|Commander / EDH||Legal|
Printings View all
|Masters Edition II (ME2)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Ice Age (ICE)||Uncommon|
Combos Browse all
Knight of Stromgald
Creature — Human Knight
Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.
Knight of Stromgald Discussion
1 year ago
Land Grab -
Whenever a player plays a land, any other player may give that player control of a permanent. If they do, they take control of that land.
If more than one player pays this cost, they contest it.
(Each player that payed the effects cost reveals the top 5 cards of their library. The player who reveals cards with the highest total CMC wins the contest. Each player puts the revealed cards to the bottom of their respective libraries in any order. The winner takes control of the contested effect. Costs remain payed.)
Say you and another player are contesting the effect. You reveal 2 Forests, two Arbor Elfs and a Nemesis of Mortals. Your total is 8. The opposing player pulls 3 Swamps, a Beseech the Queen and a Duress. Their total is 7. You win the contest and take control of the land. Neither of you get your permanents back.
It becomes a gamble when multiple players are involved or when you put up something valuable as the cost (in this case). Ultimately it begs the question: Is that City of Brass worth giving up my Knight of Stromgald?
Contesting is actually kinda interesting for something I made up on the spot. Maybe more stuff with it?
1 year ago
You'll also note that Order of the Ebon Hand and Knight of Stromgald are the parents of Knight of Malice. Anyone who does not like it is either a fool, or doesn't remember the power of those two knights making babies.
We'll see if the White/Green "Go Wide" strategies can hold the Darkness this time. I assure you; I do not think so. And this little group of Gatewatch planeswalker decks. I doubt they'll be able to succeed over the long term. Bannings will happen. Mark my words. But hey, at least we'll get 90 days of greatness.
2 years ago
2 years ago
Black Knight is a cheap, efficient creature that your friend will never be able to block.
Dystopia could help against enchantments, if that's what your friend is going for.
Gloom will be essential, especially if you decide to go the discard route.
Hand of Cruelty is like Black Knight.
Inquisition is inexpensive, and gives you some reach.
Jovial Evil is similar to Inquisition.
Knight of Infamy, Knight of Stromgald, Order of the Ebon Hand and Stromgald Crusader would be good if you decide to go aggro.
Lifebane Zombie is a solid pick, especially for the discard route.
Marauding Knight could be a bomb against your friend.
Self-Inflicted Wound gets around protection.
Stromgald Cabal should probably go in no matter what.
Virtue's Ruin should definitely go in no matter what.
3 years ago
Recently I moved to an area where a lot of the local games store nights play EDH rather than modern, which has been my preferred format since getting back into Magic a few years back via the iOS apps. With modern, from a budget perspective I liked the eternal nature, and the degree of brewing potential, with standard a bit too difficult to keep up with, but I often found the LGS culture around winning a bit sour. That and the fact that by nature the format was very defined and tiered. Now each to their own, and I realise it's by nature a competitive format. However I fancied a bit of a change.
So for the last few weeks I've been brewing commander decks, which has been a really interesting challenge.
From my reading around the format, I knew I wanted something fun, both for me and others at the table. So it didn't need it to be 'winningest'. I also wanted something that reflected my relationship and history with the game. I started playing in 94/95 when we used to stack up massive decks of all the cards we owned and Force of Nature, Leviathan and Craw Giant seemed like serious propositions... I also wanted to begin in mono colour, partly for cost, partly to simplify things for me a bit. I also wanted to include flavourful cards. Cards I'd played with or against, or cards where the art or 'feel' captured my MTG experience. I tried brewing an Adamaro deck:
Commander / EDH
SCORE: 28 | 16 COMMENTS | 1676 VIEWS | IN 9 FOLDERS
And a Meriek deck:
Commander / EDH*
SCORE: 7 | 15 COMMENTS | 617 VIEWS | IN 1 FOLDER
But neither felt like 'mine'
So I went Mono Black. The "Sworn to darkness" 2014 pre-constructed deck seemed a starting point. I don't normally like buying pre-cons, but the structure of the list gave me somewhere to begin in terms of outlining possible cards.
Partly I like being contrary, and running underdog cards that you don't see very often. I also wanted a commander that supported the need for 'flavour'. Ob Nixilis of the Black Oath, Ghoulcaller Gisa, Drana, Kalastria Bloodchief were good, but not quite the right fit. I wanted a card that reflected those older cards that I could brew around and settled on Christopher Rush's Ihsan's Shade. Clearly this wasn't the most powerful commander. Not modern playable, and potentially not commander playable. A 6cmc fatty with protection from white (and a bit of built in protection from removal being a black creature). But what direction to take the deck in? The 2014 pre-con lends itself to black goodstuff and zombie tribal builds. Zombie tribal seemed a bit obvious, and I'd discounted Ghoulcaller Gisa already. What about a goodstuff build, but using the flavour text of Ihsan as a basis? Weak, fallen, betrayer, suffering...
What about picking cards based on their art and artists as well. So Nether Shadow, Ritual of the Machine, Knight of Stromgald by the original MTG flavour artists that hooked me. Anson Maddocks, Mark Tedin et al.
Mono colour immediately led me down the route of devotion. Nykthos, Shrine to Nyx and Gray Merchant of Asphodel. Combined with Abhorrent Overlord, and 'swamps matter' cards like Lashwrithe, Mutilate and Liliana of the Dark Realms, I could cast cheap knights as sacrifice fodder, and mana sinks, all the while stealing and corrupting my opponents creatures.
The weakness of Ihsan's Shade could be counterbalanced by the inclusion of powerful cards like Necropotence and Phyrexian Arena as draw engines, and Rise of the Dark Realms and Beacon of Unrest as creature stealers and bombs like Phyrexian Obliterator and Erebos, God of the Dead
It might not be any good, but it would be mine...
Commander / EDH
SCORE: 21 | 20 COMMENTS | 2296 VIEWS | IN 4 FOLDERS
Now to see how it plays
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