Typical war of attrition. Get Eriette out, protect her, enchant your opponent's creatures, win. [Spirit Link] can be used offensively or defensively. [Sun Titan + Gift of Immortality + Cleansing Meditation] ensure my enchantments stay on the field. [All That Glitters + Aegis Angel + Eland Umbra] help protect Eriette. Card draw with [Mesa Enchantress + Sram, Senior Edificer]. Board control with token gen. [Hallowed Haunting + Archon of Sun's Grace]. [Transcendent Envoy + Oreskos Explorer + Light-Paws, Emperor's Voice] ensure you can always cast enchantments. I've tried to build multiple paths to draw cards, play enchantments, protect myself, and recur my permanents. My opponents mainly target the creatures that i enchant, exiling my graveyard is a major loss, but i still have draw power. This has a difficult time countering token/life gain decks, and board wipe decks.

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91% Casual

Competitive

Date added 3 weeks
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

32 - 0 Rares

16 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.03
Tokens Angel 4/4 W, Copy Clone, Pegasus 2/2 W, Sorcerer, Spirit Cleric */* W, Wicked
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