|Commander / EDH||Legal|
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|Return to Ravnica (RTR)||Common|
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Creature — Human Warrior
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Gore-House Chainwalker Discussion
5 months ago
Archetype of Aggression would help you more than Bloodfray GiantCarnival Hellsteed and Cryptborn Horror don't do as much as they should for their cost/conditions. Have you considered War Elemental and Kolaghan, the Storm's Fury instead?Also, Rakdos Ickspitter, Gore-House Chainwalker, and Splatter Thug could easily be cut out for effects that boost other, better creatures. Not to mention that haste providers like Mass Hysteria become dead draws once you have a way to put +1/+1 counters on creatures entering the battlefield (such as Drana or Necropolis Regent). Also, Caldera Hellion, Mephidross Vampire, Retribution of the Ancients, Grenzo, Dungeon Warden or Flesh Carver?
6 months ago
In all honesty I'm not certain that Harsh Scrutiny and Duress are up to speed if you're playing aggro. I get the benefits, but you want to pump out creatures quick and hit with them before your opponent gets the chance to stabilise.
Consider Blightning instead of Rakdos's Return. It's at about 0.70 a piece right now and for CMC 3 you get 3 damage and 2 discard instead of just a value of 1 for X meaning 1 damage and 1 discard. Blightning is more cost-efficient and especially in aggro you want to hit hard and fast, not wait until you can pump up your spell to X=6 or 7.
I run a similar list and included Alesha, Who Smiles at Death and some extra unleash creatures such as Gore-House Chainwalker. The second fits the hell theme quite well, and should it be dead, attack with Alesha, tap two black mana and you've got an extra 3/2 swinging out from your graveyard. Of course she can bring back the Gifted Aetherborn as well for a sudden deathtouch getting in for 2.
Another 2-drop to consider is Ash Zealot for both first strike and haste, and depending on who you play against some great graveyard hate, but even without that this is a nice hitter for turn two.
6 months ago
7 months ago
5 to 2.0
Out: Rakdos Cackler, Slithering Shade, Dead Reveler, Rakdos Shred-Freak, Splatter Thug, Rakdos Drake, Gore-House Chainwalker, Demon's Jester, Grim Roustabout, Deviant Glee, Riot Spikes, Taste for Mayhem, Nettling Curse, Showstopper.
In: Blood Scrivener, Desecration Demon, Helldozer, Hellraiser Goblin, Lobber Crew, Lord of the Void, Molten Primordial, Ogre Slumlord, Pack Rat, Sepulchral Primordial, Spawn of Rix Maadi, Stalking Vengeance, Breath of Fury, Five-Alarm Fire.
9 months ago
Maro has given a couple of reasons for this on his blog thing. I don't know that he's ever done an article about it. The main reason he's given seems to be because they need to conserve space to make translating into non-English languages easier. Most other languages are less concise.
1 year ago
Since the deck doesn't have any 1 drops, maybe you could add a few more taplands like Rakdos Guildgate to help with the color requirements.
Or, you could add something like Rakdos Cackler to have something to do on turn one. Actually the unleash creatures in general would be a good addition to this list. I would suggest dropping Child of Night as it is pretty underwhelming in an aggro deck. Also, Madcap Skills would be a good replacement for Infernal Scarring
I like the idea. +1
1 year ago
AAAAAAAAAAAHHHHHHHHHHHH!!!!!!!! WHY ARE YOU PLAYING LIGHTNING STRIKE!!!!!!!!!! MAKE THOSE LIGHTNING BOLTS IMMEDIATELY NO MATTER THE COST!!!!!!!!!! THERE IS NO COMPARISON BETWEEN THEM AND NO EXCEPTIONS!!!!!!!!
So, once you fix that bolt issue, I'm a little afraid I've been misleading you in terms of what you want to be playing. If you want to be playing full out aggro, then Gruul aggro is almost certainly better. Fact of the matter is that Rakdos just doesn't have the cards to build a playable budget aggro. But, fear not! Because although Rakdos might not have a turn 3 or consistent 4 kill in it, it does have great disruption and an unstoppable turn 5 or occasionally 6 kill. If you want to build a hyper aggro designed for a turn 3 or 4 kill, then switch to Gruul where you get Ghor-Clan Rampager, Burning-Tree Emissary, and a pile of other nasties that can win more quickly. But if you want to play Rakdos, switch over to a slightly slower but very disruptive shell. Make your creature base something like Exava, Rakdos Blood Witch, Rakdos Cackler, Gore-House Chainwalker, and Dead Reveler for your unleash cards, then support it with Spike Jester, Bloodsoaked Champion if you can afford it, and other 1-drop 2 power creatures. Then run 4 Duress, 4 spot removal, 4 bolt, 4 Bump, 2-4 Madcap Skills, and 2 Blightning. I have no idea if it'll be better or worse than the current deck, but what you're trying to do right now feels like a bad idea.