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The idea is to run higher mc cards relying on cascade, cards to gain extra value of Tannuk, Steadfast Second reduced casting cost. Because of the inherent drawback of warp leaving you with no blockers, I've tried to make do with cascade cards to act as replacements.

Sub themes of the deck are theft and token copies. Theft as both as a resource denial as well as potential politicking to throw value pieces at other players as the deck doesn't run sack outlets.

Token copies are a good way to blast through blockers as most of the creatures either have some sort of enter the battlefield or just large stats lines.

In addition I'm also running land denial to slow down interaction with both Blood Moon/Blood Sun, and War's Toll/Tectonic Hazard+Treasure Nabber to stop other people's combat tricks and interaction on my turn

For the artifacts it's basically three categories rocks and cost reducers to recast equipment for protection and utility

So far in play testing Cloudstone Curio and any card with cascade is the best combo in the deck. If you're lucky you can hit about 4-5 creatures a turn.

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97% Casual

Competitive