Creature — Human Warrior
Cumulative upkeep-Put a 1/1 red Survivor creature token into play under an opponent's control.
Trample, rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Varchild's War-Riders Discussion
1 month ago
Fun looking deck! I have a kind of long list of suggestions for you. Some of them are specifically suggested to deal with your draw problem, but not all of them. I will say that I wouldn't expect that you would try to fit all of these in here, and I'm also shyt at telling anyone what to cut from their own deck. So I'll drop this list here and let you make of it what you will.
4 months ago
In a similar vein to the hunted cycle, there's also Varchild's War-Riders which can continually be used to give oppoenents tokens.
Witherscale Wurm is an interesting card here as well with the mechanic to give your oppoenents' creatures wither.
Assault Suit might make for an interesting card here.
Yurlok of Scorch Thrash is also decent as they can ramp each oppoenent but at a cost. Selvala, Explorer Returned (and even Selvala, Heart of the Wilds ) are in a more group huggish vein but could be decent.
10 months ago
Hey, I agree assembling a party to reduce the cost of Zagras seems important, at least two party members. Zagras for six or five mana is lackluster stats, but for four, three or two mana then he's above curve. My advice is add a few more two or three drop party members especially two drops. Coveted Prize is a budget payoff for wanting to assemble a party; it can tutor for Goblin Chainwhirler or Dagger Caster and you can potentially cast it for free.
Some suggestions for party members. Harsh Mentor is a good card in multiplayer Commander, shuts down some combos. Varchild's War-Riders (errata to Human Warrior) can give all your opponents creatures so you can kill them with pingers/deathtouch. Robber of the Rich can steal your opponents cards and Zagras is a Rogue. Azra Oddsmaker can be a repeatable draw source. Goblin Cratermaker is versatile removal in Commander. Dualcaster Mage Forks are good in multiplayer Commander.
Magus of the Wheel, Azra Oddsmaker, Doomed Necromancer, Dualcaster Mage, Goblin Cratermaker, Viscera Seer, Blood Scrivener, Asylum Visitor, Soldevi Adnate these party members are good with Chainer, Nightmare Adept especially Magus and Necromancer. Chainer could also give pingers haste if you cast them from your graveyard or reanimate them. With Seer and Chainer keep casting Goblin Chainwhirler or Dagger Caster from your graveyard.
Good luck with your deck.
10 months ago
Sorry. I have just seen that that Varchild's War-Riders is already in the deck.
You could also add pseudo rampage like:
10 months ago
If you want to give the opponent creature here are some suggestions:
First of all the hunted creatures:
1 year ago
Martiallawe thanks for all the suggestions! I was trying to limit the amount of equipment because I didn't want a plug and play of my Zurgo deck but it turns out I might have to. Hammer of Nazahn is legit worth the $$. Puresteel Paladin is super good and I totally forgot it existed! Varchild's War-Riders is a flat upgrade, not being able to be attacked isn't worth the extra 1/1s or mana. Thanks again, my dude!
1 year ago
I personally think Kelsien might work better with more of an equipment focus (and it seems like that might also be what you're thinking with the Stonehewer). It's a little bit up there in price, but have you thought about Hammer of Nazahn to give you free equips as well as indestructible on Kelsien? Along that same line, Puresteel Paladin would be a great addition for card draw and free equipment effects. I'm also a fan of Helm of the Host as it just snowballs out of control unless it's answered immediately. Maybe add a Darksteel Plate, Mask of Avacyn, or Mirror Shield for some additional protection if part of the reason why you are having issues getting experience counters is due to early removal on Kelsien.
Also, I'm guessing that the reason for having Varchild is to generate 1/1 tokens that you can snipe for free for experience counters, right? If so, you might want to consider Varchild's War-Riders instead since it would work much better with the deck's curve. You can drop it on 2, it makes a token on the upkeep of turn 3, and then you can play Kelsien & immediately snipe the token for a free exp counter - probably a bit quicker than having to drop Varchild on 3 and having to connect a swing to generate tokens.
1 year ago
Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.
Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)
Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)
Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)
Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)
Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)
Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer
Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)