Combos Browse all Suggest
Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Release to Memory
Instant
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colourless Spirit creature token.
Kootaroo on
King of the Oathbreakers
5 months ago
Cuts and edit suggestions
Kambal, Profiteering Mayor for Crypt Ghast
.
- Both are three drops.
- Crypt Ghast provides weak mana fixing.
- The Extort on the Crypt Ghast helps offset the life gain/loss of Kambal.
And They Shall Know No Fear for Imp's Mischief.
- Feel Know no fear is the weakest of your entire protection suite.
- Both are still 2 drops.
- Imp's Mischief allows you to protect your creatures who arent spirits like Archangel of Thune or Sun Titan etc...
- Selfless Spirit has the same effect as And They Shall Know No Fear and the spirit can be pulled back from the yard.
Flowering of the White Tree imho should be cut.
- The ward protection feels wasted.
- Inspiring Leader already provides similar benefits to the white tree.
Grey Host Reinforcements and/or Release to Memory. (keep one of these)
- Both of these are the same cost. both do similar effects.
- Feel that one should be cut for 100 card limit restriction.
- benefit of keeping Grey Host Reinforcements is that Angel of Flight Alabaster can return it.
- Release to Memory cannot be gained back (to my knowledge).
- Grey Host is a spirit.
Read the Bones and/or Deadly Dispute probably should be cut for card limit. (keep one or neither of these)
- Dispute is cheaper and instant speed.
- Dispute does interact with your commander.
- Dispute also provide temporary mana fixing.
- Bones provides more game awareness and top deck sculpting.
- Bone is probably a better card....
- IDK your choice.
- Chronicle of Victory, Herald's Horn
, Black Market Connections, Silent Clearing, are already drawing you cards. - 5 draw sources "seems" like a enough.
usaDiabetic on
All My Friends Are Dead
2 years ago
Hexapod Forgot you left this comment haha. I actually just cut the Bident and the Hammer. I should probably still play the Hammer, I've been considering cutting Release to Memory , but it's my only real way of interacting with a graveyard deck.
Impact Tremors although sick, doesn't do enough in this list as I'm usually only making a few tokens a turn, the strength of the deck is how big the tokens are when I get set up.
I really like the idea of Helm, because this deck folds without Kykar, so having a few copies of the bird wizard out could be excellent for dealing with spot removal. I'll probably be really thinking about adding that over the next few weeks.
As always, thanks for stopping by, taking a look, and leaving solid suggestions! Cheers Homie!
SufferFromEDHD on
Jeskai Dudes
3 years ago
Occult Epiphany > Secure the Wastes
Release to Memory > any of the 2 CMC spells that create 2 token
Sokenzan, Crucible of Defiance > mountain


