
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Tainted Field
Land
: Add .
: Add or . Activate this ability only if you control a Swamp.


![Negan, The Cold-Blooded feature for Mentally Screw With Your Friends [Negan Primer]](http://static.tappedout.net/mtg-cards-2/secret-lair/negan-the-cold-blooded/mtg-cards/_user-added/femme_fatale-negan-the-cold-blooded-sld-16061198410.png)



DemonDragonJ on
100 Shades of Gray
3 months ago
I have replaced Tainted Field with Bleachbone Verge, because the newer land is generally superior to the older one.
DemonDragonJ on
100 Shades of Gray
1 year ago
I have replaced a Plains and a Swamp with Sunlit Marsh and Tainted Field, for greater flexibility in this deck's manabase.
multimedia on Scoured Barrens or Tainted Field?
2 years ago
Tainted Field enters the battlefield untapped for that reason it's a better land than Scoured Barrens. Caves of Koilos is better than both of them and Liesa gains life.
DemonDragonJ on Scoured Barrens or Tainted Field?
2 years ago
I have a copy of Scoured Barrens in my Liesa, Shroud of Dusk EDH deck, but I am contemplating replacing it with Tainted Field, because gaining even 1 life works very well with this deck's strategy, but, in the vast majority of situations, having a dual land enter the battlefield untapped is preferable to any triggered ability that that land may have.
What does everyone else say about this subject? Should I replace Scoured Barrens with Tainted Field?
AstroAA on How Many Dual Lands Should …
3 years ago
In regard to your question of Silent Clearing and War Room - card draw wins games, and you can never have too much of it unless you kill yourself with it. I would definitely run Silent Clearing, and possibly War Room.
If I were to build a Black/White deck, my base for lands that tap for either color would look something like this:
- Command Tower
- Godless Shrine
- Caves of Koilos
- Vault of Champions
- Tainted Field
- Silent Clearing
- Brightclimb Pathway Flip
Then, depending on if you feel like you need more, you could run the following:
I tend to stay away from lands that have a condition where they either entered tapped or untapped, and I straight up avoid lands that enter tapped. The Battlebond cycle, (Vault of Champions), is an exception because if you are playing commander, then they will enter untapped as you probably are playing multiplayer. Lands like Isolated Chapel more than likely will enter untapped, but there is a nonzero possibility of a situation like them being in your opening hand and you only have lands like Reliquary Tower or Command Tower in it as well, causing it to more than likely enter tapped.
DemonDragonJ on How Many Dual Lands Should …
3 years ago
I am planning to soon build my first two-colored EDH deck, so I would like some advice for it. More specifically, it shall be a two-colored deck with Liesa, Shroud of Dusk as the general, and I am wondering how many dual lands I should put into such a deck.
Obviously, lands such as Godless Shrine, Isolated Chapel, and Fetid Heath are a given, but, after that, I am less certain. In any other deck, I would never include a lifegain tapland, but a deck such as this could take advantage of the life gained from Scoured Barrens. Vault of Champions and Concealed Courtyard are too situational, but I would have no problem with Shattered Sanctum; Tainted Field and Temple of Silence are nice, but nothing spectacular, and what about Silent Clearing? Is it good, or does War Room render it obsolete?
What does everyone else say about this? How many dual lands should a two-colored EDH deck contain?
multimedia on
Zombie
3 years ago
Hey, well done for first deck on a budget, nice Demonic Tutor. You've definitely done research into the better budget cards for Varina and adding win condition combos. Liquimetal Torque + Binding Mummy is interesting tech.
I see Wonder which is great with Varina, but it's going to be difficult to consistently activate Wonder needing an Island land with only 4 Islands + Wilds/Expanse for a total of only 6 Island sources. There's several dual lands here that could be replaced by budget Island dual lands to help Wonder and make Marsh Flats better.
Some budget land upgrades to consider:
- Command Tower --> Rupture Spire
- Exotic Orchard --> Crumbling Vestige
- Esper Panorama --> Orzhov Guildgate
- Sunken Hollow --> Dimir Guildgate
- Prairie Stream --> Azorius Guildgate
- Ice Tunnel --> Dismal Backwater
- Irrigated Farmland --> Tranquil Cove
- Glacial Floodplain --> Meandering River
- Caves of Koilos --> Forsaken Sanctuary
- Tainted Isle --> Dimir Aqueduct
- Tainted Field --> Orzhov Basilica
- Choked Estuary --> Scoured Barrens
Command Tower and Exotic Orchard are two staple rainbow lands. By adding Sunken Hollow and Prairie Stream then Marsh Flats has an Island dual land to search for that can potentially ETB untapped.
Graveborn Muse is amazing repeatable draw with Zombies and the life lose doesn't matter much because of Varina. Muse can repeatedly refill your hand at the beginning of your turn giving you lots of choices for looting with Varina. Vile Entomber can tutor for Wonder or Gravecrawler and put it right into your graveyard. Patriarch's Bidding is another spell for mass reanimation of your Zombies.
Shepherd of Rot can wreck opponents life totals, who don't have life gain and it doesn't hurt you as much because you have a lot of life gain with Varina. If you're trying to win with Rooftop Storm then Lazotep Plating is excellent instant protection. Hordewing Skaab is a Zombie upgrade for Eternal Skylord to give all Zombies you control flying not just tokens.
- Graveborn Muse --> Corpse Augur
- Vile Entomber --> Tymaret Calls the Dead
- Patriarch's Bidding --> Necromancer's Covenant
- Shepherd of Rot --> Cemetery Recruitment
- Lazotep Plating --> In Oketra's Name
- Hordewing Skaab --> Eternal Skylord
Good luck with your deck.
Chasmolinker on
PreModern Suicide Black
3 years ago
@wideline1414 Unfortunately the format doesn't have Godless Shrine or Scrubland Might use Tainted Field though.
PreModern cards only. Fourth Edition through Scourge are the only legal sets.
Have (1) | metalmagic |
Want (6) | olofgustav , Jayce_Ran , concorde , slvstrChung , Kripkenstein , beesaurs |