons, Fists of Flame = Hahahahahah!
I would imagine you draw 7 card this turn, attack with Feather that has Sunforger equipped, then cast Fists of Flame then Psychotic Fury . I think you get to take a player down with this.
May 22, 2019 10:54 a.m.
ChibiNature says... #6
Yeah I am liking the card a lot. It might actually replace Psychotic Fury tho, since fury cannot target Zada, Hedron Grinder and Mirrorwing Dragon . And Fists of Flame will still give enough for the creature to win in combat. Will have to debate about it a bit more. There are a few cards this set I am interested in for this deck alone. I am looking forward to do playtesting with them!
May 22, 2019 5:21 p.m.
Is this deck strictly cEDH or have you tried some multiplayer games using the stax. Interested in knowing if stax works better then the token method in MP.
May 22, 2019 8:40 p.m.
ChibiNature says... #8
cEDH is a multiplayer format. you are probably thinking of Duel Commander. So yes the Stax/Combo Hybrid method is better than Tokens in multiplayer ( ^-^)
May 22, 2019 9:08 p.m.
After playing this deck 6-7 times with a variable meta, I can safely say that Either a Chandra’s ignition or a settle the wreckage is needed. Settle the wreckage can be tutored with sunforger and will stop a craterhoofed yisan if he gets out of control. Unless it’s countered, there is nothing they can do. Mistveil it back into your library and repeat. Chandra’s ignition on a zada or mirror wing after a protection will clear the board also.
May 27, 2019 1:01 a.m.
ChibiNature says... #11
I have Soul's Fire in the deck as my tutor-able answer to most creature based threats on the field. Chandra's Ignition was in the deck in the early stages but wiping my entire board bar one creature was annoying since it can really only be pulled off once with a full board, and leaves us with a board we can no longer draw a lot of cards off of. It is also an answer that cannot be tutored which means we need luck for it to work, and requires an entire turn of mana in order to pull of since 5 is quite a bit.
Settle the Wreckage unfortunately requires the creatures to attack in order to work. Which doesn't happen very often in cEDH. You talked about stopping Yisan decks with it but that can be done by playing more versatile cards like Teferi's Protection which cripples the one turn Yisan gets for a combat victory. Yet still let's Yisan kill the other players for you.
Although the changes you recommended are definitely more of a meta based recommendation. If you find your games filled with a lot more Yisan style win condition decks than Settle the Wreckage could be considered. But you'd need to select which cards to prune from the deck in order to fit it based on which decks you don't see very often in your play group. As such I don't feel it has a place in a deck based around handling a wider arrangement of decks when it already packs a fair number of cards that handle similar strategies already.
May 27, 2019 4:01 p.m.
czarkingrex says... #13
Ok, but can you make one WITHOUT $1000 in mana rocks?
May 30, 2019 4:41 p.m.
ChibiNature says... #14
Sorry about the late replies, finally back home :p
TwinStags I am really liking Aria of Flame yeah, It is recurable with Sun Titan unlike Aetherflux Reservoir and doesn't force us to go all out in a single turn, allowing us to play more conservatively in order to make our board safer. I'll detail the cards being tested at the end of this post.
czarkingrex Any deck can be made without the very expensive manabase, but that would also make every deck weaker. This is a cEDH deck and in the worst colors, Boros. Any cuts to the quality and consistency of the deck will destroy any chance it has in a competitive environment. You can of course take the really expensive ones out, starting with Grim Monolith and just bring this deck to a more casual table. Just dont expect to be landing any turn 2 Feather, the Redeemed 's when your mana base looks like Fire Diamond
WHICH BRINGS ME TO THE NEXT PART OF THIS POST. I will detail all the cards being used in testing for this deck from the Modern Horizons set now that all cards have been reveled.
Cards GUARANTEED to come in: Prismatic Vista , Talisman of Conviction , and Sunbaked Canyon
Cards PROBABLY to come in: Hall of Heliod's Generosity , Fists of Flame , Aria of Flame , and Winds of Abandon
Cards MAYBE to come in: On Thin Ice , Vesperlark , Shenanigans , Tectonic Reformation, and Reprobation (no links sorry, not on Tappedout yet :p)
I will be testing all of these cards, each to varying degrees. I will not update the list until I have fully tested all of them, so dont freak out if you dont see obvious additions such as Talisman of Conviction for a few days. Look forward to it ( ^-^)
June 1, 2019 7:48 a.m.
