|Commander / EDH||Legal|
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Knight of Malice
Creature — Human Knight
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.
Knight of Malice Discussion
2 weeks ago
- Dawn Charm is another great fill-in along the same lines as 'pseudo-counterspell'. Real rarity to find counterspell effects in Black or White.
- I like the idea behind the Emerge Unscathed suggestion, though I feel that Brave the Elements would be more powerful. Rebound is nice, but if it's just in here to act as a kind of counterspell and to upset an opponent's maneuver, then I'm not sure it's worth the sacrifice of just affecting 1 target. It looks like Knight of Malice is your only non-white creature whom it would not hit.
- If you want to go the Protection route, then you can't get too much better for your mana than Spirit Mantle . I use that one in my "Intense Aura Beatdown" deck and it's quite stellar.
3 weeks ago
Definitely helps! I'm starting to wonder if the Cast Down are necessary. I could get rid of those and the Adanto Vanguard and put 3 Knight of Malice and three Imperious Oligarch . I like the Malice a little more because of all the white enchantment removal.
3 weeks ago
1 month ago
rpbxiii Thanks for the comment and the upvote!
I like Knight of Malice since it plays both roles in this deck. I would consider it depending on how removal shapes up. I do however want to specify that having two agressive two drops in a midrange shell is really important for having some sort of pressure versus control. Midrange typically beats up on aggro since it has more removal, bigger butts and this deck especially with mainboard Lyra Dawnbringer. Tithe Taker is an okay card versus aggressive strategies since it blocks fairly reasonable and leaves behind a body. Versus control it's supposed to shine, but I haven't played with it yet, and something else might be better in the two drop slot.
Mortify is really cool and a awesome reprint. However the deck does need some form of interaction on turn two against aggressive strategies, and it's really good versus most of the field we just had in standard. You could definitely change the removal choices in the future, but the exile effect is so good. Also the deck also runs Bedevil against planeswalkers and has a bit more utility. There is also curve considerations. If some enchantment based deck pops up I would like to run some if only in the sideboard
Kaya's Wrath mainboard is just a concession to week 1 standard where the meta is a lot more aggressive. Also we don't mind wrath the board since we got Afterlife triggers, Midnight Reaper or Adanto Vanguard
However I do believe that these two are flex spots. If you want to you could run more removal or creatures instead. I would not recommend going above 10 removal/wrath spells since it slows you way down versus control game 1.
Hope it clarified you thoughts on the deck choices. Spoilers are still coming so the deck might be due for a makeover depending on new cards!
Thanks again :)
1 month ago
I like this as I already thought a similar Mardu Midrange!
Plus, I like Mortify really much instead of Lava Coil because is our only way to deal with enchantments & I see Kaya's Wrath more like a Sideboard card against aggro decks, how about replace 2x of Wrath with a couple of Vraska's Contempt?
2 months ago
Also, the cycle of ultimatums from alara each have a planeswalker hidden in them. (Brilliant Ultimatum has tezzeret, Cruel Ultimatum has bolas, Titanic Ultimatum has ajani, Violent Ultimatum has sarkaan, and elspeth can be seen in Clarion Ultimatum)
in Blood Artist, he is painting you with your own blood
2 months ago
I would switch for these or maybe play more creatures to make Mausoleum Secrets and Necrotic Wound worth. For example Knight of Malice Slippery Scoundrel or even Soul of the Rapids if you want the spice.
3 months ago
US is significantly less scary than SA. the average intelligence is about the same, but at least they dont get violent about it lol. i had no idea MTG got to SA. i kinda just figured a game where you can pay R400 for 1 card wouldnt have any sort of following since its way too expensive, but hey if its there its good. didnt know about the SA team either. thats insane! here theres like a comic store on every third street corner so its pretty easy to find a place to play. So Boros cards by themselves are pretty strong, but i just hate the mentor ability. most of the mentor creatures are 2/2s, which i mean...they can only mentor 1/1s...it feels like the bolster mechanic in the Tarkir block, only way weaker since its so limited. you have to buff your creatures with combat tricks for the mechanic to even work...thats lame bra. as far as i know its not doing great either. When it comes to knights in all honesty Abzan() is probably the best way to go. im currently on the fence over whether i want to have my next deck be abzan knights or some dimir build with Etrata, the Silencer/Thief of Sanity. the abzan build im working on now would cost me about $250 on paper, which i obviously dont like lol, but thats the thing, the more colors the more expensive the deck. half the cost is just the landbase in order to make the deck actually work the way it should. But, working on that deck has given me some insight into black/white knights. and i think when it comes to a budget build they can be strong. the main reason because Knight of Grace and Knight of Malice is sooo strong in a black/white deck. 3 damage on a first striker shouldnt ever cost you 2 mana, but these guys are just over the top as far as early creatures go. the deck im working on is Abzan-Knights(Kwende) if you wanna take a look. but anywho, here is a quick black/white budget build example i put together for you to look at. Aryel knight deck rough draft.
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