Enroshia, 10 years ago
Took out Goblin Kaboomist, Jarlia, the Polymophist Master. Moved a Springleaf Drum, and a Magma Jet to the the to Sideboard as well as my three Sigiled Starfish, added a third Negate to the Main Deck from the Sidebaord too. Added another Shivan Reef, another Cheif Engineer(to complete a play set) and two Haunted Plate Mails.
dustinman, 10 years ago
While having the 2 life is nice in standard, starting with 40 life makes it seem insignificant... Opal Palace lets us do more commander damage.

Omnath
Danzillazoid, 10 years ago

Card Updates
p7fox, 10 years ago
Removed 2x Path to Exile for 2x Swords to Plowshares to get to 40 health faster if needed removed 1x Sunbond and added 1x Felidar Sovereign for a more reliable win con draw. removed 1x rest for weary and 1x Chalice of Life Flip for 2x Mercy Killing
First Update
nighthawk101, 10 years ago
-Street Spasm, Research Assistant, Stormblood Berserker, Thrill-Kill Assassin, Dead Reveler, Ember Swallower, Gravedigger, Aetherspouts, Thunder Brute, Island, Swamp, 2x Mountain
+Chasm Skulker, Leech Bonder, Volt Charge, War Elemental, Hound of Griselbrand, Drakestown Forgotten, Carnival Hellsteed, Flayer of the Hatebound, Ob Nixilis, Unshackled, Barren Moor, Desolate Lighthouse, Ghitu Encampment, Nephalia Drownyard

megaman96, 10 years ago
Removed Red from the deck to try and make the deck more efficient and consistent, added/removed some creatures and some artifacts.
Deck Edit
Soul_Power, 10 years ago
I decided to take out Door of Destinies and Supreme Verdict because the deck was proving to be too fast to make use of those cards in play testing. Added two really nice cards to further abuse Ornithopter: Illusory Angel and Hour of Need. Will possibly reduce the land by 2 since the deck is starting to take on a somewhat aggro feel and the mana curve is quite low.
No more Scion
christydude, 10 years ago
Scion of Oona is a non-combo to this strategy, and must go. (Shroud= no enchantments and instants)

So Many Changes
ferretersmith, 10 years ago
I've made too many changes to mention since I first created this deck. I'm mostly doing this to reset the discussion in hopes I'll get some new ideas now that I've cleared some clutter.
new approach
ricgus3, 10 years ago
so i removed my Voyaging Satyr and replaced them with Elvish Mystic. Also threw in some Dissolve and some Negate! It works much better now against control decks!
Dexterdaman, 10 years ago

Too Good...
MagicBlake, 10 years ago
So I made updates to be a little more competitive and unfortunately I broke it. I will have to make a few more changes to tone down the deck. Infinite mana created by Great Whale and Peregrine Drake is too good for a casual group.
The deck is slow and mana hungry with a tendency to durdle. It is truly a challenge to find a friendly win condition in Blue/White that doesnt lock opponents out of the game or run infinite loops...

Gods for their Spears
speedymoth, 10 years ago
Swapped the 2x Iroas, God of Victory *list* for 2x Spear of Heliod. The devotion ability of Iroas seems like it would be hard to activate with this deck. Purphoros, God of the Forge is another I'm considering, but reaching devotion with him would probably be even harder.
onua1, 10 years ago
won first place
Help with side board
jaden375, 10 years ago
i appreciate all the good words and up votes this deck has been getting but I'm still looking for help with a side board for the deck so please help with that if you can. Thank you!
PepsiAddicted, 10 years ago
out:
Pentarch Ward Alpha Authority Gladecover Scout
in:
Spirit Mantle
Unflinching Courage
Silhana Ledgewalker
comment clean up.

Adjustment(s)
McGregorMX, 10 years ago
I've decided to add 2x Thassa, God of the Sea in place of 2x Omenspeaker, to see how devotion works. If anything, it allows a scrye the beginning of my upkeep every turn. Once the Nightveil Specter rotates out, I may adjust this again.
Added more cups
vauntedloveboat, 10 years ago
There were not enough cups so I added some more cups
Minzo, 10 years ago
p.p.s. 1- etherium sculptor replaces infinite mana if combined with sensei`s and future sight 2- mycosynth is god. literaly. protect it by all means and be careful with it (reason why i dislike combo 1). it can: -make hurkyl`s recall a better and cheaper cyclonic rift to turn off a player. -lock the game with march of the machine or karn (lands become 0/0 creatures). -make others scared to sh*t to destroy all artifacts (F. you bane of progress, i hate you...) - all creatures can now be arcumed (now a verb) - turns off many other strong deck by itself. (ex. momir i do nothing no more vig) 3- staff of domination id broken. didn`t write anything about it because i don`t own one, still need to find one! xD. but you get the point with it o.O
DaceBarefoot, 10 years ago
-2 Harness by Force -1 Chromanticore -1 Hammer of Purphoros -2 Quicken -2 Polymorphous Rush I'm realizing that Chromanticore is a national treasure and will lose his value if more than one is included so I've removed the second one. Also, Quicken only really worked with harness by force which costs a shit ton anyways so that's outta there. And Polymorphous Rush just wasn't working for me. +1 Bident of Thassa +2 Omenspeaker +2 Ornithopter +2 Ensoul Artifact +2 Voyage's End
Swap Outs
DGwar, 10 years ago
Changed Sphinx Sovereign, Soul Ransom, Worst Fears out for Mindslaver, Unwinding Clock and Mycosynth Lattice