My Alesha deck. The primary gameplan:

  1. Discard/Loot/self-mill higher CMC creatures with power 2 or less to be cheated out with Alesha's ability

  2. Utilize evasive creatures with cruelty effects that can halve life totals.

  3. Utilize a variety of ETB and incremental damage effects to group-slug the table. Get some additional value out of ETBs with Panharmonicon and Flameshadow Conjuring

  4. Combo off with Karmic Guide + Reveillark + Sac Outlet, or Fiend Hunter + Sun Titan + Sac Outlet. Add in the additional ETB & LTB damage spices of Impact Tremors, Corpse Knight, Purphoros, God of the Forge, & Syr Konrad, the Grim.

Fun Interactions/Combos

Geier Reach Sanitarium + Smothering Tithe Force the table to draw & pump Tithe

Karmic Guide + Reveillark +Sac Outlet= Combo engine that synergizes with variety of ETB triggers, and repeatedly grab another creature with 2Power. Likely targets being:

Post M21 and Jump Start Previews

So far the only new card I'd consider slotting in is Subira, Tulzidi Caravanner and slot out Sonorous Howlbonder. Subira helps with evasion and also fills up the graveyard. Will play test and see if it's worth it. Regardless, Sonorous Howlbonder is a potential cut for something else that could be generally more synergistic, especially when I have Labyrinth Raptor, which makes blocking Menace creatures more challenging.

Add some additional spice to creature ETBs and deaths.

  • Corpse Knight ETB damage & Alesha can grab it from the Yard.

  • Impact Tremors Damage from ETBs

  • Purphoros, God of the Forge ETB damage

  • Syr Konrad, the Grim Ping opponents for damage on a variety of triggers that are relevant to this deck's strategies. Syr Konrad can also help fill up the yard if needed. Also hits opponents on their creature's death triggers. Just a great guy.

  • Vicious Shadows Politics piece on creature deaths. Can melt opponents benefiting from Reliquary Tower type effects. Sits at the highest end of the curve. In play testing, it feels kind of clunky to come out.

Since this deck relies primarily on small creatures, those creatures have to pack a significant and evasive punch.

Here are a few other Alesha decks that I used for inspiration. One of them had a pretty in-depth write up on card choices.

Just smiles


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Game Played

Had a fun game against some friends. They played Gavi, Nest Warden, Xenagos, God of Revels, and Yarok, the Desecrated. The game was fairly close up until the last couple turns, but here were some things I noticed:

  • Yarok got hated on pretty quickly, and was the first one out. I think this is mostly since my play group have seen Yarok pop off enough times.

  • Gavi was played as the pre-con out of the box no upgrades, but had an absolute gas hand, and had a pretty early board presence with tokens. Gavi maintained a pretty consistent board, but I think this is also since none of us drew into board wipes.

  • Surly Badgersaur definitely did some work for Gavi, and removed my Luminous Broodmoth before I could really get much out of it.

  • Dread Summons helped me set up an early board presence as soon as I was able to play it. I paid 3 into the X cost, and netted 6 zombie tokens. The tokens dissuaded a lot early aggro swings at me, especially from Xenagod. Dread Summons also helped me get a few creatures into my Yard for Alesha, but took away a land, which would have been nice to have.

  • Twilight Prophet was gas once on. Of the 3 turns I had it out, I hit the table for ~6 damage, but drew a land for one of those turns.

  • Xenagod kept the table in check with Ruric Thar, the Unbowed, and ultimately won with Pathbreaker Ibex and an exerted Combat Celebrant

Although I wish I could have drawn into some of my ETB or LTB damage effects, I was happy overall with how the deck performed. I had the mana I needed, if anything I made the mistake of a cracking an Evolving Wilds too early, since I would have drawn into God-Eternal Bontu, and could have sac'd some zombie tokens to draw. Oh well.

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Date added 5 months
Last updated 2 days
Key combos

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

43 - 0 Rares

25 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.00
Tokens None Copy Clone, None Treasure, 1/1 City's Blessing, Gold, 1/1 Rat, 2/2 Zombie
Folders EDH, Decks, Uncategorized, Decks to keep an eye on, mardu
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Revision 51 See all

1 week ago)

+1 Tragic Arrogance maybe