Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Volrath's Stronghold
Legendary Land
: Add to your mana pool.
, : Put target creature card from your graveyard on top of your library.
ToastedBagl on
Kefka, Court Mage
3 months ago
Suggestions for general good stuff: Whip of Erebos, Bident of Thassa, Hammer of Purphoros, Academy Ruins, Drownyard Temple.
Depending on your budget, Volrath's Stronghold and Crucible of Worlds gets your discarded stuff back.
Apoptosis on
Smile all the way
8 months ago
In: Tragic Arrogance Out: Retribution of the Meek
In: Volrath's Stronghold, Temple of Malice Out: 1 swamp and 1 mountain
Last_Laugh on
Arna's Kennundrüm: Counters Auraquipment?
1 year ago
Necramus I've been looking for a foil Academy Ruins locally (while secretly hoping for a reprint) with no luck so far. I want to complete the trifecta because I already own and run Volrath's Stronghold and the foil Hall of Heliod's Generosity you noticed.
ToastedBagl on
The Necrobloom
1 year ago
Titania's Command and Lazotep Quarry are fun options.
Volrath's Stronghold is a good card, but expensive.
Bounce lands with Exploration effects mean you can generate lots of tokens per turn.
You have a lot of options in this deck, many of them extremely powerful. I suggest cutting the clue token stuff.
Grave Titan gives you additional zombies if you wanna go that route.
Edit: I just noticed many of my suggestions are already listed. Sorry about that!
Whip of Erebos is just an amazing card with tokens and self-mill.
Xtough on
Evil dead ☠️ (Ode to Sheoldred)
1 year ago
Thank you. I would try to focus on draw/drain and protecting and accelerating the combos. Potential cuts: Angel of suffering, grave pact, dictate as they protect only if you do something. The same for grim haruspex and morbid Opportunist. Praetors grasp has no synergy. Leaden myr is too slow without haste. Oversold Cemetery is conditionally slow. Doomed Necromancer and Phyrexian Reclamation could be ok as you tutor things into the graveyard, although I would go for Witch's Cottage and Volrath's Stronghold.
Potential inclusions could be Imp's Mischief for protection, cheap targeted removal and mana rocks like Mana Vault, Grim Monolith, Mana Crypt.
I look forward to seeing two new decklists ;) I think for now I am out of ideas but would be interesting to see how this turns out. The deck would be way out if my budget and for my playgroup Sheoldred is not a suitable commander but I really like her in the 99 for my Braids Arisen Nightmare deck. Hope this works and I really like the deck!
Xtough on
Evil dead ☠️ (Ode to Sheoldred)
1 year ago
With Dauthi voidwalker and oppression there is also a small discard subtheme. This could work with the apocalypse although I do not like discarding my own cards if I am not in reanimate theme. I would cut scourge of nel toth because it is 6/6 flying for a high cost whichever way. And I would incl Cabal Coffers and stronghold as additional lands. Regarding good lands may I point out Volrath's Stronghold and Lake of the Dead.
fluffyeel on
You draw you lose
1 year ago
Some small recommendations I can think of:
- You have a lot of drawing for all parties, but your opponents will also be discarding (quite likely, especially given the Memory Jar). I therefore recommend Megrim, which actually is the reason Memory Jar became the first emergency ban in MTG history. You could also run things like Animate Dead, Reanimate, and Necromancy to take advantage of loading up your opponents' graveyards. Of course, Rise of the Dark Realms is a nice showstopper, though it's quite pricey...
- Archfiend of Despair is a delightful combination of Wound Reflection (already recommended) as well as stopping lifegain. I love using it wherever I can. (It's also a demon, so it synergizes with one of your alternate win cons.)
- You could also consider going more of a snow-covered route, so replacing your basic swamps with the snow-covered kind and going with Extraplanar Lens to amplify your black mana. Crypt Ghast also is another mana accelerator.
- The Meathook Massacre and Massacre Wurm are also "board wipe with benefits" that I highly recommend. I also almost always play Kokusho, the Evening Star in every black deck I run. Archfiend of Despair could also be another fun option for removing things and punishing your opponents.
- Some of your artifacts and tutors could be better. Rather than Wayfarer's Bauble, I could suggest Expedition Map instead. Grim Tutor, Planar Bridge, and Beseech the Queen could also make for fun tutoring.
- I'm not sure if Gemstone Caverns and Mox Diamond
are worth it here: sure, they're fast and get you more mana quickly (always a good thing), but the multicolored mana isn't so necessary. There are options I might prefer like Mox Amber, Mana Vault, Volrath's Stronghold... - For a mono-black deck, Contamination might be a great way to lose all friends. I highly recommend it.
| Have (1) | Azdranax |
| Want (1) | olofgustav |














