Frostburn Weird

Frostburn Weird

Creature — Weird

{U/R}: Frostburn Weird gets +1/-1 until end of turn.

Browse Alters View at Gatherer

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Set Rarity
Return to Ravnica (RTR) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Frostburn Weird Discussion

Epideme on Burn Motherf*cker, Burn!

6 months ago

1) Okay, I removed Melek, Izzet Paragon , Frostburn Weird and Niv-Mizzet, Dracogenius . As much as I'd really like their effects on side, I see your point it would be too slow to get them in play a lot of the time. Jaya Ballard and The Mirari Conjecture I've left in so far, firstly because they both feature in the win conditions, so would need an alternative to that. That and I already own Jaya Ballard and it just looked like a fun card to give a go. The Mirari Conjecture exists as one of the more 'backup' win conditions that coupled with fight with fire can be do all 20 damage in one turn, same with Jaya's planeswalker emblem.

2) I can see it probably needs to be a turn or so faster, how do I keep decent card advantage whilst keeping casting instant and sorceries and enough mana to keep them going and the odd creature to keep a defence going. In my mind, this is where the blue portion of the deck came in (that and for the Mirari conjecture), with the idea of keeping the land base very flexible so I could be burning or drawing as required. This is what Serum Visions was for. I was also considering Opt but with a few big damage cards available for a low miracle cost,i thought Serum Visions might be more useful

3) I've had a look through the deck and it mostly seems to fit for a Red-White deck. The Red component of it which is more relevant seems to be the fairly standard affair of red cards generated. Which is essentially what I was going for but with some blue to power The Mirari Conjecture , Serum Visions , a little bit of card advanatage and a little bit of control. It does also flag up something I'd been wondering for a little bit, is Lava Spike preferable to Rift Bolt ?

4) Control - Aggro seems a more accurate definition, yeh. I'll stick with the 22 then

5) Added these as the sideboard, I really liked most the suggestions and see where they slip in and out in niche situation. The only one I'm confused about is how would Leyline of the Void get played given neither the deck nor sideboard has any black mana base?

Cheers for the help PhoenixNest, it is much appreciated!

Silverdrake on Izzet Modern

8 months ago

Stormchaser Mage , Pteramander , and Enigma Drake could all find a home in this deck. You're also pretty low on both removal and counterspells for a deck that wants to be 'control'. Flame Slash and Lava Coil are decent removal options that won't break the bank. 6-8 targetted removal spells will be what you want to shoot for. 1-2 of something that can deal with a whole board of guys is a good idea too, like Sweltering Suns or Anger of the Gods . Spell Snare , Logic Knot , and Cryptic Command are some of the most popular counterspells that you're missing. Remand , Counterflux , Disallow , and Supreme Will are all less popular options that still get the job done, and can save you from shelling out $120 for a set of cryptics. Feel free to mix and match counters, but be sure you're getting a good mix of ones that are powerful early game and ones that are powerful late game. Try to shoot for 6-10 counterspells, your sweet spot will be somewhere in there. As for cuts, Ral Zarek , Clout of the Dominus , Frostburn Weird , and Void Snare will all probably struggle to pull their weight in the deck.

Whatever you decide to do, good luck and have fun!

xyr0s on Dominus Moon

1 year ago

Looks much better now. Lower mana curve n' all. Nice touch with the Spreading Seas, although their interaction with non-basic lands and Blood Moon is a bit strange (don't worry - opponent still ends up with non-basic mountain, changed into an island, iirc).

I think Stormchaser Mage is better than Frostburn Weird due to its evasive ability, but you're right that they are somewhat similar.

Icbrgr on Dominus Moon

1 year ago

Stormchaser Mage is basically a variation of Frostburn Weird for what it is both having pros and cons imo... What do you think of this xyr0s? -1 each of Izzet Charm,Leap of Flame, Clout of the Dominus, Electrolyze and -2 Shrewd Hatchling and ditching Crackleburr altogether in favor of 4x ea. of Lightning Bolt and Spreading Seas/Serum Visions?

hubatish on Ravnicube v0.3

2 years ago

And a random request: put in Frostburn Weird! I remember putting an aura on this thing (Pursuit of Flight in particular) and smashing for huge amounts.

It might also be worth looking at articles about the various Ravnica draft formats. Including some of the top commons from those articles sounds like good nostalgia and power points.

austinrowlett on what a weird deck

3 years ago

I picked Accumulated Knowledge over Think Twice due to the regaining of drawing more, and has more playability than Think Twice 's flashback. fair on dropping a Mellek and adding a Frostburn Weird thanks! Also thinking about adding a Call to Mind thoughts?

Killkow on what a weird deck

3 years ago

You can't cast a 6 drop on 20 lands >.<

Also, Frostburn Weird is the best creature in your deck. Run 4 of them. Think Twice and Faithless Looting are your friends.

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