Symbiotic Wurm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
MTG: Commander (CMD) Rare
Onslaught (ONS) Rare

Combos Browse all

Tokens

Symbiotic Wurm

Creature — Wurm

When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.

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Symbiotic Wurm Discussion

bwanabeast5 on wurm land destruction

3 months ago

Get rid of the 2 Greater Sandwurm. AND IF YOUR SISTER REALLY REALLY WANTS Golgari Rotwurm THEN YOU SHOULD REALLY INTRODUCE HER TO Symbiotic Wurm. Also run more swamps, since its not Modern then you really should care about deck size too much. And take out (or you can just add the cards in) 1 Reap and Sow and 1 Reclaiming Vines. One more thing since i suggested the more swamps, have you considered Icequake?

Tape_Deck on Black and Green Weenie Swarm

3 months ago

you'll probably like Symbiotic Wurm, Nantuko Husk, Scute Mob, Skylasher, and Mazirek, Kraul Death Priest since they all fit the theme, colors, and synergize well with your other cards. As for budget lands, I suggest Evolving Wilds, Jungle Hollow, Terramorphic Expanse, and Golgari Rot Farm. Good luck finding all the cards you need and welcome back to magic!

Sagarys on Budget: Mono-Green Wurm Ramp

7 months ago

Oh man Austin_Smith_of_Cards, I forgot about Symbiotic Wurm! He'd be dirty with Primal Command!

As for your Timmy combo, Protean Hydra has always been a favorite of mine. I once considered a black/green brew with him and Vampire Hexmage. Sac the vamp to double his counters!

Thanks for the input!

Austin_Smith_of_Cards on Budget: Mono-Green Wurm Ramp

7 months ago

Monogreen casual Timmy decks always bring me back to my first few years of playing Magic. Reminds me of my favorite combo of Protean Hydra (my first mythic rare ever) and Shape of the Wiitigo. Good times.

Depending on how much you emphasize Arbor Elf + Wild Growth/Overgrowth, Mungha Wurm could be a pretty great midrange drop.

I also have to recommend Symbiotic Wurm as a nasty classic. Have fun brewing!

griffstick on

8 months ago

OK first I want to point out the exclusions, cards I don't think fit

Borborygmos Enraged, he isn't a very good card unless you build around him. If you build around him a lil bit you will need cards like Snake Umbra, Keen Sense, and cards to combo with that like Skyship Weatherlight or Abundance to combo off so you draw lands over and over again. Otherwise he is over costed and not very good.

Majestic Myriarch is not a very strong card because of its huge downside. The card needs a team of creatures with him or her to be good. If your gonna keep this card you'll need to build a bit of a token deck to make it worth keeping. With cards like. Dragonlair Spider, Wolfcaller's Howl, Wolfbriar Elemental, Verdant Force, Tempt with Vengeance, Symbiotic Wurm, Sylvan Offering, Hornet Queen, Feed the Pack, Dragon Broodmother, Artifact Mutation, Arachnogenesis, and Ant Queen. These are also all good card suggestions.

Apocalypse Hydra is not a very good card. Gruul Ragebeast is a better spell. Or maybe Savage Ventmaw

Zendikar Incarnate is okay but Wilderness Elemental is faster off the ground making it slightly better. Everyone plays non basic lands first.

Undergrowth Champion is only good in the early game. Maybe Selvala, Heart of the Wilds to speed you up to the late game.

Ulvenwald Hydra, this card is great if your getting a really good land card from it like. Gaea's Cradle or Nykthos, Shrine to Nyx or whatever else seems good.

I'd drop both retreats exspecialy Retreat to Valakut these cards are not that strong. I'd put Lotus Cobra in its place

Gruul Signet, Gruul Keyrune, and Darksteel Ingot I'd take out for land ramp. The kinds that add them to your hand and or play. Cards like Kodama's Reach (you have in the deck all ready). Seek the Horizon, Journey of Discovery you also might like Harvest Season, Evolution Charm is great too.

ironvulture on Welcome to the afterlife

1 year ago

So I have been throwing around this idea for a Karador, Ghost Chieftain deck. It is going to be mostly G/W with a splash of black and it is going to focus on the idea of an "afterlife". Essentially creatures that leave something behind when they die or leave the battle field or they sacrifice themselves to get something. With Karador I will get maximum value from them. I am shying away from black zombies and undead. Since that is only one for of life after death. I love building fun themed decks that are also pretty decent.

Right now I am looking for cards to flush out the deck. I would love suggestions on cards or mechanics that I should take a look at. So far a have a few good ones: Reincarnation , Afterlife, Thragtusk, Yavimaya Elder, Symbiotic Wurm and the rest of the symbiotic series Penumbra Spider and the other Penumbra cards Honored Hydra , Sakura-Tribe Elder, Life's Legacy

I am leaning towards focusing on the enchanment Enduring Renewal and I trying to find cards that work with that as well.

RazortoothMtg on Big creatures into little creatures

1 year ago

Mitotic Slime comes to mind. Reef Worm is sorta like that, but in the wrong colors. Abzan Ascendancy/Golgari Germination/Gutter Grime/Requiem Angel are sorta close, Belfry Spirit turns the creature it haunts into a card like that, Brindle Shoat, Tuktuk the Explorer and Doomed Dissenter just get bigger. Liege of the Hollows gives everyone squirrels when it dies. Symbiotic Elf, Symbiotic Beast, and Symbiotic Wurm turn into insects. Chasm Skulker explodes into a pile of squid (wrong colors again tho). Maalfeld Twins breaks apart into 2 zombies, and Mausoleum Guard into 2 spirits. Promise of Bunrei makes one of your dudes explode into spirits. Sporogenesis is kind of a cool card that makes your guys explode into saprolings on death. Sprouting Thrinax is good. Wurmcoil Engine is a popular one.Goblin Marshal/Mogg War Marshal makes goblins when he ETBs and dies. Hallowed Spiritkeeper, Hangarback Walker, and Hooded Hydra all work. Jotun Owl Keeper in blue again. Mongrel Pack is another one, as is Murder Investigation. Theres a whole bunch of "Penumbra" cards from odyssey that all make a black clone of themselves when they die (e.g Penumbra Wurm). Ulvenwald Mysteries turns each dead guy into a clue that it then turns into a soldier.

If I were to make a commander deck around this idea, I would go with a Jund, not Abzan, sacrifice deck led by Sek'Kuar, Deathkeeper, or perhaps Shattergang Brothers. In addition to these you have a ton of guys that just make 1 token on death- Seed Guardian, Sifter of Skulls, Pawn of Ulamog, Tukatongue Thallid, Blisterpod, Myr Sire, etc.

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