Crystal Slipper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Crystal Slipper

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

tiffanyann on CATCH THESE HANDS ♡ (YUSRI FOOT FETISH) (UPDATED!)

3 years ago

Crow-Umbra

I'm dead. Just realized Crystal Slipper isn't plural. Sure it grants haste, but I have to imagine my commander hobbling along with one shoe on.

BrassLord on Basic Goblin Deck

3 years ago

Hail, Goblin Brother! Krenko is a great introduction to playing commander goblins!

With Krenko, haste enablers are at a premium so you can start churning out gobbos as fast as possible, so things like Crystal Slipper , Purphoros, Bronze-Blooded Lightning Greaves Goblin Motivator Torch Courier Goblin Chieftain Goblin Warchief Hellraiser Goblin are all decent ways to get the goblin train rolling!

Not sure how you feel about infinite combos, but Kiki-Jiki, Mirror Breaker , Goblin Recruiter , and Conspicuous Snoop gives you infinite hasty tapped goblins that you can convert to infinite mana with Skirk Prospector or infinite damage with Mogg Fanatic . Moreover, your commander goes infinite with Thornbite Staff and either Goblin Sharpshooter or Ashnod's Altar .

Once your deck gets going, Goblin Assassin is a great way to keep your opponents creature count low

Goblin Chirurgeon has a weird name and is also useful in keeping Krenko around.

Over everything, I'd recommend Skullclamp . Mono red is notoriously known for it's difficulties in generating card draw. With the clamp, you're able to turn your board into pay one draw 2s. Bonkers value!

seshiro_of_the_orochi on Card creation challenge

3 years ago

Kerhs, Lord of the Swamp

Legendary Creature - Ogre Noble

Menace

Whenever ~ attacks, choose one:

  • Create a 2/2 white donkey creature token.

  • Gain control of target dragon.

: Create a 5/4 green legendary Ogre noble creature token with trample named Anoif. Only use this ability if you control a donkey and a dragon.

4/5


Create Eldraine's Princess Cassia (compare Crystal Slipper).

Stardragon on

4 years ago

Flooremoji

is 17 creatures low for standard? Like i said been years since i've played standard. Also I've been thinking of axing Mirror March but as i stated it really helps with extra damage

As for more haste I'm not sure what else can give haste to my creatures that's not equipment like Crystal Slipper or an aura (partially Auras as they are a one shot at least equipment can be used multiply time)

As for Rhonas for Terror I can see it but i also not sure, as Rhonas does something as soon as he enters and is pseudo-indestructible, but overall Terror does more damage in the long run but is useless the turn i cast him out without haste and there not much that i can remember that can give creatures haste in this rotation though my memory is fuzzy so i could be wrong.

More land yes yes yes just got to figure out what to cut want at least 3-5 more lands if i can help it maybe thats overkill? but I've always been been in the mind set that mana flooding is better than mana starving

As for Heraldic Banner its Ramp and Pump true it limited but i'll mostly be choosing red to pump the dwarves more and the ramp is a nice addition but i could cut one on them

Risk Factor is more than just damage it's a huge draw spell three cards at once is great and 4 damage is nothing to sneeze at if choose that option it's a all round solid card and i don't think 3 mana for 4 damage or to draw three cards is a bad rate.

As for Anax im actually thinking of cutting him loose altogether as i rarely get him out and if I do I usually have 3-4 devotion for him so he frist on the chopping block by far

RiotRunner789 on Knights Tournament

4 years ago

Your land count seems a bit low, especially since your average CMC is above 3. Your commander isn't the cheapest but does make equip costs cheap once she's out. You may want to consider bumping up to at least 33 lands and adding 1 or 2 more mana rocks such as Sol Ring.

You can probably cut some of your aura's. The ceiling on All That Glitters is high enough to stay but Angelic Gift, Gift of Orzhova, Lightning Talons, and Messenger's Speed could get the axe for, well, literal axes such as Bloodforged Battle-Axe. Your strengths with your commander are equipment and the bonus is your equipment survive creature board wipes unlike your auras. Plus, there are equipment that do the same thing as the aura's on your list.

Loxodon Warhammer could be an easy replacement for Butcher's Cleaver.

Colossus Hammer can be a powerhouse, more so if you give the creature trample. Also, it can gain flying just has to be after the hammer is equipped.

Crystal Slipper Free Haste enabler that can replace messenger's speed.

Embercleave An instant speed powerhouse.

Wings of Hubris Another way to give flying.

Knight of the Ebon Legion Just a good 1 drop knight.

I don't know your budget but most of the equipment I listed is still standard. Overall my recommendation is more lands and more equipment.

rdean14 on Card creation challenge

4 years ago

Rdean14, the Cautious

Legendary Creature - Human Advisor

Whenever one or more creature attacks, exile Rdean14, the Cautious, then return that card to the battlefield under your control.

Whenever you or Rdean14, the Cautious becomes the target of a spell or ability, you may choose new targets for that spell or ability.

1/1


I'm an exceedingly cautious person. People who know me either think I'm very well prepared or think I'm pessimistic. Many think both. I don't like committing to anything without a solid backup plan. At work I'm known as the 'CYA' guy for my propensity to document everything and very closely follow corporate policy. I'm a Slytherin, by Hogwarts house, and basically, I'm rather persuasive (like I've come up with a sizable chunk of the local policy for my job, e.g.) and highly interested in self-preservation. Like, 100% my #1 priority, no doubt about it. I firmly believe the best way to keep a job is to formulate enough policy and make yourself integral enough that the company wouldn't want to fire you.


Anyways, Let's see a common non-weapon, non-shield/armor equipment.

In standard, Wolfrider's Saddle, Crystal Slipper, Mantle of Tides, Mask of Immolation, and Wings of Hubris.

Other famous ones include Whispersilk Cloak, Swiftfoot Boots, Skullclamp, and Infiltration Lens.

Helms, Saws, Hammers wouldn't count for this. Spidersilk Net seems like a weapon, so like, not really at all weapons or armor. Although Maybe just insanely creative weapons like Gorgon's Head would be cool, not really the goal, but still super cool.

Siren Song Lyre is like the epitome of this challenge, like certainly an equipment, but not like clothing or weapon. Clothing is cool though, to be clear.

Serrarch287 on Syr Gywn, Power Up Princess

4 years ago

Mask of Avacyn and Crystal Slipper could probably come out for Swiftfoot Boots and that Shadowspear. You get some stats on the spear and keep both hexproof and haste on the Boots

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