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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mercadia's Downfall
Instant
Attacking creatures get +X/+0 until end of turn, where X is the number of nonbasic lands defending player controls.


xram666 on Pattern Recognition #363 - Hazezon …
1 week ago
Great deck. Same additional options for your Hazezon deck:
- Rootborn Defenses protects your board and creates addition tokens.
- Mercadia's Downfall is an interesting option for red token decks and your opponents don't see it coming.
- Knight of New Alara. As the sand warriors a three colors he is nearly an auto include for Hazezon
- Lotus Field feeds desert to your graveyard and with extra landdrops its also efficient
- Nahiri's Lithoforming reads like it was designed for Hazezon.
- Crop Rotation last but not least. And matching to the flavor text it can search Lotus Field. That joke alone jusifies both cards ;-)
I don't know if you have any of these cards lying around but most a budget and shoud be easy to get.
Optimator on
Krenko token madness
1 year ago
AN underrated combat trick to consider running is Mercadia's Downfall
Crow_Umbra on
Isshin, Two Heavens as One [Politic]
2 years ago
Oooo a Goad Isshin list. Glad to see some twists in addition to go-wide Isshin lists.
There's plenty of cool tech out there for Isshin. I have a few things for you to consider for your theme:
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Mercadia's Downfall - Combat trick for yourself, or use it on your opponents' Goaded stuff.
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Vengeful Ancestor - A little surprised you didn't have this one in list already.
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Xantcha, Sleeper Agent - Not budget, but guarantees attacks against opponents & can draw cards/punish outlet for its controller.
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Keldon Twilight, Angel's Trumpet - Forced combat enablers.
There's def more forced combat & Monarch stuff out there if you're interested. Monarch & Initiative ( White Plume Adventurer) could also be a fun way to introduce politics & get people to swing at each other.
My playgroup has a house rule where every game has Monarch in it by end of turn 3 by default. It's made our games much more dynamic & interactive, also adds a big political element to negotiating swings to get Monarch.
jakethewhale007 on
30 Land "Mad Dog" Markov
4 years ago
If you like the single-use pump effects, Mercadia's Downfall seems better than some of the current choices you are running.
Suns_Champion on
Crazy Cat Lady | Jeska + Falthis EDH
4 years ago
griffstick thanks!! It's not among my top 5 favorites yet, but maybe after playing it some it will be!
Think of Heightened Reflexes as a Reflexes but at instant speed. I really value first-strike because it makes Falthis the best blocker around and a protected attacker if need be. Downhill Charge and Mercadia's Downfall are nice but there's no guarantee I can get them to +5, which is the magic number. I have Sadistic Glee. Mirage Mirror is such a cool card and I'll probably throw it in, yeah.
No worries on the triple post! I'm glad you like the deck and have suggestions! Thank you!
Daedalus19876 Thanks! Do it!
griffstick on
Crazy Cat Lady | Jeska + Falthis EDH
4 years ago
Maybe Downhill Charge it free. Or Mercadia's Downfall
You might want to run Sadistic Glee
Ashen0ne on
All That Remain
4 years ago
Here’s some decent pieces to both help with the war theme and make life difficult for your enemies.
Fumiko the Lowblood because samurai
Warmonger Hellkite makes creatures attack and can be pumped
Incite RebellionandDisrupt Decorum both have that sort of subterfuge, disrupt enemy lines feel to me.
Grand Melee because open war
Goblin Diplomats because diplomacy is needed in every war
Prowler's Helm like a spy slipping through their defenses.
Outpost Siege card advantage and siege is referenced.
Blackblade Reforged and Strata Scythe can both make varchild big after a bit of development. More survivors
Godo, Bandit Warlord and while you’re at it you could add Helm of the Host as an easy win
Dockside Extortionist because there is always people like that in war
Neheb, the Eternal is likely worth a spot.
Oni of Wild Places may not necessarily fit the theme but repeatedly bouncing varchild has its advantages
Iron Myr for mana
Downhill Charge seems pretty good.
Fatal Frenzy and Mercadia's Downfall feel decent too.
Seize the Day is very war themed to me.
By Force implies hostilities
Burn at the Stake might be a big kill card after you’ve taken a bunch of survivors. 3 times the amount you tap gets huge quick.
Crawlspace so you can bottleneck their armies like Sparta did against the Persians lol.
Voyager Staff to remove varchild maybe?
That’s what stood out most to me with a quick glance through EDHRec. I’ll keep brainstorming for ya though!
Joe_Ken_ on
4 years ago
Legion's Initiative is a good enchantment since it can be a small buff to your board, but it can also get your creatures out of board wipes including the more dangerous ones like Cyclonic rift and Toxic deluge.
Depending on your meta and the decks you go up against Mercadia's Downfall is an interesting instant speed way to take someone out by surprise especially with the double strike your dragons can get.
I would argue with using Ugin, the Ineffable could be a decent planes walker to have in the deck since his plus ability is pseudo card draw, his minus is single target removal, and his static ability will make all of your artifacts cost 2 less.
Dictate of the Twin Gods is something that can also come out as a surprise during anyone's combat phase, using it to cause one of your opponents to take someone out by accident or tossing it during your own combat step to secure a kill.