Three Blind Mice

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Three Blind Mice

Enchantment — Saga

(As this Saga enters the battlefield and after your draw step, put a lore counter on it and activate and/or enable the ability of tied to the required number of counters. Sacrifice it after you put a fourth lore counter on it.)

— Create a 1/1 white Mouse creature token.

/ — Create a token that's a copy of target token you control.

— Creatures you control get +1/+1 and gain vigilance until end of turn.

Necramus on Gonna Need A (Myrkul)

10 months ago

king-saproling Hello there! Thanks for stopping by and throwing these at the wall.

So, I originally had all 3 of these in the starting pile and cut them when I was trimming the deck down to size. So, I do have some thoughts. Lol.

Firstly, I think City of Death is the best of this lot. It's a fantastic card, and it if had any synergy with creatures, I'd have likely kept it in. The cut came down to, "Had I rather slam this with 3 mana or a hatebear/removal (aka- something that actually affects board state)?" The pettiness in me won. This deck was super hard to trim down for (if there were a 125 card format, Myrkul would thrive).

Secondly, I think Three Blind Mice is a good card in a more generic way. It didn't make the cut due to the same reasons listed above, as well as the token creatures being unneeded/ non-bo with the commander. The last step of the saga likely will never put a +1/+1 on anything meaningful, as the creatures are likely to get sacced so they can stick around as enchants.

Lastly, I think Second Harvest is a win more card. I think it helps in board states where you're likely already winning, but doesn't do much to dig you out of a hole or solve problems the deck has.

I appreciate the good suggestions!! Keep 'em coming!

Andramalech on Mono-Mice & Bunny

1 year ago

Lame_Duck absolutely was on the radar, I favored Three Blind Mice and Hopeful Vigil instead but this list is fluid- I'm sure it would work wonderfully!

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