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Knight of Grace
Creature — Human Knight
Hexproof from Black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.
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Knight of Grace Discussion
1 week ago
Then i would add 3 more Benalish Marshal. You need that +1/+1 support. But maybe you dont need that Angel. you only play 21 Lands and it has CMC 6, so you wont play him in turn 6. So for me its a cut. But more Bodyguards and Drillmasters.
Then i would play always 4 copies of Knight of Grace over Knight of New Benalia.
Then i would go straight to face and not go for Enchantments. But thats your way, therefore: How abaout Danitha Capashen, Paragon. More value for that way.
In Case you switch to white Weenie straight to face, i would add 4 copies History of Benalia but thats not budget, you asked for.
3 weeks ago
I think you have too many instants and sorceries for what this deck is trying to do. Moreover, too many of your creatures are two-color, which makes them harder to cast. I would cut 2x (probably all of them, to be honest) Risk Factor and 2x Lightning Strike, and I would play an additional 2x History of Benalia and an additional 1x Legion's Landing Flip.
I would also probably go to just a single copy of Tajic, Legion's Edge. For additional creatures, I would put in 4x Dauntless Bodyguard and probably 2x Benalish Marshal, and maybe 2x or 3x Knight of Grace. The point is to try to increase the density of knights as your current list has zero knights for History of Benalia to target (other than the two tokens it makes).
I have been underwhelmed by Swiftblade Vindicator. I get that it is a decent target for mentor, but too often it caps at a single +1/+1 counter, and that just doesn't seem like good value. For the same mana cost, why not a flier like Sky Terror? Exact same mana cost, but it flies and has menace-- and it is a 2/2 instead of a 1/1.
Just some thoughts. Hope these help! Good luck!
3 weeks ago
1 month ago
Hey, welcome to MTG! The deck you put together has some pretty good cards and some nice combos in it. If we trim it down a bit, we can create a more concise gameplan and route to winning.
Normally, in a lot of decks that you might see when browsing around, people will run 4 copies of cards. This is the maximum number of same-name cards allowed in a standard deck, except in the case of cards that have text that say otherwise. Normally, you should try running 4 copies of your best/favorite cards, just so you can count on drawing them more often.
That being said, Selesnya (Green/White) has some good cards in it that you've added here. You're pretty much a G/W knight deck, so I would consider running up to 4 copies of Knight of Autumn, Knight of Grace, & Conclave Cavalier. Trostani Discordant is good here as well -- if you like her, consider adding Emmara, Soul of the Accord for maximum benefit. Militia Bugler is actually great here as well, I'd recommend 4 copies of him too. History of Benalia is very good too. The dinosaurs are cool, but I probably wouldn't recommend running them here, as they don't synergize well with the rest of the deck. I would also consider taking out Ajani's Last Stand and Kamahl's Druidic Vow.
As far as packs to buy, a lot of your cards will probably come from Guilds of Ravnica or Dominaria. Both are great sets, but if you really want certain cards you should consider buying singles online or buying/trading for them at your local game store.
Good luck on the deck!
1 month ago
Hi! Nice start to a fun guild with lots of customization. Could use a little cleaning up and some of the high end stuff taken down a smidge. Personal opinion of course, but I would probably cut the Vivien and Ajani down to 2 each main deck, and maybe even cut more as while they’re terrific cards, they are a little on the heavier side (and are better fits in side decks). The 2 drop section is a little lacking too, and these would be better slots to fill there. Emmara is great, but Adanto Vanguard and Knight of Grace are highly suggested. Also, if you’re going to only run 20 lands, I would make room for (and should go in the deck anyways) 4x Flower / Flourish as it let’s you cheat land count a bit and it’s otherside works well with the rest of your deck anyways.
These are just a few things I would suggest tidying is all. I also don't know how I feel about Ledev Champion but yeah :P
1 month ago
1 month ago
US is significantly less scary than SA. the average intelligence is about the same, but at least they dont get violent about it lol. i had no idea MTG got to SA. i kinda just figured a game where you can pay R400 for 1 card wouldnt have any sort of following since its way too expensive, but hey if its there its good. didnt know about the SA team either. thats insane! here theres like a comic store on every third street corner so its pretty easy to find a place to play. So Boros cards by themselves are pretty strong, but i just hate the mentor ability. most of the mentor creatures are 2/2s, which i mean...they can only mentor 1/1s...it feels like the bolster mechanic in the Tarkir block, only way weaker since its so limited. you have to buff your creatures with combat tricks for the mechanic to even work...thats lame bra. as far as i know its not doing great either. When it comes to knights in all honesty Abzan() is probably the best way to go. im currently on the fence over whether i want to have my next deck be abzan knights or some dimir build with Etrata, the Silencer/Thief of Sanity. the abzan build im working on now would cost me about $250 on paper, which i obviously dont like lol, but thats the thing, the more colors the more expensive the deck. half the cost is just the landbase in order to make the deck actually work the way it should. But, working on that deck has given me some insight into black/white knights. and i think when it comes to a budget build they can be strong. the main reason because Knight of Grace and Knight of Malice is sooo strong in a black/white deck. 3 damage on a first striker shouldnt ever cost you 2 mana, but these guys are just over the top as far as early creatures go. the deck im working on is Abzan-Knights(Kwende) if you wanna take a look. but anywho, here is a quick black/white budget build example i put together for you to look at. Aryel knight deck rough draft.
1 month ago
Aryel is actually better than some people are giving her credit for. is a lot for a vigilant 4/4 or a 2/2 generator with removal potential buuut she is both. She's resilient to a surprising amount of removal and is a reasonable top end as she keeps generating value as long as she survives and keeps the pressure on if you're curving out.
The most obvious home for her is obviously knight tribal. Trial of Solidarity was playable even in some competitive white weenie decks not so long ago and History of Benalia does that on top of being a staple in almost every white deck at this point. If the 100US for a play set isn't where you wanna be you could make knight tribal work at an fnm level with Aryel, Knight of Windgrace, Valiant Knight and Midnight Reaper as payoffs and Knight of Grace, Knight of Malice, Cavalry Drillmaster etc as the backbone.
Something else I don't think anyone else has mentioned is the combo potential with Divine Visitation. Yes Leonin Warleader is a lot better there but maybe you want more than 4. or Visitation seems doable and two standard legal sets so far have featured 2/2 knight token generators. If enough of your token generators made knights aryel could even have a chance at being a removal spell more often than not.