Iron Will

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Urza's Legacy (ULG) Common

Combos Browse all

Iron Will

Instant

Target creature gets +0/+4 until end of turn.

Cycling (2) ((2), Discard this card: Draw a card.)

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Iron Will Discussion

fearphage on Doran, the Siege Tower EDH

1 month ago

I've built a very similar deck. Here are some suggestions based on my build.

Dusk / Dawn is (almost) a completely one-sided wrath. I only have 2-3 creatures it can hit in my build. At worst you lose one or two creatures while you wipe all or most of their board. It seems like a definite include and it provides late game card advantage by recurring most of your squad.

Elspeth, Sun's Champion also provides a (mostly) one-sided wrath effect. The great thing is you can play it and "wrath" in one turn and she lives. Also since you killed several of their creatures. It's likely she'll be able to setup to wrath again in a few turns.

I really like Humble in this deck. It's a single-use Vhati il-Dal that I treat as removal and let's you do fun battle tricks even when you're not attacking or defending. Good times.

Thrill of the Hunt is a good replacement for Iron Will. It doesn't pump as much, but you can use it twice on two different creatures if desired.

Team pumping seems better overall than the targeted variant. Bar the Door, Fortify, and Solidarity all feel that Overrun-esque role. Also Overrun, albeit a sorcery, can punch through those last points of damage ignoring their board state. I don't have it in my build, but it wouldn't hurt.

Enchantments