Heretic's Punishment

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Heretic's Punishment

Enchantment

3{R}: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards

Ravenrose on Vampire: The Masquerade

4 years ago

Considering that your deck is named after "the Hammer of the Witches", I expected to see some anti witchcraft based cards. Burn at the Stake is one such card; Elite Inquisitor is another. Smite the Monstrous is also apt. Heretic's Punishment also fits too well.

I hope this has helped a little. Raven Rose

Yeashua on Dragons

4 years ago

Removed 1x Heretic's Punishment . Added 1x Bond of Revival

Thorbogl on 8 mana for a 1/1?! Why would you run that?

6 years ago

hey there.

maybe Energy Tap to speed up your gameplan?

Heretic's Punishment seems like a nice addition to your high cmc plan.

seems like a fun to pilot deck, perfect fo kitchen table magic!

have an upvote

Nevinyrral_Mayor_of_Urborg on

7 years ago

Necropotence is great but might be a little hard to come by on turn 3 in Mardu. I'll test it out and see how it goes.

Teferi's Puzzle Box would be fantastic if it didnt mess up Sensei's Divining Top, Volrath's Stronghold and Liliana Vess's -2 which I would be using to set up triggers like Sin Prodder.

Braid of Fire only works during upkeep so it would only work for Pyromancy, Heretic's Punishment and various activated abilities and instants.

So does this need more than the 11 rocks?

Thanks for the suggestions Bababad!

ducttapedeckbox on TheHelvault

8 years ago

Well, I'm back. Here it goes:

Let me know about the foils and if the MP or LP bothers you.

darren6337 on Triple Innistrad Peasant Cube

8 years ago

Possible Rare Additions

With the ideal of 13-card boosters, and accounting for bad math in the previous post, if we end up with 442 or 429 cards in the cube then it is evenly divisible by 13.

Sorted by color in WUBRGC order:

Angel of Flight Alabaster

Elite Inquisitor

Champion of the Parish

Mentor of the Meek

Dearly Departed

Geist-Honored Monk

Sturmgeist

Undead Alchemist

Back from the Brink

Rooftop Storm

Cackling Counterpart

Ludevic's Test Subject

Endless Ranks of the Dead

Skirsdag High Priest

Bloodgift Demon

Sever the Bloodline

Unbreathing Horde

Screeching Bat (uncommon but flavorful)

Instigator Gang  Flip

Charmbreaker Devils

Falkenrath Marauders

Stromkirk Noble

Curse of Stalked Prey

Heretic's Punishment

Devil's Play

Blasphemous Act

Mayor of Avabruck  Flip

Creeping Renaissance

Splinterfright

Daybreak Ranger  Flip

Elder of Laurels

Kessig Cagebreakers

Moldgraf Monstrosity

Parallel Lives

Gutter Grime

Lambholt Elder  Flip (uncommon)

Creepy Doll

Manor Gargoyle

6 W, 5 U, 6 B, 8 R, 9 G, 2 C.

Needs a bit of balancing. There are undoubtedly a few rares in my collection I didn't include. Also could add a few duplicates of uncommons that are already in the cube.

In addition, I've collected the dual and most of the utility lands from Innistrad and Dark Ascension...

Clifftop Retreat, Hinterland Harbor, Isolated Chapel, Sulfur Falls, Woodland Cemetery, Moorland Haunt, Nephalia Drownyard, Stensia Bloodhall.

I may add Kessig Wolf Run and Gavony Township, finances permitting.

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