Tempest Caller

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Tempest Caller

Creature — Merfolk Wizard

When Tempest Caller enters the battlefield, tap all creatures target opponent controls.

Browse Alters

Price & Acquistion Set Price Alerts

XLN

Ebay

Have (1) dekayd747
Want (1) ShishkyBob

Recent Decks

Load more

Tempest Caller Discussion

Boza on NO-RARE UG Merfolk deck

1 day ago

Well, good for you - none of the super good merfolk are rare or mythic.

Start with 4 Merfolk Branchwalker, 4 Silvergill Adept, 4 Kumena's Speaker and 4 Merfolk Mistbinder. This is your core.

From here you have 2-3 branches - token spam with Deeproot Waters, alpha striking with Tempest Caller or low-to-the ground with protection with Swift Warden or unblockable tall with River Heralds' Boon.

I honestly think that n4 is the correct one, with a bit of number 3.

4 Blossoming Defense and 4 Swift Warden could very well compliment 4 Vineshaper Mystic, 4 River Heralds' Boon, 4 River Sneak, and 4 Mist-Cloaked Herald.

WintersWrath on Simic Merfolk (Rivals)

3 days ago

apj_elfman Think about the over under with Tempest Caller. It's only god when you have a bunch of creatures out. It only matters if your opponent has a bunch of creatures out. If the theme is counters, I would play Verdurous Gearhulk as a finisher.

WintersWrath on Simic Merfolk (Rivals)

4 days ago

I would not cut River Sneak. I think it's wise that you're paying some 3 of's to include more creatures. Not sure Tempest Caller is necessary.

apj_elfman on Simic Merfolk (Rivals)

5 days ago

Snowman6The6Satan6 Simic Fluxmage and Vorel of the Hull Clade aren't standard, Herald of Secret Streams was in my prior to rivals build, but I think Tempest Caller fits better as a forced tapdown gives me an alpha strike even with non counter creatures, but I see the point with herald . Definately open to testing again with Herald again.

As for Deeproot Waters that is what I had in mind, I just dont know if adding tokens will dilute the deck focus too much.

clark1424 on UG Merfolk

6 days ago

GullyFoyle57 thanks for the suggestion. But i think Tempest Caller is the better card here rather than Herald of Secret Streams because my opponent can just hit herald spot removal and my creatures are already blockable. While with Tempest Caller, it's gonna be a sure hit leaving me with 2 to 3 blockers depending on the number of Deeproot Waters in play that i have. Once i can attack with pumped up creatures, it's basically game over even if they do not have the +1 counters.

esnneu on U/G(Simic) Rivals of Ixalan Merfolk

1 week ago

In testing Tempest Caller was vastly stornger than Herald of Secret Streams. Tempest Caller allows your entire team to swing in unblocked, which outpaced temur energy about 70% of the time. The new lords add the ability to be much faster an more aggresive with your merfolk, meaning openings in the opponents defenses are exploited much more, and lead to more consistant wins.

Boza on uG Fishy Bois (with Brewing Guide!)

1 week ago

Boon gives a permenent +1/+1 or +2/+2 to a creature, allowing something like Mistbinder to get in for damage and additionally, works great with herald, allowing it to get in on the party. I think herald is a very correct choice for the deck, but you currently lack ways to put counters on your dudes - using deeproot elite correctly will be crucial for the turn you play herald. Perhaps, if you do not include Herald, Tempest Caller could be decent enough for one-shotting.

I can see that about the 1 drops and Herald not being too OP without boon to boost it.

TheOrakle on U/G(Simic) Rivals of Ixalan Merfolk

1 week ago

Great deck, I really want to play merfolk when RIX comes out! I didn't playtest or anything, but looking at the list, I would take out the Merfolk Branchwalker and Mimic, which is essentially a worse Deeproot Elite, for more protection (Swift Warden) and /or Tempest Caller as a finisher, which would also smooth out your mana-curve. Deeproot Elite is better than Mimic because a) you choose where the counter goes, it doesn't have to be on the creature that entered, b) relevant type outside the battlefield, too (for Silvergill Adept). You could, if it doesn't hurt too much, run playsets of Hashep Oasis and Ipnu Rivulet, which tap for the same mana as Forests and Islands, respectively, but ping you for it, but they have additional effects, and you could also run Unquenchable Thirst with them for removal that would be sided out against Energy decks.

+1, great deck, you see the power in Mist-Cloaked Heralds, love this brew and the idea behind it.

Load more