Kingleil Mana Engineer
Please login to comment
Petertracy1 Entirely loved the treasures deck, totes did not see it coming 10000 miles off. I will give it a spin on the Arguel's in the SB. I dropped a Duress, and a Battle at the Bridge to see how it flows.
May 24, 2018 3:15 p.m.
Trevorlb21 I've decided to cut 1 Field of Ruin to add 1 Demonlord Belzenlok back to the deck. It was between that card, Battle at the Bridge, or Mastermind's Acquisition as a 1 of. As far as Karn, Scion of Urza goes...if I feel like has too long of a shelf life, I just play it on top of him AFTER I activate it for the turn then get a SECOND activation out of the new copy. If you want to see someone get pissed off; there's your trigger. You tick him up, draw cards, then play another copy, tick him down to get the other card. The salt flows out of your opponent as he realizes he's fucked up. That's the aggressive fuck you play with 4 copies of Karn, but I don't expect everyone to want to do that. I do it because it wins me games, and my opponent then looks at Karn like he's satan and he goes after him. When he does that, I simply just steamroll him with other creatures.
May 21, 2018 1:45 p.m.
Trevorlb21 Yeah I don't disagree. I'm pondering the transaction of swapping 1 Cabal Stronghold for another card entirely right now. I think mana is strong and in a good spot, and could use a cut. I've done some playtesting today and am about to make that change.
May 21, 2018 1:07 p.m.
Trevorlb21 6 of those lands don’t really count. They are utilities that do not provide black mana at all turn one. So I am looking at the board and making that call.
May 21, 2018 10:20 a.m.
Legitimacy I've already done that; and suggested those cards.
TheKingRaven right now I'm focusing very, very, narrowly on control with a midrange finisher. I do not think Torment of Scarabs or Ifnir fits that, unfortunately.
Regarding price: I don't cater to budget deck designs, sorry. I usually play to be competitive. Apologies if my other designs don't suggest such a thing; because I think they do. And as I've stated before NOTE THE MAYBEBOARD for Karn alternatives.
May 19, 2018 12:52 p.m.
Jimmy_Chinchila I agree on both counts; Dispossess barely was not included in the board because of it only targeting an artifact. Divest hits both artifacts and creatures, and whatever that does not hit, Lost Legacy removes.
Acute19 I went back and forth on whether to mainboard Torment of Hailfire and ultimately decided that Mastermind's Acquisition is a more flexible option. If I look at the early game, and need a card I'm missing it can fetch anything I want. If I am in the early game and draw a Torment of Hailfire its gonna sit there and do nothing until I have mana adequate to use it. When I do use it, it should be as a finishing move. Is it slower than just main-decking it? Yes. I'm viewing it as less flexible though in times of dire need. I can reach for a Vraska's Contempt or Karn, Scion of Urza to break a deadlock with Mastermind's Acquisition or any other spell / creature I need to even the playing field.
May 17, 2018 3:14 p.m.
May 15, 2018 9:14 p.m.
mikeb388 I've pondered Glint-Sleeve Siphoner but due to the dearth of Walking Ballista in EVERYONE'S decks and Goblin Chainwhirler she is dead as a fucking doornail in seconds. I've tested her out and believe you me, in a tournament like FNM, she gets fucked like a willing prom night date in SECONDS. I hate it, like her, she's great, but 1 toughness means you are a corpse. Take a look and you'll note that many people have completely sidelined 1 toughness creatures because of the two cards I mentioned. Also, I need early game field control, and ways to prevent someone swinging at me, thus the Gifted Aetherborn. Lastly, I am not a huge fan of energy, as it would be the only card in the deck to need some to get me going. She's great when there's other energy sources to use her with. Getting her through w/ an attack is nice, but one energy is kinda slowish, and I'd rather Karn, Scion of Urza or other card draw engines to produce better results. She belongs in a black deck. Yes. But here, now, with this meta? Along with our dear friend The Scarab God she is gone to ashes. Long may she enjoy the modern scene. I'll always love her... xoxoxoxo KingleilXGlinty4evarz.
