Jade Guardian

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Jade Guardian

Creature — Merfolk Shaman

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

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Recent Decks

Jade Guardian Discussion

SereneTsunami on GU bogle horse shenanigans

2 weeks ago

I quite like this deck. I run a G/U Hadana's Climb  Flip Hexproof myself. I run 4 Dryad Greenseeker for my filter/ramp. It is better then the Druid because you can wait till the end of opponents turn to use his ability leaving him up to block, a serious benefit with all the aggro in the meta. You wont believe how great it is to draw a free land on before your turn 5 then drawing a Dreadmaw. It is card draw engine for green. If you want a good BUDGET creature for your Aether Tunnel then consider Jade Guardian, it is a 3/3 hexproof for 4. I run Opt for card draw, it's much cheaper and can be used if you don't need to counter a spell.

grovi1510 on Aura Mare

2 weeks ago

I played a version with the suggested modifications over the weekend and I like the way it's going.

I found the first strike in Dub to be surprisingly relevant when put on Vine Mare, the lower toughness is definitely a draw back but it helps with that.

Also, I switched out the Druid of Horns with a play set of Jade Guardian, the hexproof is definitely needed, but I'm concerned with the adding more to my top end if I also include Shalai, Voice of Plenty , especially because she doesn't protect herself.

The Druid of Horns is good if you get it out early enough, the beasts are great chump blockers against other aggro strategies, but they have been moved to the side board.

Murphy77 on M19M UG Mill

1 month ago

Decided to add in Jade Guardian as a second boggle, then be slightly more aggressive with my control suite (Syncopate instead of Anticipate). Lost a few enchantments along the way, but the deck should be more consistent.

SereneTsunami on

1 month ago

I know it doesn't look like it but Jade Guardian is better then Hydra for this idea. Having said that, the threat of Hexproof is usually just ads good as permanent Hexproof.

SereneTsunami on GRN Sultai Muldrotha Stompy

1 month ago

Yea, I don't know why I think Jade Guardian is so much worse then Bristling Hydra. It looks so plain, but it's a much better "Boggle" then the Hydra.

clark1424 on GRN Sultai Muldrotha Stompy

1 month ago

Actually, i just need to replace Bristling Hydra post rotation with a creature that has hexproof and is cheaper to cast than Jade Guardian. Otherwise, i might go for Ripjaw Raptor in the main.

Regarding Thorn Lieutenant, i think the card stays in the deck regardless of what happens in the next set since a 2/3 body with replacement effect (if targetted), and a built in pump is great.

EvilArcher85 on Bad Bogles 2: Back in Black -- $8 Hexproof (M19)

2 months ago

This deck Makes it really fun to watch the person sitting across from you have a complete meltdown because they can’t deal with your creatures... saving the Essence Scatters for potential creature threats and mowing over the smaller ones is more than satisfying. Opponent has hexproof or indestructible? GTFO, Trial of Ambition handles it with the amount of car touches constantly in your hand. I’ve been playing this for a minute and I made one slight change, I dropped to 24 lands, cutting one Hashep Oasis and also cut one Cartouche of Ambition to the sideboard and removed a Crook of Condemnation, and added a Jade Guardian and a single Scaled Behemoth simply because I wasn’t hitting creatures as consistently as I wanted to. I also cut one Unsummon and the fourth Negate from the sideboard and added two Yahenni's Expertise to deal with go wide strategies like vampires, Merfolk, tokens, etc.Thumbs up on the build!

clark1424 on GRN Sultai Muldrotha Stompy

2 months ago

Thanks man. Just changed the Cartouche of Knowledge into Arcane Flight since its more likely to be countered, i want my opponent to spend more mana than the usual for a 1 drop. I do like the idea of turn 5, attach flight to a hexproof horse or hydra, which is unlikely if i have a 2 to cast aura instead. Also, post rotation, i'll surely use Jade Guardian to replace Bristling Hydra. Since hydra is the better card pre-rotation, I might as well stick to it. :)

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