Maybeboard

Reanimator package (3)

Anti-mill (1)

Barely out of budget (1)

Ramp (2)

Wheel + Ritual? (1)

Costly enablers (2)


Budget cycle-storm with Anje, the idea is to slam an enabler and then cycle with anje through madness cards to some your opponents. Most of the enablers are 4-5 mana, so generally I think we are looking at turn 5-6 wins, assuming no interaction. We are fairly vulnerable to interaction though, and that’s the biggest thing holding this deck back from belonging in a higher bracket. It’s still quite powerful though.

There’s a lot of lines to victory in the deck, but most revolve around Anje on the field + a damage dealing or creature making enabler on the field + either a gravepurge card and the mana to cast it or one of the cards that work uniquely well with Anje. So a 3 card combo, but Anje herself gives us a lot of consistency with our draws.

I would consider running a small bit of sacrifice spells if you’re afraid of someone removing Anje’s abilities. That can be catastrophic for the deck. The reanimator package in the maybe board can be a particularly nasty way to do that, but of course there are other options.

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Casual

99% Competitive