Maybeboard


So first thing you should know about this deck, there is no infinite loop combo here as your win condition. This deck does have a means to keep the board clear of creatures with engulf the shore each turn with Archeaeomancer and is only a means to help protect Jace, keep your opponents threats off the board, give you some breathing room for your spells to help you stay ahead of your opponents, and to plow ahead with JTMS's fateseal ability. Your primary win condition is none other than Jace, the Mind-Sculptor's ultimate ability which this deck aims to do, but you do have other means to win in which you can use Torrential Gearhulk or use Bribery to steal a win con from your opponent and use that. Cackling counterpart can be very useful for this also as it can net you additional creatures that can help you win the game along with abusing your creatures abilities. The deck has cards to interact with JTMS's fateseal ability: Commit, Predict, Aetherspouts, Memory Lapse, and Thought Scour. As a control player, I've found this deck to be very fun to play and have even won in 3 plus player matchups, but the deck can be seriously annoying for your opponents, so beware if you wish to try this deck. If there are any suggestions for this deck, please let me know in the comments.

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Date added 4 years
Last updated 4 years
Legality

This deck is Oathbreaker legal.

Rarity (main - side)

8 - 0 Mythic Rares

20 - 0 Rares

6 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 3.18
Tokens Ape 3/3 G, Bird 2/2 U, Copy Clone, Wall 5/5 U
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