May 15, 2018 1:25 a.m.
May 14, 2018 5:16 p.m.
Xenoclops I said the same thing too. I was very, very, opposed to paying insane cash for Karn, Scion of Urza and hated having to succumb to it. I will say that Arguel's Blood Fast Flip could help, and Azor's Gateway Flip might work out too. I just noted that his speed was top notch, and he was entirely reliable out the gate turn four. What I did find is the Arguel's led to some lower health pools that were risky business, but using them in combination with Karn was interesting and fast draw. I just did not want to field all that draw in exchange for control. I have an Esper Lich's Mastery deck named LICHWATCH that tried out Azor's Gateway Flip and I hated it because it royally screwed me out of totally needed cards at certain low-cards-in-hand thresholds. I benched it for that reason. All that aside, I'll say Karn is not an easy choice, and a choice for all players, and if you have an alternative you like to play - use it. Overall, he's just the fastest choice for card draw possible with zero downside. Some people are even playing with four copies in this deck type; and frankly I can see why. He's busted as fuck.
May 14, 2018 4:29 p.m.
May 11, 2018 10:32 a.m.
Adamram1985 There are multiple wincons in the deck, but while Board the Weatherlight is a great card for combo seeking, it just isn't worth slotting over control. The meta consists of a bevy of decks that leave little to zero openings for free casting of spells. Even the four card combo in this deck is a sacrifice many would consider outrageous or even outright bad. To boot, its not an instant, so I'm doing this during my main phase. We want card draw and card digging to happen at instant speed for a spell. I just can't run that risk of needing the mana during my main phase. When you should cast draw spells: End of opponent's turn. You can cycle Irrigated Farmland in this deck for card draw, and you can also do that with Memorial to Genius.
May 10, 2018 10:37 p.m.
Darkloft I thought about Search for Azcanta Flip but I wasnt looking for non-creatures in particular, and I dont really want to mill myself. Im looking for One creature AND two spells; and I dont want to burn down the house. Its also much longer to flip it in this deck than a control deck.
May 9, 2018 2:20 p.m.
arthurr5150 I agree totally, increased Serpopard to 3, and Malice to 3.
May 9, 2018 12:11 p.m.
OwnedbyCow Yeah, I'm not fond of Silvergill Adept and only slotted that in there as someone wanted to see it there; I will likely remove it. It is currently mono-blue so I'll have to keep off the red sauce.
May 9, 2018 11:35 a.m.
nanoseta The combo is great, but again, finding it should not be the focus of any deck in the Standard format. There is far to prevalent an aggro meta still and fast damage for JUST a combo to be viable. Counterspells, and control also mean you should have multiple win-cons because of this. Popular aggro decks: BW Vehicles, Mono Red Aggro, Mono Green Stompy, Counter Surge, Black-Red Aggro, Blue Red Gift, Mono Red Gift. All these deck types mean you better have a plan B, and fuck your sideboard b/c game one is a loss isn't acceptable. All these decks I mentioned have sideboards, and can deal with what you have in some cases. Game one must come out winning. As a note, I TRY and build decks to be competitive.
Apex_killjoy02 I don't disagree the combo is slower, so I'm gonna only do three Metallic Mimic and increase it back to three Bontu's Monument. The balance should suffice. I lightly have been playtesting this on the side, but I'm gonna shelf this deck to work heavily on others. I would highly suggest going to the INFINITY WAR because it works like fucking silk. I'm going to make maybe one more change to Infinity War, and then go to some tournaments with it.
May 9, 2018 10:51 a.m.
May 9, 2018 10:06 a.m.
SCORE: 29 | 25 COMMENTS | 2977 VIEWS | IN 9 FOLDERS
SCORE: 25 | 11 COMMENTS | 2252 VIEWS | IN 9 FOLDERS
|Avg. deck rating||28.10|
|Helper Rank||None yet|
|Last activity||8 hours|