ChibiNature I've been playing your deck w/o Thalia's Lancers and feel like it's twice the work to tutor for Paradox Engine and Aetherflux Reservoir . Do you have the same feeling?
June 10, 2019 10:37 p.m.
ChibiNature says... #16
Just a little bit yeah, I'm not fully certain what I'd bring out to make room tho. But it would be nice to have more tutors. There hasnt really been all that much of a difference in win % with or without it tho, so I'm not fully on board it's inclusion/exculsion atm
June 11, 2019 7:47 p.m.
ChibiNature I have chosen to cut Panic in favor of Thalia's Lancers , will let you know how it goes.
June 11, 2019 11:08 p.m.
ChibiNature says... #18
That is a very strange cut, but it definitely is one of the weaker card draw cards. Hope it works out for ya
June 12, 2019 1:49 p.m.
ChibiNature says... #19
God Aria of Flame is giving me such a headache on weather or not I want it in. M20 is almost out and I still cant decide on it
June 18, 2019 6:36 p.m.
ChibiNature I'm running Aria of Flame . It is "the other win condition" that fits perfectly into our deck. I haven won games with Aria of Flame out on turn 4-ish and didn't have the chance to fetch Aetherflux Reservoir yet.
June 18, 2019 10:53 p.m.
ChibiNature says... #21
Yes I have as well, but I've also had instances where the other players removed it enough times to where they beat the 50 health threshold for Aetherflux Reservoir which means I need twice as much hp to win. It has also let my opponent be noticeably greedier with their plays. I do really like the card tho.
June 19, 2019 5:46 p.m.
Aria of Flame vs Sentinel Tower . They're pretty much the same thing with their own drawbacks.
I feel like Sentinel Tower is a cop-out though with its triggers happening only on your turn.
But, at the same time, Aria of Flame gives your opponentS (yes a capitol S) 10 life. Sure you can just cast 4 spells and that will get you to 10 verse counters already but that is toward only one opponent at a time. Maybe we have to play Aria of Flame more like a burst of damage so that our opponents are not capitalizing as much on the life gain.
June 19, 2019 11:30 p.m.
What cards are you eyeing from M20? I haven't seen anything from the leaks.
June 20, 2019 11:01 a.m.
ChibiNature says... #24
So far Chandra's Regulator is the only one I saw a minor interest in. But even then I dont think it'll get to the playtesting stage. Hopefully they'll show something nice in the future.
June 20, 2019 3:42 p.m.
I propose to take out Aria of Flame for Goblin Engineer .
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We don't need another win condition and Aria of Flame is kind of a drag with its 'Instant and Sorcery' only while giving our opponents 10 lives each.
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We need to have our pieces connect and leave less to the luck of the draw.
Right now we have disconnects in our sequence to winning... Feather, the Redeemed has a disconnect with Sunforger which tutors for Enlightened Tutor to grab us Paradox Engine but only if we get to draw using a draw spell. But where is Aetherflux Reservoir ?
I have Thalia's Lancers to tutor for Paradox Engine , even though it is up to luck if I draw Thalia's Lancers , which leaves Enlightened Tutor to grab Aetherflux Reservoir .
But by having Goblin Engineer I can grab any one of the missing artifacts that is required for our win condition. With a casting cost of 1R and activation cost R, we just need Crimson Wisps or Expedite to pull our artifact into the battlefield for a total CMC of 4, which is the same as Aetherflux Reservoir and less than Paradox Engine .
And, if need be, we can also pull Sunforger , straight into the battlefield. Which is cheaper CMC than using Stoneforge Mystic and Open the Armory (When combined with the casting cost of Sunforger ).
Yes, we need to sacrifice an artifact for the activation but that's why we have Ancient Den and Great Furnace , and that Mind Stone doesn't seem so useless in the late game anymore.
By the way: Goblin Engineer can be tutored by Imperial Recruiter and Recruiter of the Guard . I might even take out Thalia's Lancers and replace it with Goblin Matron / Goblin Recruiter .
VaalVanir says... #1
ChibiNature Contragulations on making this deck into a Primer! What is your favorite spell to exile with Isochron Scepter ?
May 19, 2019 11:20 p.m.