Harness the Storm

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all

Harness the Storm

Enchantment

Whenever you cast an instant or sorcery spell form your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

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Harness the Storm Discussion

digitalogre on Best Mono Red Burn Cards

13 hours ago

The rest of the cards I have in my burn deck that differ from your list revolved around me emptying my hand to allow ensnaring bridge to protect me. They may or may not meet your criteria (and most probably don't as they just double the initial lightning bolt but some are direct damage) but thought I'd list them anyway:

Cursed Scroll, Isochron Scepter, Firestorm, Fire Servant, Hazoret the Fervent, Masticore, Dual Casting, Harness the Storm, Pyromancer Ascension, Valakut, the Molten Pinnacle, Increasing Vengeance, Searing Blood, Skullcrack, Thunderous Wrath, Harsh Mentor

TheRedGoat on The Deckwatch [Home Base]

1 month ago

That is adorable and I want to build voltron with it. Also can I get some advice on how to combine Harness the Storm and Pyromancer Ascension? Or is that just too much of a stretch to do anyway? (disclaimer: this is not for commander)

saber4734 on Gruul in Ixalan - The Nature's Fury

7 months ago

Suggestion: Figure out a way to integrate Harness the Storm into your deck and cast your instant and sorcery spells again from the graveyard. Yeah you have to pay the cost but it could work.

Yesterday on Looking for cards similar to ...

9 months ago

Sorry, I should have specified that I was making a Commander deck, so while Harness the Storm is a pretty fun card it won't really help me out in this case. I have actually been looking at making a cycling deck and hadn't considered Dralnu for it, so while I'm not sure Abandoned Sarcophagus fits into this deck I'm building ATM exactly, that could be a fun build to try, so thanks for that!

Mannu_1978 on HOD Standard Mill

9 months ago

Hello

I think Geistblast may be used both for control at the beginning and to duplicate mill spells afterwards, instead of SAC lands. Even Harness the Storm can be quite funny...

That would make the deck UR but UR control cards could help while waiting for the Final Millstrike.

That's what I'm planning for my own mill deck (which may even be Grixis).

Torrential Gearhulks are better as plan B vs Thing IMO but to be tested. They can recast a Winds of Rebuke Glimmer or counterspell. Or even abuse Commit/Memory (= recast memory? x2?)

If UR, even Goblin Dark-Dwellers can be nice for Card Advantage.

Tests to do anyway, this enchantment has a lot of potential...

Titanco on

10 months ago

If you're running firebrand archer then you might want to consider adding Thermo-Alchemist as it has a similar affect and a somewhat bulky body (for it's cost that is), which you help you in setting up your Open Into Wonders and the other creatures. Also, this is more of a gimmick suggestion, but what about Harness the Storm?

WowzerBowzer on Deck Rape (Needs Help!)

10 months ago

Thanks Zhorus!

To all those reading:

One issue with Galvanic Bombardment and Take Inventory is that when I Harness the Storm I'm effectively producing counter synergy in regards to future casts. The reason why I'd like Winds of Rebuke and Compelling Argument to remain in this deck is because I want to expedite the process of buffing the Drake as much as possible. I'm really only going to be countering important enemy spells and, thus, taking damage early in the game, so I would like to get Drake huge as quickly as possible. Harness the Storm is there because I want to be able to play 2 Compelling Arguments in the late game to give my enigma Drake +6 power before I swing in for the win.

The only problem with the deck is that I always end up with too much mana. I'm considering Rise from the Tides, like the Thing in the Ice that you suggested, because its expensive and I can throw it in the graveyard in the early game. And I'm afraid of adding more burn because I want to use Baral synergy to ram even more cards into my graveyard. Torrential Gearhulk is just an expensive counterspell that comes with a body, it spends a lot of mana and it's not our win condition but I am considering adding it if I can't find a way to not overflow with lands in the late game. Disallow is too expensive 4 me and a version of this deck contained Censor once and I'm considering adding it again. Thanks for the suggestions!

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