
Combos Browse all Suggest
- Panharmonicon + Wispweaver Angel
- Gonti, Lord of Luxury + Panharmonicon
- Panharmonicon + Solemn Simulacrum
- Master Transmuter + Panharmonicon
- Filigree Angel + Panharmonicon
- Noxious Gearhulk + Panharmonicon
- Panharmonicon + Sharuum the Hegemon
- Deadeye Navigator + Panharmonicon
- Evacuation + Panharmonicon
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Panharmonicon
Artifact
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.








NV_1980 on
Ezuri of the Black Tide
1 month ago
Hi Ruby_Rule! It's been some time since I've seen a good post for an Ezuri deck. This brew looks really nice and well-balanced. Have you considered putting in some more token generators to boost Ezuri's capabilities at producing experience counters? Specifically, I would recommend Arachnogenesis, Awakening Zone, Chasm Skulker, Fable of Wolf and Owl and Mycoloth for that. Especially that last one has wicked synergy with Ezuri.
A really useful card could be Spike Weaver. An attack doesn't go your way, simply remove a counter from it to essentially cast Fog. Deepglow Skate and Kalonian Hydra can easily double +1/+1 counters on whatever you have going on the battlefield. Also, Gyre Sage could be an exceptionally powerful mana dork with Ezuri as your commander. Last but not least, I'd consider Panharmonicon, to double Ezuri's (and many other of your creature's) effectiveness when they (or other creatures) enter the battlefield.
Have fun with your brew!
KayneMarco on
Obby’s Mono Black Landstorm
1 month ago
Profet93: definitely like the snow swamp idea. Made that change right away. If Panharmonicon worked for landfall abilities it would be in here and every other landfall deck I’ve built. As for your ramp suggestion, what is there in mono black that I don’t have in here other than swampcycling or basic landcycling? Between all the “fetch lands” and sad robot and Sword of the Animist type cards that are already in here what else is there?
Profet93 on
Obby’s Mono Black Landstorm
1 month ago
KayneMarco +1
Swap half of your swamps with snow covered swamps to more easily trigger field of the dead.
Personally, Ugin, the Ineffable > Introduction to Annihilation - Costs 1 more but can draw, ramp, create blockers and can even remove some artifacts and enchantments.
Panharmonicon - Might be worth considering even all your landfall and ETB triggers. Perhaps over seer's sundial or endless atlass? Both cards are a relatively weak form of draw. If you want draw, why not just add in Syphon Mind, Necropotence or Read the Bones?
You need some more ramp IMO, how has your deck been playing with your current ramp package? Your average cmc is low enough, you got enough lands, appear to have enough draw with all the group hug land going on. Perhaps something like a Mind Stone over a land? I love having lots of lands, especially in land based builds. I do occasionally find myself needing more. What's your experience been like?
Apoptosis on
Smile all the way
2 months ago
Based on some great feedback on Reddit and some of my own ideas, I made some edits (cards removed to sideboard so I can keep track).
In: Restoration Specialist, replaces Treasure Hunter and Auramancer.
In: Reveillark, replaces Pinnacle Monk Flip
In: Panharmonicon, replaces Blade of Selves for ETB triggers
In: Felidar Guardian for infinite token combo with Kiki-Jiki, Mirror Breaker. Replaces Athreos, God of Passage as it makes recursion conditional.
In: Michiko Konda, Truth Seeker. I wanted to test drive it.
In: Grand Abolisher (protection). Out: Boros Charm (cry! I love this card, but it's not the right kind of protection for this deck).
In Murderous Redcap infinite damage win-con with Anafenza, Kin-Tree Spirit. Out: Figure of Destiny, feedback is that it is too slow, although to be fair it helped me win the first time I ran this deck.
Will also be updating Maybeboard based on feedback, some of the cards I don't have or haven't worked in yet.
Frykas on
Zendikarok
2 months ago
Thanks for the suggestions! I used to have a few copies of Bala Ged Recovery Flip, but when playing it didn't feel very necessary, I even considered Regrowth but I decided to cut it in the end.
I could def try to add a Panharmonicon or two for sure, is there anything you would cut?
kamarupa on
Zendikarok
2 months ago
Perhaps something to get evoked creatures back from the graveyard? Too bad so many of them have too high of MV for Unearth. Perhaps Eternal Witness - even though it's not from the Elemental tribe, it would fit nicely with your ETB trigger theme.
Panharmonicon also seems like a good fit here, especially considering Yarok, the Desecrated is legendary.
As much as taplands suck, I think in 3 color decks it's worth it to run a full set of the appropriate triland. It just manafixes so perfectly. Since this deck looks rather budget on the price estimate, Opulent Palace seems worth it to me here.
I hope some of this is helpful. Feel free to ignore.
Bookrook on Pattern Recognition #354 - Slow …
3 months ago
Probably too late to change your deck, but the Kasla broken halo precon is pretty fun and powerful. If on the first edit you cut the planechase cards, it can grow pretty well. There is a mini combo with locust god, kasla, and Whirlwind of Thought. There’s also a locust god combo with Mentor of the Meek actually, locust god combos with a lot of things. Also, I noticed a large quantity of cards with etb triggers and cards that trigger off of other ETBs so maybe adding a couple flicker/Panharmonicon type cards? Probably too late, just a suggestion.
Fangroth on Highcliff Felidar triggering twice
7 months ago
If I have Panharmonicon on the board and play Highcliff Felidar, the triggered ability from Highcliff Felidar entering the battlefield will trigger twice.
Is the creature to destroy chosen when the trigger goes on the stack or when it resolves ?
Here is an example for clarity:
Let's say my opponent has two creatures and let's call them A and B. A is a 1/1, B is a 2/2
How will the triggers resolve:
1-Both triggers go on the stack seeing B has the greatest power. The first trigger to resolve will destroy it and the second trigger won't see B anymore and therefore does nothing
2-Both triggers go on the stack without a target, the first one resolves destroying B as the highest power creature, and then the second resolves and sees A has the highest power creature and destroys it.
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