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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
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Highlander | Legal |
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Limited | Legal |
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Oathbreaker | Legal |
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Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mage-Ring Bully
Creature — Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mage-Ring Bully attacks each turn if able.
xram666 on pEDH Zada, Hedron Grinder
2 years ago
Hi. Nice deck. I'am planning to build also a Zada pEDG deck.
I would run Brass Gnat over Brass Man
Weapon Surge and Dynacharge also work when Zada isn't online.
Some other creature to condsider:
Rorolith on
4 years ago
Cut Bloodfire Expert add Monastery Swiftspear
Cut Mage-Ring Bully add Abbot of Keral Keep
I would suggest finding a way to add Soul-Scar Mage as well.
You need more card draw to keep the fuel going for Thermo-Alchemist and any prowess creature you have in there, Light Up the Stage is a good card.
Pscioed on $10 Super Budget Aggro
5 years ago
@HotRodScott: I like all of your suggestions for tuning up the power, I hadn't even considered Manamorphose or Gitaxian Probe! We'll have to wait and hope for the price on Gitaxian Probe to go down a bit, but as for the rest, they are just way over budget for this particular build. In a $20-30 version, there is a lot more room for the $1-3 cards. Sanguinary Mage seems not great compared to any of Mage-Ring Bully, Immolating Souleater, or Akroan Crusader (I can't speak highly enough of this guy). I also was running 4 Assault Strobe, but found it was too many redundant copies. I cut it down to 3 to make room for more trample/haste cards. You might be ok going down even more, since you run cantrips. Thanks for the feedback!
Pscioed on $10 Super Budget Aggro
5 years ago
When I'm sideboarding, I usually start by trimming Reckless Charge, so probably start with those. You might also be interested in cutting 1-2 of the heroic creatures, since the synergy with Lightning Bolt is non-existent. Something like:
4 -> 1 Reckless Charge
2 -> 1 Akroan Crusader
0 -> 4 Lightning Bolt
Another option is to lose the all in plan with Immolating Souleater + Assault Strobe, and just mainboard Mage-Ring Bully + Lightning Bolt. This makes some sense since Lightning Bolt doesn't combo with double strike to do 6 damage. This is probably better, but leaves the Johnny in me a little dissatisfied:
3 -> 0 Assault Strobe
4 -> 0 Immolating Souleater
4 -> 3 Reckless Charge
0 -> 4 Mage-Ring Bully
0 -> 4 Lightning Bolt
Pscioed on $10 Super Budget Aggro
6 years ago
Immolating Souleater is actually a combo piece with Assault Strobe/Temur Battle Rage, allowing for turn 3 kills even over top of gain lands and chump blockers.
That means Mage-Ring Bully is copies 9-12 of aggressive 2 drops, and I think there is a lot of value in the speed/curve of the 1 drops instead. Sweet card though, definitely goes well with popular (expensive) cards like Lightning Bolt and Searing Blaze.
Wonky.wombat. on $10 Super Budget Aggro
6 years ago
Have you thought of adding Mage-Ring Bully instead of Immolating Souleater, as bully actually has prowess.
DragonFaceEater on Prowess is cool I guess...
6 years ago
For a deck based around noncreature spells, this sure has a lot of creatures in it. Now, I haven't played a prowess deck before, but I feel like you don't need to run every single prowess creature in here, especially cards like Bloodfire Expert, Dragon Bell Monk, Ingenious Skaab, Jeskai Sage, Jeskai Student, Mage-Ring Bully, Sanguinary Mage, Spellweaver Eternal, Umara Entangler, none of which have any significant abilities. To replace these, I'd run some mana ramp, which you have a criminally low amount of (one, in Chandra, Torch of Defiance). You could run Sol Ring, an EDH staple that every deck needs, also Azorius Signet, Izzet Signet, and Boros Signet, and if you want to get rid of your ramp later in the game, Mind Stone, Commander's Sphere, Hedron Archive, and Dreamstone Hedron will suit your needs. Some other ramp cards that can work really well in your deck are Chromatic Lantern, Coalition Relic, Coldsteel Heart, Corrupted Grafstone, Darksteel Ingot, Dowsing Dagger Flip, Fellwar Stone, Gilded Lotus, Khalni Gem, Primal Amulet Flip, and Pyromancer's Goggles. Obviously, you souldn't run all of these, but you should definitely consider them. The average commander deck should have around 10 ramp cards, though yours may want a few less, considering it's an aggro-ish deck. Also, Ponder's really good.
Cooperlogan on Jori En, Bargain Diver
6 years ago
I like the deck for sure. I would definitely recommend some Prowess creatures, as it just like a wasted opportunity to not run them in this kind of Izzet deck. Monastery Swiftspear, Mage-Ring Bully, Stormchaser Mage, Pearl Lake Ancient, and Sage-Eye Avengers could all do really well in this deck.