Creature — Elemental
Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.
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|Commander / EDH||Legal|
Wildgrowth Walker occurrence in decks from the last year
All decks: 0.31%
Wildgrowth Walker Discussion
2 months ago
Xica Yeah you're right, I think I'll stick with Shriekmaw for now. Its versatility fits the deck better, plus I get to use it even more often due to the graveyard spells and it opens the gate for Winding Constrictor and Wildgrowth Walker to swing in for the kill while being kind of hard to block itself.
2 months ago
What's your opinion on the combo Path of Discovery Viscera Seer Murderous Redcap? You can use other Persist creatures, like Kitchen Finks for infinite life. If you have a Wildgrowth Walker in play, you also get infinite power.
5 months ago
9 months ago
Nothing in here explores. Why the Wildgrowth Walker s?
11 months ago
I have found the quickest way to get +1/+1 counters on your creatures is to play Biomancer's Familiar with Growth-Chamber Guardian and Incubation Druid . This means almost instant flipping of Hadana's Climb Flip. Jiang Yanggu, Wildcrafter and Simic Ascendancy then help to create back-up win conditions, while Nissa, Who Shapes the World gives you all the mana you could want.
I would keep Pelt Collector and Roalesk, Apex Hybrid , but Siren Stormtamer is so much easier to cast and almost as effective as Frilled Mystic and the explore package (12 cards) may actually slow you down.
My recommendations for this deck would be:
This combination should give you super-rapid growth of your creatures power with +1/+1 counters and an alternative win-con with the effect of Simic Ascendancy . I would look to have Sylvan Awakening in the side-board to be able to swing with an army of 2/2's after using Nissa's ultimate effect.
I suppose that we could design the sideboard so that we could swap out the adapt and the explore themes, but I would prefer some control options.
1 year ago
I'm also having a lot of fun with Feather, and Gird for Battle makes for some really explosive plays in my experience. I only run it as a 2of, it's not always good, but t2 Dreadhorde Arcanist into t3 Tenth District Legionnaire lets you hit with a 3/5 and a 6/6 on turn 3, and in the great amount of red decks running around, there's not many of them equipped to deal with threats like that.
I do run some Shock / Lightning Strike main deck though, because Reckless Rage can be a dead card in your hand if your creatures do get removed and you don't draw any new ones. Shocking your Legionnaire with Feather out still will pump it, and you will get the shock back to hand. It's not something you want to do a lot, but it's a niche use for playing very good t1/t2 removal spells (I still run into Wildgrowth Walker from time to time). They also provide reach by going to face, twice even if you have your Dreadhorde Arcanist . Even though they synergize less with Feather, I find myself happy to run them.
My list: WR Feather
1 year ago
I don't play Aristocrafts myself, so I'll let the pace and playtesting to your judgement :)
This deck is looking lit! and i hope it goes well
1 year ago
I really like this deck. Some sideboard considerations: -2 Thief of Sanity and -1 Commence the Endgame for +3 Cry of the Carnarium . Cry is a really big help against Artistocrats decks, since all the death effects don't trigger. It is incidentally good against all the mono aggro decks.
-1 Ugin, the Ineffable and -1 Vraska's Contempt to finish out your set of Ritual of Soot . Selesnya Tokens is decimated by that card. Also, it is better against the Explore package if you run into it still, since the Wildgrowth Walker gets too big for Cry and Widespread Brutality .
I agree with FastIsFaster that the Sideboard is your toolbox. Your maindeck is already doing great. The +1s you have in SB aren't necessary if your maindeck is already winning, and you need to adjust if it is losing.